Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
OnDexTu
Guan Yu
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,662 Elo+
Party 1
Tiamat
Tiamat
TypicalGamer
Tiamat
Level 65
God Stats
6W - 5L
1,297 SR
Queue Stats
485W - 500L
1,467 Elo+
Solo
Zeus
Zeus
loui
Zeus
Level 137
God Stats
1W - 2L
1,754 SR
Queue Stats
191W - 180L
1,591 Elo+
Solo
Medusa
Medusa
nepokist
Medusa
Level 145
God Stats
8W - 2L
1,802 SR
Queue Stats
133W - 132L
1,520 Elo+
Party 1
Team Averages
Level 129
1,571 SR
1,548 Elo+

VS

Team Averages
Level 142
1,438 SR
1,620 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
JahKii
Kukulkan
Level 157
God Stats
0W - 1L
1,580 SR
Queue Stats
89W - 101L
1,734 Elo+
Party 2
Janus
Janus
Saphyyr
Janus
Level 128
God Stats
2W - 4L
1,192 SR
Queue Stats
172W - 163L
1,512 Elo+
Party 2
Merlin
Merlin
Swargg
Merlin
Level 132
God Stats
1W - 3L
1,417 SR
Queue Stats
55W - 47L
1,621 Elo+
Solo
Apollo
Apollo
Wookii
Apollo
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 24L
1,733 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
3 / 2 / 18
9,344
779
6,021
15,983
16,783
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Guan Yu
OnDexTu
Guan Yu
16
7 / 4 / 15
10,304
859
11,679
17,281
15,939
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
16
7 / 5 / 15
10,187
849
10,916
12,709
8,853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
loui
Zeus
17
5 / 2 / 12
10,362
864
13,462
9,414
4,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
nepokist
Medusa
17
6 / 1 / 13
10,107
842
13,075
11,863
5,362
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
1 / 6 / 7
8,025
669
6,926
16,237
14,348
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
JahKii
Kukulkan
17
6 / 5 / 5
10,347
862
9,984
9,731
3,580
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Janus
Saphyyr
Janus
16
3 / 3 / 6
8,890
741
13,678
7,370
2,143
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
Swargg
Merlin
15
3 / 7 / 7
8,801
733
10,454
11,172
3,337
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Wookii
Apollo
12
1 / 7 / 5
7,343
612
7,924
12,390
3,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
44
28
Kills
14
14
Deaths
28
73
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
2
18
6
L
Guan Yu
 
Guan Yu
1
6
7
0.75
L
Kukulkan
JahKii
Kukulkan
6
5
5
1.7
W
Guan Yu
OnDexTu
Guan Yu
7
4
15
3.63
L
Janus
Saphyyr
Janus
3
3
6
2
L
Merlin
Swargg
Merlin
3
7
7
0.93
W
Tiamat
7
5
15
2.9
L
Apollo
Wookii
Apollo
1
7
5
0.5
W
Zeus
loui
Zeus
5
2
12
5.5
W
Medusa
nepokist
Medusa
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,153
Damage
48,966
67,250
Taken
56,900
51,509
Mitigated
27,148
22,585
Healing
18,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,021
991
2,927
3,775
15,983
16,783
852
7,281
8,702
0
9,024
L
Guan Yu
 
Guan Yu
6,926
580
6,886
6,501
16,237
14,348
0
8,893
7,344
0
8,449
L
Kukulkan
JahKii
Kukulkan
9,984
141
80
940
9,731
3,580
0
3,573
6,158
27,165
0
W
Guan Yu
OnDexTu
Guan Yu
11,679
1,199
3,127
3,145
17,281
15,939
248
6,041
11,240
2,019
12,336
L
Janus
Saphyyr
Janus
13,678
294
90
743
7,370
2,143
0
2,685
4,685
31,602
0
L
Merlin
Swargg
Merlin
10,454
434
0
0
11,172
3,337
0
6,535
4,637
20,720
0
W
Tiamat
10,916
663
1,226
2,940
12,709
8,853
280
8,036
4,673
21,003
0
L
Apollo
Wookii
Apollo
7,924
5,010
886
2,048
12,390
3,740
160
4,176
8,214
0
13,373
W
Zeus
loui
Zeus
13,462
524
280
1,631
9,414
4,572
1,022
4,303
5,111
34,727
0
W
Medusa
nepokist
Medusa
13,075
3,675
583
2,951
11,863
5,362
2,946
8,455
3,408
0
43,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,304
Gold Earned
43,406
133
Minions Killed
124
0
Camps Cleared
0
1,219,545
Distance Traveled
1,070,350
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,344
779
8
1
0
251,171
4
L
Guan Yu
8,025
669
2
0
0
225,441
6
L
Kukulkan
10,347
862
43
4
0
237,498
0
W
Guan Yu
10,304
859
6
1
0
247,375
0
L
Janus
8,890
741
44
4
0
223,868
1
L
Merlin
8,801
733
22
2
0
190,931
0
W
Tiamat
10,187
849
25
2
0
214,103
0
L
Apollo
7,343
612
13
1
0
192,612
0
W
Zeus
10,362
864
52
4
0
236,497
0
W
Medusa
10,107
842
42
4
0
270,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role