Player Matchup

Ymir
Ymir
 
Ymir
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Serqet
Serqet
Mario__kid
Serqet
Level 114
God Stats
3W - 5L
1,596 SR
Queue Stats
193W - 204L
1,470 Elo+
Solo
Hera
Hera
Mechaho
Hera
Level 22
God Stats
0W - 2L
1,254 SR
Queue Stats
13W - 9L
1,537 Elo+
Solo
Nu Wa
Nu Wa
SpaceEagle4Life
Nu Wa
Level 152
God Stats
0W - 1L
1,676 SR
Queue Stats
28W - 20L
1,597 Elo+
Solo
Kali
Kali
YandereCatBoy
Kali
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 54L
1,292 Elo+
Party 3
Team Averages
Level 82
1,505 SR
1,479 Elo+

VS

Team Averages
Level 79
1,580 SR
1,434 Elo+
Freya
Freya
Cutie Pies1
Freya
Level 44
God Stats
4W - 4L
1,918 SR
Queue Stats
273W - 297L
1,469 Elo+
Party 2
Thor
Thor
D8OX
Thor
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 11L
1,519 Elo+
Solo
Sol
Sol
Killatim99
Sol
Level 123
God Stats
1W - 0L
1,264 SR
Queue Stats
30W - 38L
1,217 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KnottyFlunky
Morgan Le Fay
Level 142
God Stats
1W - 1L
1,481 SR
Queue Stats
59W - 76L
1,479 Elo+
Party 1
Geb
Geb
xWid0wx
Geb
Level 67
God Stats
9W - 9L
1,738 SR
Queue Stats
263W - 285L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
3 / 8 / 9
9,484
730
7,095
19,564
25,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Serqet
Mario__kid
Serqet
17
3 / 5 / 8
9,620
740
8,252
13,236
11,551
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hera
Mechaho
Hera
16
2 / 6 / 8
9,446
727
9,537
8,172
2,910
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
5 / 4 / 7
9,586
737
14,161
10,549
3,942
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 9 / 11
9,169
705
6,527
15,328
6,319
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 16
9,975
767
7,446
11,037
4,975
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thor
D8OX
Thor
16
8 / 5 / 10
10,027
771
10,493
10,896
4,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
9 / 1 / 13
11,498
884
16,027
11,839
4,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
KnottyFlunky
Morgan Le Fay
19
10 / 2 / 14
11,901
915
21,761
15,827
8,277
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Geb
16
1 / 3 / 17
9,387
722
4,887
13,640
13,051
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
101
16
Kills
31
32
Deaths
16
43
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
3
8
9
0.94
W
3
5
16
2.2
W
Thor
D8OX
Thor
8
5
10
2.6
W
9
1
13
15.5
W
Morgan Le Fay
KnottyFlunky
Morgan Le Fay
10
2
14
8.5
L
Serqet
Mario__kid
Serqet
3
5
8
1.4
L
Hera
Mechaho
Hera
2
6
8
1
L
5
4
7
2.13
L
3
9
11
0.94
W
Geb
1
3
17
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,572
Damage
60,614
66,849
Taken
63,239
49,879
Mitigated
35,227
15,838
Healing
21,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
7,095
1,214
386
784
19,564
25,157
138
13,059
6,505
16,000
0
W
7,446
2,328
1,312
2,255
11,037
4,975
1,094
5,646
5,251
19,574
0
W
Thor
D8OX
Thor
10,493
1,655
286
216
10,896
4,160
0
5,516
5,110
0
19,738
W
16,027
6,939
1,359
5,024
11,839
4,764
3,753
4,885
6,255
49,851
0
W
Morgan Le Fay
KnottyFlunky
Morgan Le Fay
21,761
1,557
2,371
5,121
15,827
8,277
1,138
9,238
6,304
46,652
0
L
Serqet
Mario__kid
Serqet
8,252
536
2,394
1,816
13,236
11,551
0
9,148
4,088
0
12,064
L
Hera
Mechaho
Hera
9,537
2,623
1,161
615
8,172
2,910
202
7,352
820
22,412
0
L
14,161
2,680
1,957
2,439
10,549
3,942
731
9,047
1,502
31,445
0
L
6,527
1,730
1,587
2,699
15,328
6,319
403
11,515
3,813
0
10,722
W
Geb
4,887
174
1,716
1,396
13,640
13,051
0
5,508
8,132
10,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,305
Gold Earned
52,788
104
Minions Killed
150
0
Camps Cleared
0
1,084,378
Distance Traveled
1,261,647
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,484
730
21
2
0
194,917
0
W
Freya
9,975
767
19
1
0
244,459
1
W
Thor
10,027
771
16
1
0
241,974
0
W
Sol
11,498
884
67
5
0
234,033
0
W
Morgan Le Fay
11,901
915
40
3
0
261,835
0
L
Serqet
9,620
740
17
1
0
230,165
1
L
Hera
9,446
727
20
2
0
234,691
0
L
Nu Wa
9,586
737
36
3
0
227,109
1
L
Kali
9,169
705
10
1
0
197,496
0
W
Geb
9,387
722
8
1
0
279,346
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role