Player Matchup

Ares
Ares
HiRezSupport-
Ares
Level 28
God Stats
69W - 25L
1,801 SR
Queue Stats
148W - 105L
1,779 Elo+
Party 2
Gilgamesh
Gilgamesh
MxrcyNA
Gilgamesh
Level 83
God Stats
18W - 11L
1,722 SR
Queue Stats
195W - 141L
1,731 Elo+
Party 2
Kukulkan
Kukulkan
SeaDonkey3754
Kukulkan
Level 98
God Stats
8W - 11L
1,383 SR
Queue Stats
18W - 19L
1,482 Elo+
Solo
Team Averages
Level 70
1,635 SR
1,664 Elo+

VS

Team Averages
Level 79
1,502 SR
1,547 Elo+
Shiva
Shiva
Div3rg3ntOC
Shiva
Level 124
God Stats
1W - 2L
1,505 SR
Queue Stats
62W - 68L
1,571 Elo+
Party 1
Da Ji
Da Ji
FishBoles
Da Ji
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,599 Elo+
Party 1
Hel
Hel
SirNephast
Hel
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
192W - 197L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 14
16,140
769
17,843
28,789
49,681
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
MxrcyNA
Gilgamesh
20
10 / 4 / 9
15,735
749
22,462
25,958
38,960
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
SeaDonkey3754
Kukulkan
19
6 / 6 / 6
14,575
694
17,504
13,065
6,055
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 4 / 4
15,352
731
23,197
27,677
29,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Da Ji
FishBoles
Da Ji
17
3 / 11 / 7
13,540
645
17,487
21,895
8,329
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
3 / 8 / 6
13,979
666
11,477
19,372
6,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
29
23
Kills
12
12
Deaths
23
29
Assists
17
Player
Kills
Deaths
Assists
KDA
L
6
4
4
2
L
Da Ji
FishBoles
Da Ji
3
11
7
0.59
W
7
2
14
7
W
Gilgamesh
MxrcyNA
Gilgamesh
10
4
9
3.63
W
Kukulkan
SeaDonkey3754
Kukulkan
6
6
6
1.5
L
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,809
Damage
52,161
67,812
Taken
68,944
94,696
Mitigated
44,823
11,266
Healing
19,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,197
4,478
58
2,088
27,677
29,590
0
14,448
13,229
3,443
65,506
L
Da Ji
FishBoles
Da Ji
17,487
3,796
365
770
21,895
8,329
1,745
9,712
12,183
0
32,388
W
17,843
800
0
6,009
28,789
49,681
0
3,798
23,888
34,744
0
W
Gilgamesh
MxrcyNA
Gilgamesh
22,462
8,174
0
3,069
25,958
38,960
1,231
6,396
18,248
0
69,932
W
Kukulkan
SeaDonkey3754
Kukulkan
17,504
2,376
899
1,289
13,065
6,055
1,070
2,196
10,580
89,541
0
L
11,477
1,594
8,788
7,689
19,372
6,904
770
11,810
7,562
39,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,450
Gold Earned
42,871
232
Minions Killed
192
8
Camps Cleared
8
1,115,312
Distance Traveled
990,705
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
15,352
731
87
4
3
354,015
1
L
Da Ji
13,540
645
30
1
2
316,448
3
W
Ares
16,140
769
26
1
0
394,515
1
W
Gilgamesh
15,735
749
71
3
6
387,888
1
W
Kukulkan
14,575
694
135
6
2
332,909
4
L
Hel
13,979
666
75
4
3
320,242
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role