Player Matchup

Fafnir
Fafnir
DolceDogabana
Fafnir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,776 Elo+
Party 1
Da Ji
Da Ji
HolyBible99
Da Ji
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 84L
1,492 Elo+
Party 2
Jormungandr
Jormungandr
PAKOSAURUS
Jormungandr
Level 106
God Stats
1W - 1L
1,265 SR
Queue Stats
77W - 57L
1,611 Elo+
Party 2
Izanami
Izanami
doitplease
Izanami
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,448 Elo+
Solo
Medusa
Medusa
star_joker68
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,535 Elo+
Party 1
Team Averages
Level 48
1,453 SR
1,572 Elo+

VS

Team Averages
Level 116
1,503 SR
1,458 Elo+
Scylla
Scylla
MustiderBoss_
Scylla
Level 129
God Stats
1W - 3L
1,541 SR
Queue Stats
57W - 75L
1,436 Elo+
Party 3
Raijin
Raijin
jaysantana007
Raijin
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,294 Elo+
Party 3
Nemesis
Nemesis
konstantino_11
Nemesis
Level 159
God Stats
2W - 2L
1,243 SR
Queue Stats
53W - 53L
1,509 Elo+
Party 3
Fafnir
Fafnir
shiboyk1738
Fafnir
Level 159
God Stats
3W - 2L
1,731 SR
Queue Stats
259W - 233L
1,569 Elo+
Party 3
Thoth
Thoth
tacoman8611
Thoth
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 8
8,417
701
3,440
15,351
20,194
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
5 / 10 / 5
8,996
750
11,459
14,681
11,694
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
PAKOSAURUS
Jormungandr
19
6 / 5 / 9
10,696
891
18,482
17,574
17,465
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
doitplease
Izanami
11
0 / 12 / 5
7,183
599
6,591
14,180
6,025
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Medusa
13
4 / 8 / 5
8,960
747
10,518
13,356
5,550
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 14
10,232
853
11,445
11,228
4,740
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 5 / 15
10,295
858
10,969
11,262
4,962
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
11 / 2 / 19
12,556
1,046
17,209
16,678
17,182
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fafnir
16
5 / 3 / 22
10,571
881
9,277
15,362
18,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
12 / 1 / 16
11,940
995
16,110
8,580
3,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
125
16
Kills
39
39
Deaths
17
32
Assists
86
Player
Kills
Deaths
Assists
KDA
L
1
4
8
1.25
L
5
10
5
0.75
W
5
6
14
2
L
Jormungandr
PAKOSAURUS
Jormungandr
6
5
9
2.1
L
Izanami
doitplease
Izanami
0
12
5
0.21
W
6
5
15
2.7
W
11
2
19
10.25
W
Fafnir
5
3
22
5.33
L
Medusa
4
8
5
0.81
W
12
1
16
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,490
Damage
65,010
75,142
Taken
63,110
60,928
Mitigated
49,370
12,050
Healing
20,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,440
1,245
475
3,675
15,351
20,194
58
9,872
5,479
6,437
0
L
11,459
1,828
374
179
14,681
11,694
0
9,532
5,149
0
14,778
W
11,445
752
503
578
11,228
4,740
2,214
4,499
6,729
29,921
0
L
Jormungandr
PAKOSAURUS
Jormungandr
18,482
1,967
557
3,360
17,574
17,465
0
6,491
11,083
45,889
0
L
Izanami
doitplease
Izanami
6,591
3,810
1,353
1,227
14,180
6,025
99
11,420
2,760
0
11,415
W
10,969
460
1,630
1,753
11,262
4,962
990
4,179
7,083
22,594
0
W
17,209
7,015
1,738
6,539
16,678
17,182
1,403
6,591
10,087
0
25,914
W
Fafnir
9,277
2,271
55
4,102
15,362
18,783
452
3,360
12,002
11,658
0
L
Medusa
10,518
4,833
0
850
13,356
5,550
258
10,486
2,870
0
18,023
W
16,110
369
567
2,857
8,580
3,703
273
3,293
5,287
35,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,252
Gold Earned
55,594
97
Minions Killed
119
0
Camps Cleared
0
1,026,312
Distance Traveled
1,119,659
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,417
701
7
1
0
222,559
0
L
Da Ji
8,996
750
8
1
0
191,404
0
W
Scylla
10,232
853
34
3
0
233,411
0
L
Jormungandr
10,696
891
54
5
0
220,435
1
L
Izanami
7,183
599
11
1
0
193,729
4
W
Raijin
10,295
858
25
2
0
214,021
0
W
Nemesis
12,556
1,046
7
1
0
221,933
0
W
Fafnir
10,571
881
7
1
0
202,794
0
L
Medusa
8,960
747
17
1
0
198,185
0
W
Thoth
11,940
995
46
4
0
247,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role