Player Matchup

Terra
Terra
Arceusi
Terra
Level 154
God Stats
3W - 3L
1,764 SR
Queue Stats
98W - 53L
1,768 Elo+
Party 1
Neith
Neith
DapperDad
Neith
Level 106
God Stats
2W - 1L
1,848 SR
Queue Stats
34W - 14L
1,712 Elo+
Solo
Ne Zha
Ne Zha
KingGabe2002
Ne Zha
Level 158
God Stats
0W - 2L
1,334 SR
Queue Stats
40W - 40L
1,570 Elo+
Solo
Cu Chulainn
Cu Chulainn
Royalt4444
Cu Chulainn
Level 149
God Stats
2W - 2L
1,368 SR
Queue Stats
120W - 100L
1,765 Elo+
Party 1
Chang'e
Chang'e
VengefulFlyer01
Chang'e
Level 83
God Stats
3W - 3L
1,500 SR
Queue Stats
308W - 301L
1,616 Elo+
Solo
Team Averages
Level 130
1,563 SR
1,686 Elo+

VS

Team Averages
Level 143
1,609 SR
1,626 Elo+
Ravana
Ravana
DosHosHoggen
Ravana
Level 144
God Stats
4W - 1L
1,498 SR
Queue Stats
68W - 59L
1,575 Elo+
Solo
Ullr
Ullr
Knilik
Ullr
Level 160
God Stats
2W - 4L
1,500 SR
Queue Stats
539W - 521L
1,525 Elo+
Solo
Shiva
Shiva
SleepingPandaz
Shiva
Level 160
God Stats
3W - 4L
1,454 SR
Queue Stats
26W - 19L
1,650 Elo+
Solo
Cerberus
Cerberus
Thorthegr8
Cerberus
Level 144
God Stats
3W - 2L
1,709 SR
Queue Stats
202W - 178L
1,596 Elo+
Solo
Olorun
Olorun
Zhenkks
Olorun
Level 109
God Stats
5W - 0L
1,882 SR
Queue Stats
63W - 47L
1,783 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Arceusi
Terra
16
3 / 1 / 4
9,900
825
10,759
16,673
14,346
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
DapperDad
Neith
17
6 / 2 / 2
9,545
795
11,719
11,985
5,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
15
0 / 3 / 7
8,643
720
9,600
10,700
5,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cu Chulainn
Royalt4444
Cu Chulainn
15
2 / 3 / 3
8,826
736
8,312
12,180
10,319
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
0 / 3 / 4
8,188
682
11,944
12,387
3,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
15
3 / 3 / 6
9,078
757
9,959
11,183
7,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ullr
Knilik
Ullr
16
1 / 2 / 2
9,124
760
5,684
8,924
3,549
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 3 / 7
8,827
736
13,601
15,770
14,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cerberus
Thorthegr8
Cerberus
16
3 / 1 / 8
9,298
775
11,055
17,420
15,993
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
Zhenkks
Olorun
16
3 / 2 / 6
9,082
757
11,519
11,216
4,807
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
41
11
Kills
12
12
Deaths
11
20
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Terra
Arceusi
Terra
3
1
4
5
L
Neith
DapperDad
Neith
6
2
2
3.5
W
Ravana
3
3
6
2
L
Ne Zha
0
3
7
1.17
W
Ullr
Knilik
Ullr
1
2
2
1
L
Cu Chulainn
Royalt4444
Cu Chulainn
2
3
3
1.17
W
2
3
7
1.83
W
Cerberus
Thorthegr8
Cerberus
3
1
8
7
L
0
3
4
0.67
W
Olorun
Zhenkks
Olorun
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,334
Damage
51,818
63,925
Taken
64,513
39,388
Mitigated
47,046
20,038
Healing
18,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Arceusi
Terra
10,759
1,498
4,212
4,523
16,673
14,346
111
8,161
8,318
31,174
0
L
Neith
DapperDad
Neith
11,719
3,675
0
3,023
11,985
5,548
1,263
3,182
8,762
0
38,327
W
Ravana
9,959
2,268
0
2,988
11,183
7,979
142
4,591
6,536
0
29,723
L
Ne Zha
9,600
2,669
0
3,414
10,700
5,304
0
2,222
8,362
0
30,608
W
Ullr
Knilik
Ullr
5,684
1,252
0
1,002
8,924
3,549
1,427
3,588
5,161
0
43,381
L
Cu Chulainn
Royalt4444
Cu Chulainn
8,312
883
0
391
12,180
10,319
0
5,291
6,652
0
36,766
W
13,601
2,018
880
4,661
15,770
14,718
579
5,061
10,648
221
24,667
W
Cerberus
Thorthegr8
Cerberus
11,055
411
0
2,322
17,420
15,993
58
3,817
13,298
27,152
0
L
11,944
1,461
1,734
2,741
12,387
3,871
0
3,939
8,254
31,809
0
W
Olorun
Zhenkks
Olorun
11,519
6,464
2,691
4,355
11,216
4,807
1,829
5,646
5,473
39,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,102
Gold Earned
45,409
258
Minions Killed
265
0
Camps Cleared
0
1,251,099
Distance Traveled
1,239,290
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,900
825
37
3
0
275,689
0
L
Neith
9,545
795
60
5
0
241,920
1
W
Ravana
9,078
757
40
3
0
290,778
2
L
Ne Zha
8,643
720
47
4
0
232,399
1
W
Ullr
9,124
760
89
7
0
249,685
3
L
Cu Chulainn
8,826
736
50
4
0
261,732
1
W
Shiva
8,827
736
32
3
0
237,954
2
W
Cerberus
9,298
775
53
4
0
238,652
1
L
Chang'e
8,188
682
64
5
0
239,359
3
W
Olorun
9,082
757
51
4
0
222,221
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role