Player Matchup

Thor
Thor
 
Thor
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
 
Thoth
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
ConjureCloud
Athena
Level 40
God Stats
15W - 12L
1,771 SR
Queue Stats
320W - 220L
1,674 Elo+
Party 1
Chaac
Chaac
DrunkenPatch
Chaac
Level 106
God Stats
23W - 11L
1,748 SR
Queue Stats
352W - 263L
1,631 Elo+
Party 1
Izanami
Izanami
Haloe
Izanami
Level 69
God Stats
25W - 16L
1,619 SR
Queue Stats
167W - 111L
1,654 Elo+
Party 1
Team Averages
Level 88
1,628 SR
1,592 Elo+

VS

Team Averages
Level 58
1,546 SR
1,398 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
 
Ah Puch
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
SweetSosqa
Hel
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 26L
1,295 Elo+
Party 2
Hun Batz
Hun Batz
Tayou_97
Hun Batz
Level 17
God Stats
0W - 1L
1,728 SR
Queue Stats
1W - 3L
1,399 Elo+
Party 3
Medusa
Medusa
WorldBelarus
Medusa
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,295 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
7 / 1 / 2
7,133
648
5,550
5,509
1,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
 
Thoth
11
3 / 0 / 5
6,772
616
6,759
3,910
1,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
10
1 / 0 / 5
5,546
504
2,618
7,293
3,618
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 2 / 2
6,091
554
2,828
4,669
2,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
Haloe
Izanami
12
1 / 0 / 4
6,751
614
3,209
4,309
1,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
11
3 / 3 / 0
6,770
615
4,539
8,302
6,368
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
 
Ah Puch
9
0 / 2 / 0
5,314
483
2,581
6,826
1,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 0
4,773
434
1,393
2,538
516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hun Batz
Tayou_97
Hun Batz
9
0 / 5 / 0
5,293
481
3,293
8,226
2,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
9
0 / 1 / 0
5,035
458
1,716
5,462
1,115
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
13
Kills
3
3
Deaths
13
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
7
1
2
8
W
Thoth
 
Thoth
3
0
5
5.5
L
Cabrakan
 
Cabrakan
3
3
0
1
L
Ah Puch
 
Ah Puch
0
2
0
0
W
Athena
1
0
5
3.5
W
1
2
2
1
W
Izanami
Haloe
Izanami
1
0
4
3
L
0
2
0
0
L
Hun Batz
Tayou_97
Hun Batz
0
5
0
0
L
Medusa
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,964
Damage
13,522
25,690
Taken
31,354
10,275
Mitigated
11,726
8,175
Healing
10,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
5,550
1,844
0
2,441
5,509
1,871
0
1,624
3,885
0
36,382
W
Thoth
 
Thoth
6,759
317
0
886
3,910
1,140
0
1,876
2,034
34,780
0
L
Cabrakan
 
Cabrakan
4,539
508
0
2,014
8,302
6,368
0
1,661
6,336
37,492
0
L
Ah Puch
 
Ah Puch
2,581
225
0
2,143
6,826
1,707
0
4,601
2,225
28,198
0
W
Athena
2,618
650
92
999
7,293
3,618
0
1,486
5,807
9,414
4,639
W
2,828
505
0
2,042
4,669
2,366
0
2,803
1,866
0
27,035
W
Izanami
Haloe
Izanami
3,209
2,226
0
1,715
4,309
1,280
0
724
3,585
0
55,137
L
1,393
221
1,664
697
2,538
516
0
593
1,945
16,124
0
L
Hun Batz
Tayou_97
Hun Batz
3,293
856
0
2,203
8,226
2,020
0
2,191
6,004
0
30,423
L
Medusa
1,716
567
0
1,385
5,462
1,115
19
186
5,276
0
26,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,293
Gold Earned
27,185
341
Minions Killed
316
0
Camps Cleared
0
1,154,166
Distance Traveled
1,034,556
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,133
648
72
7
0
240,305
3
W
Thoth
6,772
616
67
6
0
222,531
4
L
Cabrakan
6,770
615
107
10
0
199,425
3
L
Ah Puch
5,314
483
53
5
0
207,724
4
W
Athena
5,546
504
22
2
0
238,178
5
W
Chaac
6,091
554
68
6
0
224,684
2
W
Izanami
6,751
614
112
10
0
228,468
3
L
Hel
4,773
434
33
3
0
212,196
3
L
Hun Batz
5,293
481
64
6
0
212,043
3
L
Medusa
5,035
458
59
5
0
203,168
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role