Player Matchup

Sobek
Sobek
DaMoistPickle
Sobek
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Hvy Kenwey
Cliodhna
Level 108
God Stats
4W - 9L
1,577 SR
Queue Stats
644W - 680L
1,571 Elo+
Party 2
Artemis
Artemis
RizzoTrapin
Artemis
Level 86
God Stats
0W - 2L
1,568 SR
Queue Stats
83W - 87L
1,471 Elo+
Solo
Amaterasu
Amaterasu
SsC0l64te
Amaterasu
Level 112
God Stats
0W - 5L
1,118 SR
Queue Stats
786W - 822L
1,576 Elo+
Party 2
Kukulkan
Kukulkan
XxFearedOnexX
Kukulkan
Level 95
God Stats
0W - 1L
1,290 SR
Queue Stats
5W - 7L
1,679 Elo+
Solo
Team Averages
Level 99
1,411 SR
1,559 Elo+

VS

Team Averages
Level 136
1,452 SR
1,478 Elo+
Fenrir
Fenrir
 
Fenrir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Fennikkusu
Erlang Shen
Level 132
God Stats
2W - 0L
1,720 SR
Queue Stats
76W - 86L
1,427 Elo+
Party 1
Artio
Artio
TheSkyDragonX
Artio
Level 160
God Stats
20W - 11L
1,589 SR
Queue Stats
270W - 277L
1,538 Elo+
Solo
Sol
Sol
Toxic59613
Sol
Level 106
God Stats
3W - 6L
1,271 SR
Queue Stats
55W - 73L
1,493 Elo+
Solo
Ullr
Ullr
kumfee
Ullr
Level 127
God Stats
3W - 5L
1,182 SR
Queue Stats
84W - 97L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 9 / 3
10,780
634
8,572
28,027
38,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
Hvy Kenwey
Cliodhna
18
2 / 6 / 3
11,202
659
14,040
17,618
16,197
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Artemis
RizzoTrapin
Artemis
19
2 / 4 / 2
11,228
660
17,782
14,469
7,541
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Amaterasu
SsC0l64te
Amaterasu
18
2 / 7 / 5
12,024
707
14,834
24,646
25,775
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
XxFearedOnexX
Kukulkan
18
2 / 5 / 3
11,233
661
15,961
15,013
6,808
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
3 / 3 / 16
12,354
727
11,838
22,526
21,593
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
Fennikkusu
Erlang Shen
20
10 / 1 / 11
13,281
781
21,283
26,808
35,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
5 / 0 / 16
13,331
784
14,177
24,611
36,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
9 / 2 / 14
14,215
836
29,114
14,148
6,929
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ullr
kumfee
Ullr
20
4 / 3 / 17
13,056
768
11,995
13,605
6,174
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
105
9
Kills
31
31
Deaths
9
16
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
3
16
3.67
L
1
9
3
0.28
W
Erlang Shen
Fennikkusu
Erlang Shen
10
1
11
15.5
L
Cliodhna
Hvy Kenwey
Cliodhna
2
6
3
0.58
L
Artemis
RizzoTrapin
Artemis
2
4
2
0.75
L
Amaterasu
SsC0l64te
Amaterasu
2
7
5
0.64
W
5
0
16
13
W
9
2
14
8
L
Kukulkan
XxFearedOnexX
Kukulkan
2
5
3
0.7
W
Ullr
kumfee
Ullr
4
3
17
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,189
Damage
88,407
99,773
Taken
101,698
95,091
Mitigated
106,522
21,761
Healing
32,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
11,838
3,338
729
4,425
22,526
21,593
343
5,299
17,227
0
34,085
L
8,572
1,799
611
4,601
28,027
38,770
31
16,741
11,286
15,175
0
W
Erlang Shen
Fennikkusu
Erlang Shen
21,283
11,200
709
8,361
26,808
35,380
407
5,840
20,968
0
49,184
L
Cliodhna
Hvy Kenwey
Cliodhna
14,040
2,314
0
4,454
17,618
16,197
0
7,943
9,675
0
44,817
L
Artemis
RizzoTrapin
Artemis
17,782
8,205
0
2,175
14,469
7,541
511
4,676
9,793
0
54,763
L
Amaterasu
SsC0l64te
Amaterasu
14,834
6,886
2,167
6,564
24,646
25,775
0
8,426
16,220
0
33,887
W
14,177
1,061
4,519
7,913
24,611
36,446
233
6,283
18,328
30,745
0
W
29,114
13,255
1,075
4,476
14,148
6,929
6,681
3,506
10,642
93,419
0
L
Kukulkan
XxFearedOnexX
Kukulkan
15,961
1,173
132
1,057
15,013
6,808
0
5,505
9,508
64,628
0
W
Ullr
kumfee
Ullr
11,995
3,591
0
437
13,605
6,174
4,648
3,605
10,000
0
45,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,467
Gold Earned
66,237
291
Minions Killed
328
0
Camps Cleared
0
1,519,295
Distance Traveled
1,729,138
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,354
727
47
3
0
363,249
4
L
Sobek
10,780
634
6
0
0
279,697
2
W
Erlang Shen
13,281
781
64
4
0
368,185
2
L
Cliodhna
11,202
659
64
4
0
305,498
1
L
Artemis
11,228
660
82
5
0
272,869
1
L
Amaterasu
12,024
707
39
2
0
325,075
2
W
Artio
13,331
784
23
1
0
372,778
3
W
Sol
14,215
836
114
7
0
313,989
1
L
Kukulkan
11,233
661
100
6
0
336,156
0
W
Ullr
13,056
768
80
5
0
310,937
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role