Player Matchup

Hachiman
Hachiman
Andreas VII
Hachiman
Level 89
God Stats
30W - 22L
1,658 SR
Queue Stats
189W - 193L
1,437 Elo+
Solo
Gilgamesh
Gilgamesh
CH3sNot_48
Gilgamesh
Level 66
God Stats
3W - 3L
1,462 SR
Queue Stats
65W - 75L
1,405 Elo+
Party 2
Loki
Loki
TheKiller49_
Loki
Level 38
God Stats
6W - 5L
1,317 SR
Queue Stats
229W - 222L
1,386 Elo+
Solo
Hades
Hades
militar166arisco
Hades
Level 108
God Stats
37W - 15L
1,641 SR
Queue Stats
171W - 186L
1,401 Elo+
Party 2
Sylvanus
Sylvanus
wyteremy
Sylvanus
Level 123
God Stats
4W - 6L
1,345 SR
Queue Stats
30W - 41L
1,300 Elo+
Solo
Team Averages
Level 85
1,485 SR
1,386 Elo+

VS

Team Averages
Level 51
1,424 SR
1,266 Elo+
Ymir
Ymir
AnklzFrmSull
Ymir
Level 42
God Stats
28W - 21L
1,334 SR
Queue Stats
176W - 200L
1,225 Elo+
Party 1
Chaac
Chaac
GenericAttic557
Chaac
Level 130
God Stats
1W - 5L
1,500 SR
Queue Stats
270W - 312L
1,449 Elo+
Solo
Neith
Neith
Itz Pizzeria
Neith
Level 13
God Stats
16W - 22L
1,218 SR
Queue Stats
211W - 228L
1,170 Elo+
Party 1
Ratatoskr
Ratatoskr
V3NOM_wrld
Ratatoskr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,117 Elo+
Party 1
Ra
Ra
maniacpainter
Ra
Level 63
God Stats
53W - 42L
1,570 SR
Queue Stats
1,359W - 1,377L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Andreas VII
Hachiman
16
4 / 2 / 4
10,505
500
13,074
8,743
2,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
CH3sNot_48
Gilgamesh
16
3 / 3 / 4
10,108
481
7,070
13,086
11,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
5 / 1 / 9
11,513
548
13,086
13,912
5,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 0 / 7
11,923
568
15,814
14,571
7,868
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
wyteremy
Sylvanus
16
3 / 2 / 4
10,267
489
5,367
15,211
12,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 3
8,642
412
3,655
17,087
11,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

17
3 / 3 / 1
10,531
501
10,430
16,261
17,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
3 / 5 / 1
8,703
414
5,588
11,618
4,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ratatoskr
V3NOM_wrld
Ratatoskr
14
0 / 4 / 5
8,868
422
3,698
14,516
4,659
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
0 / 7 / 2
9,021
430
7,592
12,403
4,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
19
21
Kills
7
8
Deaths
21
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Andreas VII
Hachiman
4
2
4
3
L
1
2
3
1.25
W
Gilgamesh
CH3sNot_48
Gilgamesh
3
3
4
1.67
L
3
3
1
1.17
L
3
5
1
0.7
W
5
1
9
9.5
L
Ratatoskr
V3NOM_wrld
Ratatoskr
0
4
5
0.63
L
0
7
2
0.14
W
6
0
7
9.5
W
Sylvanus
wyteremy
Sylvanus
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,411
Damage
30,963
65,523
Taken
71,885
40,989
Mitigated
43,354
29,567
Healing
19,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Andreas VII
Hachiman
13,074
7,736
0
2,744
8,743
2,986
923
1,938
6,698
0
53,357
L
3,655
645
0
3,205
17,087
11,649
105
4,258
12,746
33,836
0
W
Gilgamesh
CH3sNot_48
Gilgamesh
7,070
1,450
0
3,580
13,086
11,702
429
1,349
11,137
0
51,588
L
10,430
1,620
0
4,298
16,261
17,952
0
6,241
9,726
0
74,227
L
5,588
2,254
0
3,305
11,618
4,631
671
2,092
9,413
0
41,607
W
13,086
1,860
0
8,130
13,912
5,734
157
1,449
12,395
0
86,542
L
Ratatoskr
V3NOM_wrld
Ratatoskr
3,698
654
0
3,520
14,516
4,659
328
3,977
10,539
0
53,164
L
7,592
754
1,071
3,675
12,403
4,463
717
4,157
8,130
59,092
0
W
15,814
1,352
754
9,186
14,571
7,868
1,581
4,346
10,082
88,062
0
W
Sylvanus
wyteremy
Sylvanus
5,367
1,799
969
4,204
15,211
12,699
1,255
2,331
12,880
33,152
15,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,316
Gold Earned
45,765
558
Minions Killed
491
0
Camps Cleared
0
1,997,445
Distance Traveled
1,929,070
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,505
500
97
5
0
377,013
0
L
Ymir
8,642
412
43
2
0
406,830
0
W
Gilgamesh
10,108
481
102
5
0
421,445
0
L
Chaac
10,531
501
132
6
0
397,652
0
L
Neith
8,703
414
84
4
0
362,196
3
W
Loki
11,513
548
125
6
0
474,819
5
L
Ratatoskr
8,868
422
98
5
0
448,581
0
L
Ra
9,021
430
134
6
0
313,811
1
W
Hades
11,923
568
162
8
0
391,100
1
W
Sylvanus
10,267
489
72
3
0
333,068
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role