Player Matchup

Medusa
Medusa
Gold I
Jhavul
Medusa
Gold I
Level 73
God Stats
3W - 2L
1,685 SR
Queue Stats
28W - 20L
1,833 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 73
1,685 SR
1,833 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 126
1,500 SR
1,600 MMR
Sol
Sol
Silver I
WholesumB0t
Sol
Silver I
Level 126
God Stats
9W - 10L
1,500 SR
Queue Stats
78W - 91L
1,600 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Jhavul
Medusa
17
6 / 0 / 1
11,340
1,031
10,526
10,008
5,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
Ah Muzen CabUllrSkadiAnhurBastet

VS

Bans
OlorunHe BoHou YiPoseidonChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 0
8,260
751
4,789
12,984
5,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
6
Kills
0
0
Deaths
7
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
Jhavul
Medusa
6
0
1
6.5
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,526
Damage
4,789
10,008
Taken
12,984
5,702
Mitigated
5,186
1,770
Healing
2,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Jhavul
Medusa
10,526
4,999
0
1,770
10,008
5,702
2,172
4,967
5,041
0
73,068
L
4,789
492
0
2,237
12,984
5,186
0
333
12,651
44,024
2,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,340
Gold Earned
8,260
125
Minions Killed
87
7
Camps Cleared
4
222,209
Distance Traveled
207,930
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,340
1,031
125
11
7
222,209
3
L
Sol
8,260
751
87
8
4
207,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role