Player Matchup

Tiamat
Tiamat
Diamond II
Jobstar
Tiamat
Diamond II
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 44L
2,252 MMR
Solo
Zhong Kui
Zhong Kui
Diamond IV
Juanpa1000
Zhong Kui
Diamond IV
Level 159
God Stats
2W - 0L
1,878 SR
Queue Stats
311W - 296L
2,094 MMR
Solo
Yemoja
Yemoja
Platinum II
Killy1108
Yemoja
Platinum II
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 126L
2,035 MMR
Party 1
Izanami
Izanami
Platinum I
Pinho-DM
Izanami
Platinum I
Level 146
God Stats
11W - 6L
1,710 SR
Queue Stats
165W - 144L
2,141 MMR
Solo
Thor
Thor
Platinum IV
Waldrom
Thor
Platinum IV
Level 160
God Stats
8W - 3L
1,627 SR
Queue Stats
46W - 25L
2,046 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 154
1,643 SR
2,114 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 145
1,644 SR
2,104 MMR
Nox
Nox
Diamond IV
Erdite
Nox
Diamond IV
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
216W - 217L
2,195 MMR
Solo
Thoth
Thoth
Platinum I
Malteazah
Thoth
Platinum I
Level 127
God Stats
0W - 1L
1,735 SR
Queue Stats
167W - 158L
2,019 MMR
Solo
Bakasura
Bakasura
Diamond IV
Mercy_hallom318
Bakasura
Diamond IV
Level 148
God Stats
19W - 15L
1,703 SR
Queue Stats
87W - 74L
2,186 MMR
Solo
Achilles
Achilles
Diamond V
Zyluxs_
Achilles
Diamond V
Level 144
God Stats
13W - 15L
1,751 SR
Queue Stats
295W - 251L
2,073 MMR
Solo
Medusa
Medusa
Platinum II
xeryv
Medusa
Platinum II
Level 146
God Stats
13W - 16L
1,533 SR
Queue Stats
483W - 467L
2,045 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Jobstar
Tiamat
20
3 / 6 / 13
15,199
524
24,259
23,430
19,346
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
Juanpa1000
Zhong Kui
20
12 / 8 / 9
17,257
595
30,321
33,812
44,123
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Yemoja
Killy1108
Yemoja
20
2 / 2 / 20
15,380
530
7,428
26,493
44,789
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Pinho-DM
Izanami
20
1 / 6 / 13
14,623
504
15,375
29,574
16,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
Waldrom
Thor
20
13 / 6 / 10
17,671
609
33,967
27,492
14,115
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
KaliCliodhnaShiva

VS

Bans
BastetPersephoneGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Erdite
Nox
20
2 / 6 / 11
14,243
491
10,106
25,052
29,362
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thoth
Malteazah
Thoth
20
3 / 6 / 12
15,054
519
18,604
19,744
6,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bakasura
20
9 / 6 / 6
15,547
536
18,167
34,871
17,521
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
Zyluxs_
Achilles
20
6 / 6 / 5
14,718
508
24,116
36,258
40,775
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
xeryv
Medusa
20
7 / 7 / 4
16,102
555
21,647
28,133
10,611
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
65
31
Kills
27
28
Deaths
31
65
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Nox
Erdite
Nox
2
6
11
1.25
W
Tiamat
Jobstar
Tiamat
3
6
13
1.58
W
Zhong Kui
Juanpa1000
Zhong Kui
12
8
9
2.06
W
Yemoja
Killy1108
Yemoja
2
2
20
6
L
Thoth
Malteazah
Thoth
3
6
12
1.5
L
Bakasura
9
6
6
2
W
Izanami
Pinho-DM
Izanami
1
6
13
1.25
W
Thor
Waldrom
Thor
13
6
10
3
L
Achilles
Zyluxs_
Achilles
6
6
5
1.42
L
Medusa
xeryv
Medusa
7
7
4
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,350
Damage
92,640
140,801
Taken
144,058
138,495
Mitigated
104,829
62,728
Healing
25,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
Erdite
Nox
10,106
1,657
0
2,153
25,052
29,362
22
10,337
14,715
42,703
0
W
Tiamat
Jobstar
Tiamat
24,259
1,940
319
5,238
23,430
19,346
1,663
6,014
16,454
141,265
0
W
Zhong Kui
Juanpa1000
Zhong Kui
30,321
1,715
0
12,721
33,812
44,123
1,426
6,126
25,623
97,304
0
W
Yemoja
Killy1108
Yemoja
7,428
2,212
18,229
11,308
26,493
44,789
786
5,522
20,321
31,122
4,179
L
Thoth
Malteazah
Thoth
18,604
168
0
1,384
19,744
6,560
154
8,327
11,417
105,923
0
L
Bakasura
18,167
10,074
0
13,213
34,871
17,521
0
12,974
21,897
0
120,020
W
Izanami
Pinho-DM
Izanami
15,375
10,190
0
9,388
29,574
16,122
5,456
5,360
23,785
0
174,274
W
Thor
Waldrom
Thor
33,967
6,268
0
5,525
27,492
14,115
3,184
7,165
19,249
0
155,644
L
Achilles
Zyluxs_
Achilles
24,116
5,944
0
6,253
36,258
40,775
0
18,739
17,519
0
103,721
L
Medusa
xeryv
Medusa
21,647
9,169
0
2,652
28,133
10,611
954
11,262
16,871
0
152,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,130
Gold Earned
75,664
801
Minions Killed
794
0
Camps Cleared
0
2,649,025
Distance Traveled
2,792,267
26
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
14,243
491
61
2
0
499,832
8
W
Tiamat
15,199
524
207
7
0
524,666
3
W
Zhong Kui
17,257
595
161
6
0
484,842
2
W
Yemoja
15,380
530
40
1
0
544,487
5
L
Thoth
15,054
519
197
7
0
561,439
8
L
Bakasura
15,547
536
180
6
0
648,392
0
W
Izanami
14,623
504
204
7
0
518,617
9
W
Thor
17,671
609
189
7
0
576,413
7
L
Achilles
14,718
508
144
5
0
580,400
0
L
Medusa
16,102
555
212
7
0
502,204
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role