Player Matchup

Nu Wa
Nu Wa
Silver II
 
Nu Wa
Silver II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Silver II
Aldebrand
Artio
Silver II
Level 149
God Stats
1W - 1L
1,323 SR
Queue Stats
320W - 335L
1,129 MMR
Solo
Guan Yu
Guan Yu
Silver I
Babuta123
Guan Yu
Silver I
Level 50
God Stats
19W - 17L
1,623 SR
Queue Stats
38W - 45L
1,264 MMR
Solo
Ullr
Ullr
Silver II
ConCuCalCu
Ullr
Silver II
Level 59
God Stats
43W - 41L
1,726 SR
Queue Stats
245W - 243L
1,197 MMR
Solo
Susano
Susano
Gold V
alain9996
Susano
Gold V
Level 129
God Stats
80W - 64L
1,722 SR
Queue Stats
254W - 254L
1,133 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 103
1,579 SR
1,245 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 100
1,480 SR
1,180 MMR
He Bo
He Bo
Gold V
Lorsay
He Bo
Gold V
Level 108
God Stats
41W - 30L
1,827 SR
Queue Stats
479W - 493L
1,243 MMR
Solo
Nike
Nike
Silver II
RuffySwan
Nike
Silver II
Level 98
God Stats
0W - 3L
1,183 SR
Queue Stats
58W - 63L
1,167 MMR
Solo
Geb
Geb
Silver II
eaglelove
Geb
Silver II
Level 154
God Stats
5W - 7L
1,417 SR
Queue Stats
38W - 48L
1,186 MMR
Solo
Mercury
Mercury
Silver I
whocancarry
Mercury
Silver I
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 38L
1,181 MMR
Solo
Neith
Neith
Bronze IV
yarchik
Neith
Bronze IV
Level 77
God Stats
1W - 3L
1,474 SR
Queue Stats
2W - 9L
1,121 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
6 / 2 / 8
9,979
624
13,076
7,970
2,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
Aldebrand
Artio
13
1 / 4 / 3
7,881
493
4,157
17,766
11,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
Babuta123
Guan Yu
17
11 / 1 / 6
10,847
678
13,180
16,090
14,959
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
8 / 0 / 6
9,765
610
10,376
8,937
2,982
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
alain9996
Susano
16
4 / 2 / 8
9,745
609
9,620
12,736
4,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
AthenaAresAtlasShiva

VS

Bans
CliodhnaBastetLokiKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Lorsay
He Bo
12
2 / 7 / 1
7,309
457
8,744
10,978
3,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
14
2 / 8 / 0
8,330
521
7,184
14,149
6,165
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 3 / 5
7,012
438
8,791
13,972
11,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
whocancarry
Mercury
13
2 / 6 / 0
7,764
485
3,198
14,116
3,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
yarchik
Neith
10
2 / 6 / 3
6,670
417
9,995
11,643
2,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
18
30
Kills
9
9
Deaths
30
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
6
2
8
5
W
Artio
Aldebrand
Artio
1
4
3
0.63
W
Guan Yu
Babuta123
Guan Yu
11
1
6
14
W
8
0
6
11
L
He Bo
Lorsay
He Bo
2
7
1
0.36
L
Nike
2
8
0
0.25
W
Susano
alain9996
Susano
4
2
8
4
L
1
3
5
1.17
L
Mercury
whocancarry
Mercury
2
6
0
0.33
L
Neith
yarchik
Neith
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,409
Damage
37,912
63,499
Taken
64,858
36,692
Mitigated
27,503
23,576
Healing
10,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
13,076
2,110
0
2,242
7,970
2,332
1,776
4,299
3,437
67,443
0
W
Artio
Aldebrand
Artio
4,157
369
882
5,328
17,766
11,479
858
3,329
14,437
28,448
2,734
W
Guan Yu
Babuta123
Guan Yu
13,180
2,864
1,276
6,969
16,090
14,959
692
2,361
13,721
169
58,517
W
10,376
3,068
0
2,062
8,937
2,982
3,453
3,875
5,018
0
61,354
L
He Bo
Lorsay
He Bo
8,744
339
0
1,340
10,978
3,085
0
5,530
5,448
45,805
0
L
Nike
7,184
1,255
0
1,807
14,149
6,165
638
1,013
13,136
0
45,785
W
Susano
alain9996
Susano
9,620
1,974
0
4,817
12,736
4,940
742
3,199
9,351
0
63,641
L
8,791
1,183
0
3,758
13,972
11,586
0
4,330
9,642
22,905
0
L
Mercury
whocancarry
Mercury
3,198
495
0
458
14,116
3,719
0
2,615
11,501
0
45,013
L
Neith
yarchik
Neith
9,995
4,958
0
3,023
11,643
2,948
0
3,686
7,957
0
34,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,217
Gold Earned
37,085
494
Minions Killed
353
0
Camps Cleared
0
1,550,148
Distance Traveled
1,478,169
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,979
624
97
6
0
294,029
7
W
Artio
7,881
493
47
3
0
263,149
7
W
Guan Yu
10,847
678
115
7
0
330,407
6
W
Ullr
9,765
610
124
8
0
320,400
0
L
He Bo
7,309
457
73
5
0
297,522
6
L
Nike
8,330
521
97
6
0
270,652
1
W
Susano
9,745
609
111
7
0
342,163
2
L
Geb
7,012
438
29
2
0
326,802
5
L
Mercury
7,764
485
81
5
0
324,631
4
L
Neith
6,670
417
73
5
0
258,562
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role