Player Matchup

Scylla
Scylla
 
Scylla
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Heartseekr
Rama
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
670W - 710L
1,530 Elo+
Solo
Arachne
Arachne
KIOCID
Arachne
Level 152
God Stats
6W - 8L
1,500 SR
Queue Stats
244W - 255L
1,544 Elo+
Solo
Athena
Athena
Teemo
Athena
Level 153
God Stats
12W - 5L
1,734 SR
Queue Stats
110W - 82L
1,577 Elo+
Solo
Vulcan
Vulcan
sprintsucks
Vulcan
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
248W - 241L
1,569 Elo+
Solo
Team Averages
Level 131
1,547 SR
1,544 Elo+

VS

Team Averages
Level 118
1,662 SR
1,552 Elo+
Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
DJCole
Ra
Level 128
God Stats
3W - 3L
2,060 SR
Queue Stats
50W - 43L
1,506 Elo+
Solo
Aphrodite
Aphrodite
DarkarLover
Aphrodite
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
205W - 169L
1,576 Elo+
Solo
Medusa
Medusa
FengBich
Medusa
Level 155
God Stats
3W - 2L
1,553 SR
Queue Stats
201W - 139L
1,651 Elo+
Party 1
Vamana
Vamana
migue8888
Vamana
Level 68
God Stats
2W - 1L
1,696 SR
Queue Stats
207W - 201L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
4 / 2 / 5
6,967
1,393
9,291
3,020
936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
5 / 2 / 4
7,452
1,490
3,561
2,845
913
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
KIOCID
Arachne
11
1 / 2 / 7
6,321
1,264
1,966
4,788
1,783
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
Teemo
Athena
12
0 / 2 / 9
6,225
1,245
2,776
6,145
5,894
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
12
0 / 0 / 9
6,424
1,285
3,805
2,679
1,708
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

351

VS

Team 2 Tickets

340

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
3 / 1 / 5
7,232
1,446
5,014
3,638
1,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ra
10
0 / 1 / 1
5,375
1,075
380
769
230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
DarkarLover
Aphrodite
11
0 / 4 / 5
6,222
1,244
2,916
6,781
3,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
FengBich
Medusa
12
2 / 2 / 4
6,901
1,380
4,860
4,614
1,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vamana
migue8888
Vamana
11
3 / 2 / 4
6,898
1,380
3,981
6,649
5,070
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
27
10
Kills
8
8
Deaths
10
34
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
2
5
3.25
L
Tiamat
 
Tiamat
3
1
5
5.5
L
Ra
0
1
1
0.5
L
Aphrodite
DarkarLover
Aphrodite
0
4
5
0.63
L
Medusa
FengBich
Medusa
2
2
4
2
W
5
2
4
3.5
W
Arachne
KIOCID
Arachne
1
2
7
2.25
W
Athena
Teemo
Athena
0
2
9
2.25
L
Vamana
migue8888
Vamana
3
2
4
2.5
W
Vulcan
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,399
Damage
17,151
19,477
Taken
22,451
11,234
Mitigated
11,741
1,883
Healing
5,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
9,291
898
0
0
3,020
936
0
1,287
1,733
14,856
0
L
Tiamat
 
Tiamat
5,014
311
0
598
3,638
1,449
0
2,750
799
16,311
0
L
Ra
380
26
100
40
769
230
0
486
271
2,166
0
L
Aphrodite
DarkarLover
Aphrodite
2,916
209
1,518
1,719
6,781
3,583
0
4,441
2,124
12,618
0
L
Medusa
FengBich
Medusa
4,860
1,449
0
125
4,614
1,409
0
3,406
1,068
0
21,536
W
3,561
3,049
0
320
2,845
913
0
596
2,249
0
12,699
W
Arachne
KIOCID
Arachne
1,966
1,301
0
1,194
4,788
1,783
0
2,482
2,306
0
5,553
W
Athena
Teemo
Athena
2,776
857
0
275
6,145
5,894
0
2,738
3,407
7,288
0
L
Vamana
migue8888
Vamana
3,981
1,319
0
1,100
6,649
5,070
0
4,247
2,317
0
10,697
W
Vulcan
3,805
972
0
94
2,679
1,708
0
1,207
1,472
24,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,389
Gold Earned
32,628
101
Minions Killed
133
6
Camps Cleared
5
561,809
Distance Traveled
472,011
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,967
1,393
11
2
0
109,502
3
L
Tiamat
7,232
1,446
37
7
4
96,700
1
L
Ra
5,375
1,075
5
1
0
30,008
0
L
Aphrodite
6,222
1,244
34
7
0
112,866
0
L
Medusa
6,901
1,380
39
8
0
104,430
0
W
Rama
7,452
1,490
22
4
3
94,658
0
W
Arachne
6,321
1,264
10
2
1
122,032
1
W
Athena
6,225
1,245
6
1
1
116,630
0
L
Vamana
6,898
1,380
18
4
1
128,007
3
W
Vulcan
6,424
1,285
52
10
1
118,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role