Player Matchup

Charybdis
Charybdis
Dex3boi
Charybdis
Level 9
God Stats
4W - 5L
1,509 SR
Queue Stats
6W - 17L
1,293 Elo+
Party 1
The Morrigan
The Morrigan
GodEmperor1
The Morrigan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,691 Elo+
Party 1
Tiamat
Tiamat
Marasmus12
Tiamat
Level 98
God Stats
11W - 16L
1,345 SR
Queue Stats
87W - 82L
1,423 Elo+
Party 1
Fenrir
Fenrir
PepsiYeet
Fenrir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ares
Ares
Tiezzer
Ares
Level 117
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 8L
1,410 Elo+
Party 2
Team Averages
Level 53
1,471 SR
1,463 Elo+

VS

Team Averages
Level 32
1,484 SR
1,404 Elo+
Bastet
Bastet
MadMartyr
Bastet
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 58L
1,388 Elo+
Party 3
Medusa
Medusa
Skrate
Medusa
Level 26
God Stats
22W - 27L
1,391 SR
Queue Stats
40W - 56L
1,388 Elo+
Party 3
Neith
Neith
Trubrek
Neith
Level 15
God Stats
3W - 0L
1,757 SR
Queue Stats
5W - 5L
1,428 Elo+
Party 3
Sol
Sol
smasin
Sol
Level 43
God Stats
12W - 15L
1,246 SR
Queue Stats
47W - 60L
1,404 Elo+
Party 3
Anubis
Anubis
stylishblaze
Anubis
Level 42
God Stats
4W - 6L
1,525 SR
Queue Stats
23W - 36L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dex3boi
Charybdis
17
1 / 10 / 5
10,980
998
12,219
21,971
8,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
GodEmperor1
The Morrigan
17
1 / 13 / 5
11,090
1,008
10,821
16,634
5,061
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiamat
Marasmus12
Tiamat
17
5 / 9 / 4
13,431
1,221
17,596
16,105
10,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
PepsiYeet
Fenrir
17
1 / 11 / 5
11,306
1,028
5,469
19,232
11,612
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ares
Tiezzer
Ares
17
3 / 4 / 5
12,794
1,163
10,962
24,956
27,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

226

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
MadMartyr
Bastet
20
10 / 4 / 19
13,653
1,241
14,163
13,576
4,542
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
Skrate
Medusa
19
2 / 3 / 15
11,588
1,053
10,101
10,105
3,239
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
Trubrek
Neith
19
6 / 1 / 17
13,072
1,188
12,898
6,926
2,302
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Sol
smasin
Sol
19
7 / 1 / 22
13,040
1,185
28,570
14,875
5,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anubis
20
22 / 2 / 15
17,182
1,562
27,305
14,088
6,438
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
135
11
Kills
47
47
Deaths
11
24
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Dex3boi
Charybdis
1
10
5
0.35
L
The Morrigan
GodEmperor1
The Morrigan
1
13
5
0.27
W
Bastet
MadMartyr
Bastet
10
4
19
4.88
L
Tiamat
Marasmus12
Tiamat
5
9
4
0.78
L
Fenrir
PepsiYeet
Fenrir
1
11
5
0.32
W
Medusa
Skrate
Medusa
2
3
15
3.17
L
Ares
Tiezzer
Ares
3
4
5
1.38
W
Neith
Trubrek
Neith
6
1
17
14.5
W
Sol
smasin
Sol
7
1
22
18
W
Anubis
22
2
15
14.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,067
Damage
93,037
98,898
Taken
59,570
63,099
Mitigated
21,882
6,590
Healing
19,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Dex3boi
Charybdis
12,219
6,685
0
1,438
21,971
8,085
0
9,820
12,151
0
38,193
L
The Morrigan
GodEmperor1
The Morrigan
10,821
3,450
0
387
16,634
5,061
0
10,606
5,943
19,994
0
W
Bastet
MadMartyr
Bastet
14,163
5,255
0
1,106
13,576
4,542
0
7,664
5,740
0
21,896
L
Tiamat
Marasmus12
Tiamat
17,596
1,252
0
1,232
16,105
10,867
0
9,397
6,708
55,423
0
L
Fenrir
PepsiYeet
Fenrir
5,469
1,134
0
728
19,232
11,612
0
10,922
8,310
0
10,408
W
Medusa
Skrate
Medusa
10,101
3,356
0
0
10,105
3,239
0
7,087
2,852
0
21,947
L
Ares
Tiezzer
Ares
10,962
216
362
2,443
24,956
27,474
0
12,420
12,536
29,968
0
W
Neith
Trubrek
Neith
12,898
4,897
0
1,831
6,926
2,302
0
4,941
1,923
0
23,770
W
Sol
smasin
Sol
28,570
14,540
0
8,744
14,875
5,361
0
10,132
4,670
56,647
4,728
W
Anubis
27,305
2,401
0
7,951
14,088
6,438
0
8,875
5,006
73,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,601
Gold Earned
68,535
209
Minions Killed
255
7
Camps Cleared
8
1,025,475
Distance Traveled
1,012,990
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,980
998
48
4
1
180,925
0
L
The Morrigan
11,090
1,008
29
3
2
204,455
0
W
Bastet
13,653
1,241
12
1
1
241,804
0
L
Tiamat
13,431
1,221
101
9
1
212,871
0
L
Fenrir
11,306
1,028
12
1
2
197,929
0
W
Medusa
11,588
1,053
32
3
2
209,686
0
L
Ares
12,794
1,163
19
2
1
229,295
1
W
Neith
13,072
1,188
36
3
0
174,986
0
W
Sol
13,040
1,185
78
7
2
187,123
0
W
Anubis
17,182
1,562
97
9
3
199,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role