Player Matchup

Da Ji
Da Ji
KillerQueen14DU
Da Ji
Level 97
God Stats
6W - 3L
1,611 SR
Queue Stats
159W - 157L
1,551 Elo+
Solo
Danzaburou
Danzaburou
Redzyle
Danzaburou
Level 28
God Stats
6W - 7L
1,398 SR
Queue Stats
281W - 133L
1,635 Elo+
Party 1
Discordia
Discordia
SlushySeamen
Discordia
Level 158
God Stats
12W - 4L
1,957 SR
Queue Stats
352W - 180L
1,661 Elo+
Party 1
Nike
Nike
SquiffyTurtle35
Nike
Level 137
God Stats
5W - 3L
1,622 SR
Queue Stats
95W - 52L
1,718 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Zorgman67
Kumbhakarna
Level 126
God Stats
3W - 0L
1,500 SR
Queue Stats
282W - 117L
1,720 Elo+
Party 1
Team Averages
Level 109
1,618 SR
1,657 Elo+

VS

Team Averages
Level 57
1,405 SR
1,723 Elo+
Sobek
Sobek
AntiHiroe
Sobek
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,759 Elo+
Party 2
Ravana
Ravana
OGKyro
Ravana
Level 87
God Stats
1W - 2L
1,523 SR
Queue Stats
3W - 3L
1,692 Elo+
Party 2
Discordia
Discordia
OniRaiser
Discordia
Level 68
God Stats
0W - 1L
1,285 SR
Queue Stats
5W - 5L
1,680 Elo+
Party 2
Skadi
Skadi
xSushimii
Skadi
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,918 Elo+
Party 2
Sun Wukong
Sun Wukong
yaska954
Sun Wukong
Level 6
God Stats
0W - 2L
1,216 SR
Queue Stats
2W - 2L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 8
10,516
809
10,486
12,468
5,153
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Danzaburou
Redzyle
Danzaburou
17
5 / 2 / 11
10,231
787
8,646
11,064
5,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
SlushySeamen
Discordia
20
16 / 0 / 15
12,370
952
27,437
10,034
4,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
10 / 6 / 16
11,294
869
15,452
14,800
16,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
Zorgman67
Kumbhakarna
18
2 / 2 / 23
10,901
839
7,733
19,366
23,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AntiHiroe
Sobek
15
0 / 7 / 8
9,124
702
6,053
20,771
21,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ravana
OGKyro
Ravana
17
6 / 9 / 5
10,509
808
13,380
15,862
7,680
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Discordia
OniRaiser
Discordia
16
3 / 9 / 5
9,603
739
14,501
12,378
4,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
xSushimii
Skadi
17
4 / 7 / 5
10,343
796
12,677
14,110
4,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
yaska954
Sun Wukong
14
1 / 8 / 5
8,839
680
4,977
17,536
15,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
42
40
Kills
14
14
Deaths
40
73
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Sobek
AntiHiroe
Sobek
0
7
8
0.57
W
7
4
8
2.75
L
Ravana
OGKyro
Ravana
6
9
5
0.94
L
Discordia
OniRaiser
Discordia
3
9
5
0.61
W
Danzaburou
Redzyle
Danzaburou
5
2
11
5.25
W
Discordia
SlushySeamen
Discordia
16
0
15
23.5
W
10
6
16
3
W
Kumbhakarna
Zorgman67
Kumbhakarna
2
2
23
6.75
L
Skadi
xSushimii
Skadi
4
7
5
0.93
L
Sun Wukong
yaska954
Sun Wukong
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,754
Damage
51,588
67,732
Taken
80,657
55,832
Mitigated
53,563
16,016
Healing
8,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
AntiHiroe
Sobek
6,053
289
83
4,219
20,771
21,520
0
8,913
11,179
17,576
0
W
10,486
3,263
0
2,835
12,468
5,153
1,333
4,251
8,144
0
37,424
L
Ravana
OGKyro
Ravana
13,380
3,470
0
1,045
15,862
7,680
0
7,733
7,756
0
19,482
L
Discordia
OniRaiser
Discordia
14,501
904
0
500
12,378
4,524
284
4,543
7,439
34,646
0
W
Danzaburou
Redzyle
Danzaburou
8,646
3,426
787
3,314
11,064
5,372
527
3,397
7,551
0
23,990
W
Discordia
SlushySeamen
Discordia
27,437
2,086
50
1,787
10,034
4,678
528
3,194
6,771
56,367
0
W
15,452
1,925
959
2,219
14,800
16,800
311
4,086
10,583
0
35,536
W
Kumbhakarna
Zorgman67
Kumbhakarna
7,733
1,983
0
4,065
19,366
23,829
91
5,626
13,507
18,752
0
L
Skadi
xSushimii
Skadi
12,677
5,699
0
1,833
14,110
4,836
1,216
7,150
6,460
0
49,279
L
Sun Wukong
yaska954
Sun Wukong
4,977
647
0
663
17,536
15,003
0
5,619
11,463
0
22,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,312
Gold Earned
48,418
248
Minions Killed
194
0
Camps Cleared
0
1,355,749
Distance Traveled
1,196,233
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,124
702
26
2
0
244,213
3
W
Da Ji
10,516
809
48
4
0
248,081
0
L
Ravana
10,509
808
21
2
0
258,197
3
L
Discordia
9,603
739
49
4
0
222,546
2
W
Danzaburou
10,231
787
46
4
0
262,548
1
W
Discordia
12,370
952
85
7
0
299,457
0
W
Nike
11,294
869
47
4
0
279,377
0
W
Kumbhakarna
10,901
839
22
2
0
266,286
3
L
Skadi
10,343
796
70
5
0
238,924
4
L
Sun Wukong
8,839
680
28
2
0
232,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role