Player Matchup

Fenrir
Fenrir
Fratio60
Fenrir
Level 34
God Stats
4W - 3L
1,500 SR
Queue Stats
129W - 152L
1,312 Elo+
Party 1
Serqet
Serqet
MrCristolleur
Serqet
Level 28
God Stats
2W - 6L
1,500 SR
Queue Stats
62W - 83L
1,337 Elo+
Party 1
Ullr
Ullr
Overladins_Fr
Ullr
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 32L
1,177 Elo+
Solo
Janus
Janus
deadmau-fivee
Janus
Level 36
God Stats
4W - 11L
1,269 SR
Queue Stats
186W - 218L
1,339 Elo+
Party 1
Nu Wa
Nu Wa
muchachoss60
Nu Wa
Level 24
God Stats
2W - 4L
1,500 SR
Queue Stats
84W - 109L
1,321 Elo+
Party 1
Team Averages
Level 33
1,454 SR
1,297 Elo+

VS

Team Averages
Level 57
1,557 SR
1,425 Elo+
Apollo
Apollo
Dracula99-Andrea
Apollo
Level 43
God Stats
21W - 30L
1,305 SR
Queue Stats
156W - 193L
1,313 Elo+
Solo
Shiva
Shiva
IxF Sqinner
Shiva
Level 129
God Stats
21W - 8L
1,706 SR
Queue Stats
280W - 276L
1,480 Elo+
Party 2
Baron Samedi
Baron Samedi
JungStute
Baron Samedi
Level 29
God Stats
20W - 14L
1,534 SR
Queue Stats
94W - 87L
1,463 Elo+
Party 2
Anubis
Anubis
Sw00shC137
Anubis
Level 64
God Stats
14W - 5L
1,651 SR
Queue Stats
75W - 86L
1,430 Elo+
Party 2
Mercury
Mercury
oponopo
Mercury
Level 22
God Stats
14W - 11L
1,591 SR
Queue Stats
49W - 50L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Fratio60
Fenrir
14
5 / 7 / 3
10,099
561
7,083
18,266
6,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 5 / 5
6,772
376
1,987
10,161
7,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
4 / 8 / 3
8,128
452
4,135
13,183
4,562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 9 / 2
6,941
386
4,480
10,529
2,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 10 / 4
7,782
432
7,774
11,757
3,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 8
8,049
447
1,614
8,936
2,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
8 / 3 / 10
10,940
608
15,723
13,075
9,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
JungStute
Baron Samedi
14
4 / 3 / 10
9,571
532
10,986
11,823
5,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Sw00shC137
Anubis
16
12 / 1 / 7
10,640
591
13,060
8,505
3,835
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
oponopo
Mercury
18
14 / 2 / 7
11,103
617
11,550
11,382
4,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
81
11
Kills
39
39
Deaths
12
17
Assists
42
Player
Kills
Deaths
Assists
KDA
W
1
3
8
1.67
L
Fenrir
Fratio60
Fenrir
5
7
3
0.93
W
8
3
10
4.33
W
Baron Samedi
JungStute
Baron Samedi
4
3
10
3
L
0
5
5
0.5
L
4
8
3
0.69
W
Anubis
Sw00shC137
Anubis
12
1
7
15.5
L
0
9
2
0.11
L
2
10
4
0.4
W
Mercury
oponopo
Mercury
14
2
7
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,459
Damage
52,933
63,896
Taken
53,721
24,085
Mitigated
26,162
5,680
Healing
17,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,614
708
0
2,006
8,936
2,876
2,658
1,548
7,388
0
35,404
L
Fenrir
Fratio60
Fenrir
7,083
1,538
0
2,467
18,266
6,466
42
6,758
11,351
0
43,117
W
15,723
2,294
147
3,763
13,075
9,152
43
5,016
7,939
0
80,790
W
Baron Samedi
JungStute
Baron Samedi
10,986
216
370
4,577
11,823
5,636
372
2,219
9,531
44,771
3,644
L
1,987
512
166
1,177
10,161
7,211
159
4,911
5,209
0
3,239
L
4,135
2,155
0
382
13,183
4,562
871
4,876
8,230
0
38,425
W
Anubis
Sw00shC137
Anubis
13,060
490
0
4,115
8,505
3,835
537
2,433
6,072
55,707
0
L
4,480
402
0
580
10,529
2,837
0
1,690
8,553
33,289
0
L
7,774
2,581
210
698
11,757
3,009
0
5,250
6,395
27,799
0
W
Mercury
oponopo
Mercury
11,550
7,308
0
2,097
11,382
4,663
999
1,038
10,344
0
86,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,722
Gold Earned
50,303
258
Minions Killed
538
0
Camps Cleared
0
1,544,455
Distance Traveled
1,731,165
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,049
447
65
4
0
274,294
0
L
Fenrir
10,099
561
60
3
0
340,629
4
W
Shiva
10,940
608
156
9
0
365,679
5
W
Baron Samedi
9,571
532
73
4
0
333,628
2
L
Serqet
6,772
376
8
0
0
346,455
3
L
Ullr
8,128
452
72
4
0
278,146
5
W
Anubis
10,640
591
102
6
0
317,257
1
L
Janus
6,941
386
61
3
0
296,435
4
L
Nu Wa
7,782
432
57
3
0
282,790
1
W
Mercury
11,103
617
142
8
0
440,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role