Player Matchup

Geb
Geb
Platinum III
DiesoX
Geb
Platinum III
Level 148
God Stats
31W - 27L
1,547 SR
Queue Stats
271W - 258L
1,847 MMR
Party 1
Ravana
Ravana
Platinum II
Gаrp
Ravana
Platinum II
Level 123
God Stats
1W - 0L
1,704 SR
Queue Stats
61W - 58L
1,772 MMR
Party 2
Discordia
Discordia
Gold II
Noctros
Discordia
Gold II
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 35L
1,764 MMR
Party 2
Cabrakan
Cabrakan
Gold IV
zMiepMiep
Cabrakan
Gold IV
Level 153
God Stats
1W - 0L
1,461 SR
Queue Stats
35W - 25L
1,730 MMR
Solo
Hou Yi
Hou Yi
Platinum V
Îzanagî
Hou Yi
Platinum V
Level 156
God Stats
15W - 10L
1,875 SR
Queue Stats
82W - 72L
1,828 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 126
1,617 SR
1,788 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 147
1,605 SR
1,593 MMR
Pele
Pele
Platinum IV
 
Pele
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Platinum V
 
Artemis
Platinum V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Gold II
 
Nox
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Gold I
NewHaLiLiX
Tyr
Gold I
Level 113
God Stats
4W - 13L
1,781 SR
Queue Stats
333W - 352L
1,710 MMR
Solo
Ares
Ares
Platinum III
YanCas
Ares
Platinum III
Level 145
God Stats
4W - 5L
1,742 SR
Queue Stats
387W - 369L
1,753 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
DiesoX
Geb
9
0 / 1 / 3
5,895
491
2,270
8,010
5,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ravana
Gаrp
Ravana
14
4 / 0 / 1
7,410
618
6,434
6,685
2,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
Noctros
Discordia
11
0 / 1 / 3
6,312
526
5,562
3,582
987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
zMiepMiep
Cabrakan
12
1 / 2 / 2
7,137
595
6,215
7,899
5,692
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hou Yi
Îzanagî
Hou Yi
13
4 / 0 / 1
7,431
619
7,706
6,685
2,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
ShivaKaliAtlasBastet

VS

Bans
ThothFenrirSolAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
3 / 1 / 0
6,696
558
4,435
9,856
2,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
 
Artemis
10
0 / 4 / 2
5,761
480
4,686
6,871
1,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nox
 
Nox
10
0 / 1 / 1
5,690
474
2,003
4,213
1,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 2 / 0
6,221
518
3,186
11,316
7,628
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ares
YanCas
Ares
9
0 / 1 / 3
5,669
472
4,593
7,436
4,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
9
Kills
4
4
Deaths
9
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
3
1
0
3
L
Artemis
 
Artemis
0
4
2
0.25
L
Nox
 
Nox
0
1
1
0.5
W
Geb
DiesoX
Geb
0
1
3
1.5
W
Ravana
Gаrp
Ravana
4
0
1
4.5
L
1
2
0
0.5
W
Discordia
Noctros
Discordia
0
1
3
1.5
L
Ares
YanCas
Ares
0
1
3
1.5
W
Cabrakan
zMiepMiep
Cabrakan
1
2
2
1
W
Hou Yi
Îzanagî
Hou Yi
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,187
Damage
18,903
32,861
Taken
39,692
16,885
Mitigated
17,268
12,423
Healing
11,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
4,435
1,344
0
1,792
9,856
2,486
0
2,301
7,555
0
49,717
L
Artemis
 
Artemis
4,686
1,912
0
1,627
6,871
1,257
0
991
5,880
0
35,184
L
Nox
 
Nox
2,003
286
0
250
4,213
1,383
0
1,747
2,466
35,242
0
W
Geb
DiesoX
Geb
2,270
164
224
1,966
8,010
5,264
0
3,277
4,733
7,926
0
W
Ravana
Gаrp
Ravana
6,434
1,054
0
3,110
6,685
2,870
0
1,120
5,565
0
49,978
L
3,186
188
0
5,113
11,316
7,628
0
6,113
5,203
0
29,400
W
Discordia
Noctros
Discordia
5,562
470
0
1,105
3,582
987
0
896
2,686
52,883
0
L
Ares
YanCas
Ares
4,593
243
208
2,071
7,436
4,514
0
2,895
4,541
13,502
0
W
Cabrakan
zMiepMiep
Cabrakan
6,215
956
52
2,072
7,899
5,692
384
913
6,986
39,446
0
W
Hou Yi
Îzanagî
Hou Yi
7,706
4,443
0
3,894
6,685
2,072
572
390
6,295
0
58,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,185
Gold Earned
30,037
380
Minions Killed
327
0
Camps Cleared
0
1,249,049
Distance Traveled
1,192,284
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,696
558
96
8
0
278,723
2
L
Artemis
5,761
480
73
6
0
202,691
6
L
Nox
5,690
474
88
7
0
230,755
2
W
Geb
5,895
491
10
1
0
262,490
6
W
Ravana
7,410
618
93
8
0
271,011
1
L
Tyr
6,221
518
59
5
0
242,543
3
W
Discordia
6,312
526
95
8
0
241,493
6
L
Ares
5,669
472
11
1
0
237,572
6
W
Cabrakan
7,137
595
78
7
0
244,556
5
W
Hou Yi
7,431
619
104
9
0
229,499
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role