Player Matchup

Bellona
Bellona
Gold IV
 
Bellona
Gold IV
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold IV
FirexieFay
Scylla
Gold IV
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 MMR
Solo
Arachne
Arachne
Gold III
SilentesUmbrae
Arachne
Gold III
Level 143
God Stats
7W - 7L
1,580 SR
Queue Stats
409W - 400L
1,599 MMR
Solo
Artio
Artio
Gold IV
Vetje
Artio
Gold IV
Level 151
God Stats
4W - 2L
1,932 SR
Queue Stats
10W - 11L
1,639 MMR
Party 1
Skadi
Skadi
Gold III
wolfhunters
Skadi
Gold III
Level 149
God Stats
31W - 25L
1,666 SR
Queue Stats
255W - 243L
1,570 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 146
1,636 SR
1,562 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,484 SR
1,577 MMR
Hercules
Hercules
Silver I
Arséne73
Hercules
Silver I
Level 107
God Stats
1W - 2L
1,243 SR
Queue Stats
32W - 30L
1,512 MMR
Solo
Hera
Hera
Silver I
Terry769
Hera
Silver I
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 29L
1,612 MMR
Party 2
Geb
Geb
Gold III
TheOfficialLoki
Geb
Gold III
Level 155
God Stats
5W - 3L
1,499 SR
Queue Stats
136W - 125L
1,585 MMR
Solo
Izanami
Izanami
Platinum III
Wdowiar
Izanami
Platinum III
Level 160
God Stats
9W - 7L
1,682 SR
Queue Stats
164W - 171L
1,566 MMR
Solo
Nemesis
Nemesis
Silver I
XrayPandaZ213
Nemesis
Silver I
Level 123
God Stats
10W - 4L
1,494 SR
Queue Stats
19W - 21L
1,612 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
0 / 1 / 2
6,007
601
4,823
8,251
6,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
FirexieFay
Scylla
11
2 / 0 / 4
6,170
617
5,502
3,801
1,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
7 / 1 / 1
6,598
660
4,163
7,090
2,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Artio
Vetje
Artio
9
1 / 2 / 3
4,905
491
3,429
9,019
5,195
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
3 / 0 / 0
5,734
573
5,435
5,407
1,254
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bans
ShivaPersephoneCliodhnaAgni

VS

Bans
Hou YiBastetThothAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Arséne73
Hercules
9
0 / 2 / 1
5,112
511
4,035
9,074
6,135
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hera
9
0 / 5 / 0
5,157
516
1,490
5,290
1,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 2 / 2
4,833
483
2,856
7,132
3,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Wdowiar
Izanami
10
0 / 2 / 1
5,578
558
4,623
5,796
1,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
9
4 / 2 / 0
5,511
551
3,447
5,133
1,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
13
Kills
4
4
Deaths
13
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
1
2
1
L
Hercules
Arséne73
Hercules
0
2
1
0.25
W
Scylla
FirexieFay
Scylla
2
0
4
4
W
7
1
1
7.5
L
Hera
0
5
0
0
L
0
2
2
0.5
W
Artio
Vetje
Artio
1
2
3
1.25
L
Izanami
Wdowiar
Izanami
0
2
1
0.25
L
Nemesis
4
2
0
2
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,352
Damage
16,451
33,568
Taken
32,425
16,031
Mitigated
13,637
12,564
Healing
8,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
4,823
1,692
0
3,929
8,251
6,249
0
0
8,251
0
34,019
L
Hercules
Arséne73
Hercules
4,035
1,301
0
2,990
9,074
6,135
0
0
9,074
0
23,600
W
Scylla
FirexieFay
Scylla
5,502
842
0
619
3,801
1,022
204
884
2,835
34,631
0
W
4,163
2,732
0
2,140
7,090
2,311
0
989
6,025
0
30,824
L
Hera
1,490
429
0
864
5,290
1,323
0
2,875
2,145
31,078
0
L
2,856
372
59
2,047
7,132
3,407
0
3,188
3,749
8,653
0
W
Artio
Vetje
Artio
3,429
566
255
3,052
9,019
5,195
0
1,700
7,319
10,773
945
L
Izanami
Wdowiar
Izanami
4,623
2,450
0
1,807
5,796
1,399
412
773
5,023
0
42,420
L
Nemesis
3,447
1,540
0
910
5,133
1,373
0
1,267
3,804
0
22,396
W
5,435
2,389
0
2,569
5,407
1,254
8
615
4,792
0
40,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,414
Gold Earned
26,191
315
Minions Killed
299
0
Camps Cleared
0
1,030,564
Distance Traveled
918,870
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,007
601
80
8
0
211,995
3
L
Hercules
5,112
511
69
7
0
193,329
1
W
Scylla
6,170
617
77
8
0
171,618
6
W
Arachne
6,598
660
69
7
0
234,006
3
L
Hera
5,157
516
76
8
0
173,686
3
L
Geb
4,833
483
9
1
0
191,726
5
W
Artio
4,905
491
16
2
0
193,381
1
L
Izanami
5,578
558
99
10
0
179,625
6
L
Nemesis
5,511
551
46
5
0
180,504
3
W
Skadi
5,734
573
73
7
0
219,564
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role