Player Matchup

Heimdallr
Heimdallr
Barry Hatman
Heimdallr
Level 64
God Stats
0W - 4L
1,284 SR
Queue Stats
193W - 200L
1,323 Elo+
Party 3
He Bo
He Bo
JPC2209
He Bo
Level 80
God Stats
0W - 5L
1,223 SR
Queue Stats
439W - 425L
1,416 Elo+
Party 3
Scylla
Scylla
Warrior Warrick
Scylla
Level 28
God Stats
3W - 7L
1,301 SR
Queue Stats
337W - 300L
1,419 Elo+
Party 3
Kumbhakarna
Kumbhakarna
allisonyone
Kumbhakarna
Level 29
God Stats
21W - 12L
1,269 SR
Queue Stats
193W - 185L
1,341 Elo+
Party 3
Izanami
Izanami
kot-walczacy
Izanami
Level 94
God Stats
350W - 317L
1,508 SR
Queue Stats
518W - 564L
1,401 Elo+
Solo
Team Averages
Level 59
1,317 SR
1,380 Elo+

VS

Team Averages
Level 69
1,504 SR
1,436 Elo+
Medusa
Medusa
AaronWileman
Medusa
Level 28
God Stats
7W - 9L
1,507 SR
Queue Stats
37W - 51L
1,418 Elo+
Party 2
Chang'e
Chang'e
Besanka
Chang'e
Level 65
God Stats
27W - 42L
1,398 SR
Queue Stats
115W - 160L
1,402 Elo+
Party 1
Ymir
Ymir
Mad Wileman
Ymir
Level 82
God Stats
4W - 1L
1,687 SR
Queue Stats
16W - 16L
1,515 Elo+
Party 2
Mulan
Mulan
ScaryJoey502490
Mulan
Level 100
God Stats
81W - 88L
1,485 SR
Queue Stats
264W - 345L
1,426 Elo+
Party 1
Amaterasu
Amaterasu
redruth1445
Amaterasu
Level 70
God Stats
51W - 83L
1,445 SR
Queue Stats
227W - 330L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Barry Hatman
Heimdallr
7
0 / 6 / 2
4,682
468
4,543
7,926
2,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

He Bo
JPC2209
He Bo
10
3 / 1 / 0
6,077
608
2,941
4,515
1,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 4 / 0
5,326
533
3,083
4,900
1,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
allisonyone
Kumbhakarna
6
0 / 4 / 0
4,377
438
1,878
9,147
2,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
kot-walczacy
Izanami
10
0 / 5 / 2
5,926
593
2,417
7,011
1,930
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
8 / 1 / 3
6,758
676
8,222
5,377
1,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Besanka
Chang'e
11
4 / 0 / 0
6,647
665
1,444
4,930
1,496
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
2 / 1 / 9
6,278
628
5,192
7,851
5,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
1 / 1 / 7
6,061
606
6,052
7,263
2,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Amaterasu
redruth1445
Amaterasu
12
5 / 1 / 0
6,869
687
3,139
6,378
4,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
3
Kills
20
20
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Medusa
8
1
3
9.5
L
Heimdallr
Barry Hatman
Heimdallr
0
6
2
0.17
W
Chang'e
Besanka
Chang'e
4
0
0
4
L
He Bo
JPC2209
He Bo
3
1
0
3
W
2
1
9
6.5
W
1
1
7
4.5
L
0
4
0
0
L
Kumbhakarna
allisonyone
Kumbhakarna
0
4
0
0
L
Izanami
kot-walczacy
Izanami
0
5
2
0.2
W
Amaterasu
redruth1445
Amaterasu
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,862
Damage
24,049
33,499
Taken
31,799
9,889
Mitigated
15,914
8,732
Healing
12,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
8,222
4,392
0
1,471
5,377
1,530
444
1,242
3,951
0
32,598
L
Heimdallr
Barry Hatman
Heimdallr
4,543
1,899
0
2,123
7,926
2,632
0
1,460
6,466
0
17,908
W
Chang'e
Besanka
Chang'e
1,444
148
123
3,392
4,930
1,496
847
1,973
2,769
27,519
0
L
He Bo
JPC2209
He Bo
2,941
106
0
2,199
4,515
1,078
0
757
3,758
34,492
0
W
5,192
1,313
31
1,581
7,851
5,568
96
2,584
4,998
13,531
0
W
6,052
735
0
3,385
7,263
2,701
759
1,681
5,454
0
31,203
L
3,083
457
0
661
4,900
1,313
246
1,652
3,248
23,931
0
L
Kumbhakarna
allisonyone
Kumbhakarna
1,878
481
0
1,916
9,147
2,936
0
2,767
6,380
8,237
0
L
Izanami
kot-walczacy
Izanami
2,417
1,727
0
1,833
7,011
1,930
241
0
7,011
0
31,940
W
Amaterasu
redruth1445
Amaterasu
3,139
927
0
2,718
6,378
4,619
27
134
6,244
0
32,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,388
Gold Earned
32,613
238
Minions Killed
277
0
Camps Cleared
0
956,940
Distance Traveled
1,120,483
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,758
676
46
5
0
245,369
1
L
Heimdallr
4,682
468
35
4
0
173,712
2
W
Chang'e
6,647
665
72
7
0
211,736
4
L
He Bo
6,077
608
65
7
0
226,087
0
W
Ymir
6,278
628
18
2
0
220,960
2
W
Mulan
6,061
606
69
7
0
250,259
0
L
Scylla
5,326
533
50
5
0
178,406
0
L
Kumbhakarna
4,377
438
11
1
0
194,867
0
L
Izanami
5,926
593
77
8
0
183,868
3
W
Amaterasu
6,869
687
72
7
0
192,159
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role