Player Matchup

Da Ji
Da Ji
Gold III
GamerSuppsWeak3n
Da Ji
Gold III
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 14L
1,748 MMR
Solo
Achilles
Achilles
Platinum V
Rangermeme
Achilles
Platinum V
Level 109
God Stats
15W - 9L
1,700 SR
Queue Stats
292W - 280L
1,779 MMR
Party 3
Ymir
Ymir
Gold IV
RoadToBronze0
Ymir
Gold IV
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 45L
1,632 MMR
Party 3
Rama
Rama
Platinum V
jorgemcs
Rama
Platinum V
Level 128
God Stats
2W - 2L
1,789 SR
Queue Stats
237W - 237L
1,783 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Platinum IV
jorgemcs40k
Morgan Le Fay
Platinum IV
Level 158
God Stats
20W - 21L
1,628 SR
Queue Stats
194W - 186L
1,813 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 105
1,623 SR
1,751 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 126
1,691 SR
1,645 MMR
Artio
Artio
Platinum V
 
Artio
Platinum V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Platinum III
 
Thor
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold IV
OnlyWaldo
Medusa
Gold IV
Level 98
God Stats
4W - 1L
2,004 SR
Queue Stats
12W - 4L
1,762 MMR
Party 1
Cerberus
Cerberus
Gold IV
Spherical
Cerberus
Gold IV
Level 89
God Stats
1W - 1L
1,866 SR
Queue Stats
16W - 7L
1,816 MMR
Party 1
Eset
Eset
Gold III
VintageLyoko
Eset
Gold III
Level 126
God Stats
1W - 1L
1,588 SR
Queue Stats
40W - 34L
1,645 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 1 / 3
11,160
656
12,871
10,713
4,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Achilles
Rangermeme
Achilles
16
2 / 0 / 1
10,371
610
8,468
16,171
10,880
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
4 / 2 / 5
9,283
546
4,687
13,643
13,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Rama
18
4 / 3 / 1
11,024
648
7,305
13,612
3,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
jorgemcs40k
Morgan Le Fay
15
3 / 1 / 11
9,655
568
12,830
10,271
4,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
ThothSkadiCabrakan

VS

Bans
ShivaBastetCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
15
0 / 1 / 0
8,426
496
9,143
15,260
19,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
 
Thor
14
2 / 8 / 0
8,289
488
5,369
16,427
4,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
OnlyWaldo
Medusa
16
4 / 4 / 0
9,230
543
9,882
12,551
4,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Spherical
Cerberus
11
0 / 6 / 4
7,535
443
3,680
11,227
7,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 5 / 2
8,387
493
5,703
8,672
3,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
24
Kills
7
7
Deaths
24
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
1
0
0
L
Thor
 
Thor
2
8
0
0.25
W
11
1
3
12.5
L
Medusa
OnlyWaldo
Medusa
4
4
0
1
W
Achilles
Rangermeme
Achilles
2
0
1
2.5
W
4
2
5
3.25
L
Cerberus
Spherical
Cerberus
0
6
4
0.33
L
1
5
2
0.4
W
Rama
4
3
1
1.5
W
Morgan Le Fay
jorgemcs40k
Morgan Le Fay
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,161
Damage
33,777
64,410
Taken
64,137
36,274
Mitigated
39,771
19,053
Healing
20,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
9,143
800
55
8,503
15,260
19,841
0
547
14,713
62,195
0
L
Thor
 
Thor
5,369
1,167
0
3,683
16,427
4,972
0
4,245
12,182
0
54,396
W
12,871
3,606
0
5,236
10,713
4,107
0
3,402
7,172
0
74,592
L
Medusa
OnlyWaldo
Medusa
9,882
4,430
0
4,459
12,551
4,158
0
1,966
10,585
0
76,140
W
Achilles
Rangermeme
Achilles
8,468
2,454
0
2,483
16,171
10,880
204
6,852
8,691
0
72,854
W
4,687
1,411
0
1,771
13,643
13,749
0
3,321
10,250
20,488
5,131
L
Cerberus
Spherical
Cerberus
3,680
344
0
2,379
11,227
7,342
0
5,719
5,508
19,908
0
L
5,703
273
248
1,490
8,672
3,458
0
4,656
4,016
52,873
0
W
Rama
7,305
6,290
0
7,830
13,612
3,507
1,422
1,098
12,514
0
88,764
W
Morgan Le Fay
jorgemcs40k
Morgan Le Fay
12,830
1,377
0
1,733
10,271
4,031
832
3,014
7,257
74,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,493
Gold Earned
41,867
581
Minions Killed
515
0
Camps Cleared
0
1,760,199
Distance Traveled
1,651,453
26
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,426
496
129
8
0
337,363
3
L
Thor
8,289
488
103
6
0
332,705
4
W
Da Ji
11,160
656
112
7
0
377,579
6
L
Medusa
9,230
543
140
8
0
323,570
1
W
Achilles
10,371
610
158
9
0
371,485
4
W
Ymir
9,283
546
39
2
0
340,790
5
L
Cerberus
7,535
443
32
2
0
322,097
4
L
Eset
8,387
493
111
7
0
335,718
5
W
Rama
11,024
648
165
10
0
325,525
2
W
Morgan Le Fay
9,655
568
107
6
0
344,820
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role