Player Matchup

Ah Puch
Ah Puch
Drakoryuu
Ah Puch
Level 146
God Stats
8W - 4L
1,688 SR
Queue Stats
125W - 152L
1,332 Elo+
Party 1
Chaac
Chaac
Jaffa45
Chaac
Level 48
God Stats
27W - 24L
1,506 SR
Queue Stats
130W - 203L
1,352 Elo+
Solo
Medusa
Medusa
tehdy_bear
Medusa
Level 96
God Stats
2W - 2L
1,115 SR
Queue Stats
200W - 211L
1,343 Elo+
Party 1
Team Averages
Level 97
1,437 SR
1,343 Elo+

VS

Team Averages
Level 66
1,616 SR
1,397 Elo+
Izanami
Izanami
PepeTheWolf
Izanami
Level 28
God Stats
7W - 13L
1,496 SR
Queue Stats
45W - 65L
1,342 Elo+
Party 2
Cabrakan
Cabrakan
SonOfASheperd1
Cabrakan
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 55L
1,334 Elo+
Party 2
Persephone
Persephone
TCass1
Persephone
Level 136
God Stats
15W - 8L
1,851 SR
Queue Stats
173W - 175L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Drakoryuu
Ah Puch
16
2 / 9 / 4
12,825
675
15,744
18,796
7,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
Jaffa45
Chaac
19
4 / 4 / 8
14,911
785
12,931
25,607
25,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Medusa
tehdy_bear
Medusa
20
7 / 4 / 6
14,816
780
15,364
15,806
6,654
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
PepeTheWolf
Izanami
18
4 / 5 / 11
13,179
694
14,000
17,430
7,293
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
17
4 / 5 / 11
12,641
665
11,019
21,748
34,303
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
TCass1
Persephone
18
9 / 3 / 6
14,113
743
19,619
10,862
4,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
45
13
Kills
17
17
Deaths
13
18
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Drakoryuu
Ah Puch
2
9
4
0.44
W
Chaac
Jaffa45
Chaac
4
4
8
2
L
Izanami
PepeTheWolf
Izanami
4
5
11
1.9
L
Cabrakan
4
5
11
1.9
L
Persephone
TCass1
Persephone
9
3
6
4
W
Medusa
tehdy_bear
Medusa
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,039
Damage
44,638
60,209
Taken
50,040
39,993
Mitigated
46,079
16,264
Healing
5,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Drakoryuu
Ah Puch
15,744
820
1,232
4,169
18,796
7,587
265
11,284
7,512
53,992
0
W
Chaac
Jaffa45
Chaac
12,931
1,886
230
7,891
25,607
25,752
205
12,262
13,345
4,511
45,806
L
Izanami
PepeTheWolf
Izanami
14,000
10,095
112
2,109
17,430
7,293
446
5,458
11,620
0
66,891
L
Cabrakan
11,019
1,064
105
494
21,748
34,303
0
8,293
12,879
18,191
0
L
Persephone
TCass1
Persephone
19,619
404
201
2,235
10,862
4,483
71
3,601
7,117
70,639
0
W
Medusa
tehdy_bear
Medusa
15,364
7,356
0
2,742
15,806
6,654
2,423
8,278
7,528
0
69,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,552
Gold Earned
39,933
240
Minions Killed
232
10
Camps Cleared
6
972,540
Distance Traveled
842,126
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,825
675
77
4
3
262,097
2
W
Chaac
14,911
785
75
4
2
370,494
5
L
Izanami
13,179
694
125
7
2
263,151
1
L
Cabrakan
12,641
665
13
1
1
271,708
6
L
Persephone
14,113
743
94
5
3
307,267
4
W
Medusa
14,816
780
88
5
5
339,949
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role