Player Matchup

Achilles
Achilles
AmazingCatPeople
Achilles
Level 78
God Stats
2W - 1L
1,500 SR
Queue Stats
78W - 73L
1,542 Elo+
Party 1
Sol
Sol
BadlandsChug945
Sol
Level 108
God Stats
42W - 34L
1,548 SR
Queue Stats
285W - 280L
1,493 Elo+
Solo
Artio
Artio
hades309standing
Artio
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
253W - 267L
1,567 Elo+
Party 1
Team Averages
Level 98
1,516 SR
1,534 Elo+

VS

Team Averages
Level 43
1,713 SR
1,683 Elo+
Ullr
Ullr
Her Kovu
Ullr
Level 68
God Stats
3W - 1L
1,500 SR
Queue Stats
19W - 5L
1,815 Elo+
Party 2
Chang'e
Chang'e
His Kiara
Chang'e
Level 28
God Stats
1W - 1L
1,848 SR
Queue Stats
16W - 1L
1,815 Elo+
Party 2
Sobek
Sobek
Navaj0 ReZb0y
Sobek
Level 32
God Stats
3W - 1L
1,790 SR
Queue Stats
27W - 30L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 6
12,795
711
11,471
22,142
21,218
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
5 / 7 / 6
14,095
783
17,104
21,599
12,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 8 / 7
12,144
675
9,051
20,892
20,968
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
18
11 / 3 / 8
13,736
763
30,229
23,189
9,363
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
His Kiara
Chang'e
18
9 / 7 / 9
13,427
746
18,320
17,915
9,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 3 / 6
9,453
525
1,938
7,085
4,743
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
43
13
Kills
20
20
Deaths
13
19
Assists
23
Player
Kills
Deaths
Assists
KDA
W
6
5
6
1.8
W
5
7
6
1.14
L
Ullr
11
3
8
5
L
Chang'e
His Kiara
Chang'e
9
7
9
1.93
L
0
3
6
1
W
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,626
Damage
50,487
64,633
Taken
48,189
54,486
Mitigated
23,610
16,888
Healing
15,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,471
2,713
0
3,337
22,142
21,218
406
7,093
14,703
0
26,781
W
17,104
8,168
0
8,038
21,599
12,300
2,522
6,714
14,528
73,963
0
L
Ullr
30,229
14,903
0
5,497
23,189
9,363
1,462
12,843
10,346
0
71,907
L
Chang'e
His Kiara
Chang'e
18,320
1,634
3,422
6,011
17,915
9,504
825
9,922
7,993
54,399
0
L
1,938
214
231
582
7,085
4,743
0
4,093
2,992
4,456
0
W
9,051
850
995
4,518
20,892
20,968
94
5,775
14,675
33,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,034
Gold Earned
36,616
155
Minions Killed
149
8
Camps Cleared
7
875,660
Distance Traveled
696,986
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,795
711
18
1
1
298,976
2
W
Sol
14,095
783
102
6
5
268,445
1
L
Ullr
13,736
763
64
4
1
299,596
1
L
Chang'e
13,427
746
82
5
6
280,383
2
L
Sobek
9,453
525
3
0
0
117,007
3
W
Artio
12,144
675
35
2
2
308,239
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role