Player Matchup

Agni
Agni
DavetheShadow
Agni
Level 95
God Stats
11W - 6L
1,761 SR
Queue Stats
30W - 37L
1,522 Elo+
Party 1
Tyr
Tyr
KoleG30
Tyr
Level 107
God Stats
2W - 6L
1,316 SR
Queue Stats
88W - 79L
1,570 Elo+
Solo
Cliodhna
Cliodhna
LegendaryChidori
Cliodhna
Level 99
God Stats
6W - 9L
1,510 SR
Queue Stats
192W - 202L
1,512 Elo+
Party 1
Olorun
Olorun
Phan7om5
Olorun
Level 149
God Stats
4W - 1L
1,904 SR
Queue Stats
42W - 32L
1,497 Elo+
Party 3
Izanami
Izanami
zFadedSpiderz
Izanami
Level 114
God Stats
1W - 0L
1,803 SR
Queue Stats
8W - 5L
1,568 Elo+
Party 3
Team Averages
Level 113
1,659 SR
1,534 Elo+

VS

Team Averages
Level 130
1,401 SR
1,568 Elo+
Ullr
Ullr
 
Ullr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
AfroReggie123
Geb
Level 129
God Stats
1W - 3L
1,297 SR
Queue Stats
125W - 117L
1,556 Elo+
Party 4
Ah Puch
Ah Puch
Droid_SDz
Ah Puch
Level 130
God Stats
39W - 35L
1,564 SR
Queue Stats
235W - 221L
1,530 Elo+
Solo
Nemesis
Nemesis
McGoofed
Nemesis
Level 89
God Stats
4W - 3L
1,442 SR
Queue Stats
146W - 111L
1,642 Elo+
Party 2
Anubis
Anubis
Zallish
Anubis
Level 159
God Stats
1W - 5L
1,201 SR
Queue Stats
414W - 378L
1,612 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 1
8,111
541
3,774
7,100
2,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
12
4 / 2 / 6
7,978
532
6,856
12,953
7,115
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
6 / 1 / 8
9,150
610
11,752
11,158
3,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Olorun
Phan7om5
Olorun
17
6 / 0 / 6
10,169
678
11,928
9,137
3,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
15
2 / 5 / 1
8,772
585
4,567
8,708
2,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
1 / 5 / 0
7,211
481
4,456
10,326
2,388
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

10
1 / 3 / 4
7,044
470
3,995
11,386
7,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
Droid_SDz
Ah Puch
14
1 / 2 / 5
8,312
554
9,518
8,424
2,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
McGoofed
Nemesis
11
1 / 5 / 0
6,731
449
4,954
11,535
4,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
Zallish
Anubis
13
7 / 4 / 0
8,457
564
7,996
12,430
4,474
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
19
Kills
11
11
Deaths
19
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
5
0
0.2
L
1
3
4
1
W
1
3
1
0.5
L
Ah Puch
Droid_SDz
Ah Puch
1
2
5
1.75
W
Tyr
4
2
6
3.5
W
6
1
8
10
L
Nemesis
McGoofed
Nemesis
1
5
0
0.2
W
Olorun
Phan7om5
Olorun
6
0
6
9
L
Anubis
Zallish
Anubis
7
4
0
1.75
W
Izanami
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,877
Damage
30,919
49,056
Taken
54,101
18,886
Mitigated
21,109
17,803
Healing
13,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
4,456
1,365
0
2,055
10,326
2,388
0
4,476
5,850
0
48,641
L
3,995
205
0
817
11,386
7,002
0
3,453
7,933
15,231
0
W
3,774
0
0
1,293
7,100
2,256
0
3,287
3,813
56,053
0
L
Ah Puch
Droid_SDz
Ah Puch
9,518
295
0
3,773
8,424
2,994
144
1,603
6,821
63,296
0
W
Tyr
6,856
715
722
3,878
12,953
7,115
37
6,246
6,707
0
26,828
W
11,752
1,478
0
2,843
11,158
3,729
0
4,684
6,474
0
62,428
L
Nemesis
McGoofed
Nemesis
4,954
960
0
2,963
11,535
4,251
0
1,522
10,013
0
39,226
W
Olorun
Phan7om5
Olorun
11,928
6,325
460
5,774
9,137
3,528
284
1,787
7,350
71,459
10,553
L
Anubis
Zallish
Anubis
7,996
490
0
4,345
12,430
4,474
154
3,323
9,107
50,172
0
W
Izanami
4,567
2,448
0
2,833
8,708
2,258
2,700
5,505
3,203
0
53,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,180
Gold Earned
37,755
509
Minions Killed
382
0
Camps Cleared
0
1,480,267
Distance Traveled
1,368,657
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,211
481
85
6
0
259,235
1
L
Geb
7,044
470
20
1
0
298,581
4
W
Agni
8,111
541
109
7
0
294,704
4
L
Ah Puch
8,312
554
127
8
0
295,630
4
W
Tyr
7,978
532
30
2
0
320,029
0
W
Cliodhna
9,150
610
104
7
0
344,015
3
L
Nemesis
6,731
449
59
4
0
307,495
4
W
Olorun
10,169
678
136
9
0
281,192
8
L
Anubis
8,457
564
91
6
0
207,716
0
W
Izanami
8,772
585
130
9
0
240,327
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role