Player Matchup

Ares
Ares
 
Ares
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ArnoldG915
Kukulkan
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 43L
1,556 Elo+
Solo
Serqet
Serqet
Deepicott
Serqet
Level 92
God Stats
1W - 3L
1,677 SR
Queue Stats
91W - 109L
1,467 Elo+
Solo
Zhong Kui
Zhong Kui
Jargonwander
Zhong Kui
Level 109
God Stats
6W - 9L
1,262 SR
Queue Stats
532W - 557L
1,477 Elo+
Solo
Hercules
Hercules
JheDai
Hercules
Level 142
God Stats
2W - 0L
1,740 SR
Queue Stats
331W - 336L
1,454 Elo+
Solo
Team Averages
Level 110
1,536 SR
1,491 Elo+

VS

Team Averages
Level 103
1,576 SR
1,511 Elo+
Chaac
Chaac
Alibabexo
Chaac
Level 148
God Stats
9W - 4L
1,776 SR
Queue Stats
268W - 238L
1,497 Elo+
Party 1
Serqet
Serqet
CosmoFX
Serqet
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 91L
1,519 Elo+
Solo
Heimdallr
Heimdallr
GodlyBobly
Heimdallr
Level 49
God Stats
8W - 5L
1,766 SR
Queue Stats
125W - 106L
1,527 Elo+
Party 1
Kumbhakarna
Kumbhakarna
hanok19
Kumbhakarna
Level 115
God Stats
11W - 20L
1,339 SR
Queue Stats
1,685W - 1,744L
1,516 Elo+
Solo
Ganesha
Ganesha
turnedagainst
Ganesha
Level 65
God Stats
11W - 8L
1,499 SR
Queue Stats
162W - 146L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
18
4 / 4 / 18
11,460
764
13,746
25,146
41,049
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
ArnoldG915
Kukulkan
20
10 / 2 / 14
12,771
851
39,270
12,128
6,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Serqet
Deepicott
Serqet
9
1 / 2 / 7
8,519
568
1,112
3,285
1,529
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
Jargonwander
Zhong Kui
18
5 / 5 / 20
12,126
808
19,537
18,873
23,782
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
JheDai
Hercules
20
9 / 1 / 16
12,163
811
12,642
33,544
30,931
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Alibabexo
Chaac
18
3 / 5 / 6
11,105
740
19,773
28,596
25,260
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serqet
CosmoFX
Serqet
14
1 / 8 / 3
9,322
621
4,594
12,948
6,126
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
GodlyBobly
Heimdallr
18
5 / 6 / 2
11,005
734
19,157
13,167
5,320
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kumbhakarna
hanok19
Kumbhakarna
17
4 / 6 / 3
10,922
728
12,477
26,509
23,724
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
18
0 / 4 / 9
10,958
731
9,679
23,375
34,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
36
29
Kills
13
14
Deaths
29
75
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
4
4
18
3.25
L
Chaac
Alibabexo
Chaac
3
5
6
1.2
W
Kukulkan
ArnoldG915
Kukulkan
10
2
14
8.5
L
Serqet
CosmoFX
Serqet
1
8
3
0.31
W
Serqet
Deepicott
Serqet
1
2
7
2.25
L
Heimdallr
GodlyBobly
Heimdallr
5
6
2
1
W
Zhong Kui
Jargonwander
Zhong Kui
5
5
20
3
W
Hercules
JheDai
Hercules
9
1
16
17
L
Kumbhakarna
hanok19
Kumbhakarna
4
6
3
0.92
L
Ganesha
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,307
Damage
65,680
92,976
Taken
104,595
104,230
Mitigated
94,648
39,930
Healing
30,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
13,746
544
1,330
4,487
25,146
41,049
413
5,778
18,774
19,100
0
L
Chaac
Alibabexo
Chaac
19,773
2,015
3,204
9,350
28,596
25,260
693
20,523
7,758
157
40,103
W
Kukulkan
ArnoldG915
Kukulkan
39,270
4,155
867
2,224
12,128
6,939
3,106
5,726
6,162
77,605
0
L
Serqet
CosmoFX
Serqet
4,594
454
1,232
1,688
12,948
6,126
935
7,948
4,808
0
4,638
W
Serqet
Deepicott
Serqet
1,112
193
838
607
3,285
1,529
0
1,017
2,268
0
938
L
Heimdallr
GodlyBobly
Heimdallr
19,157
6,029
122
687
13,167
5,320
1,913
10,464
2,489
0
35,565
W
Zhong Kui
Jargonwander
Zhong Kui
19,537
1,480
2,836
4,592
18,873
23,782
934
4,002
14,641
32,821
0
W
Hercules
JheDai
Hercules
12,642
3,196
2,958
19,191
33,544
30,931
776
5,749
27,099
0
22,681
L
Kumbhakarna
hanok19
Kumbhakarna
12,477
571
233
6,670
26,509
23,724
296
17,512
8,391
22,616
0
L
Ganesha
9,679
469
2,258
5,225
23,375
34,218
373
16,106
6,904
18,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,039
Gold Earned
53,312
129
Minions Killed
131
0
Camps Cleared
0
1,288,274
Distance Traveled
1,367,133
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,460
764
10
1
0
345,010
0
L
Chaac
11,105
740
58
4
0
314,224
0
W
Kukulkan
12,771
851
81
5
0
255,712
0
L
Serqet
9,322
621
12
1
0
245,317
3
W
Serqet
8,519
568
0
0
0
91,044
0
L
Heimdallr
11,005
734
31
2
0
249,569
0
W
Zhong Kui
12,126
808
22
1
0
280,997
0
W
Hercules
12,163
811
16
1
0
315,511
6
L
Kumbhakarna
10,922
728
30
2
0
279,580
0
L
Ganesha
10,958
731
0
0
0
278,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role