Player Matchup

Janus
Janus
 
Janus
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
LeedIeLeeLee
Hou Yi
Level 159
God Stats
0W - 1L
1,436 SR
Queue Stats
8W - 11L
1,534 Elo+
Party 1
He Bo
He Bo
Luyushu
He Bo
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,292 Elo+
Party 1
Sun Wukong
Sun Wukong
Raven Ferms
Sun Wukong
Level 69
God Stats
2W - 6L
1,324 SR
Queue Stats
141W - 156L
1,396 Elo+
Solo
Cernunnos
Cernunnos
dirmon96
Cernunnos
Level 128
God Stats
3W - 4L
1,500 SR
Queue Stats
282W - 280L
1,441 Elo+
Solo
Team Averages
Level 103
1,452 SR
1,433 Elo+

VS

Team Averages
Level 106
1,594 SR
1,494 Elo+
Merlin
Merlin
Equs200
Merlin
Level 113
God Stats
1W - 1L
1,273 SR
Queue Stats
20W - 18L
1,436 Elo+
Solo
Da Ji
Da Ji
StanSwervvo
Da Ji
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 142L
1,440 Elo+
Solo
Cthulhu
Cthulhu
Yeet001
Cthulhu
Level 96
God Stats
2W - 1L
1,763 SR
Queue Stats
107W - 53L
1,645 Elo+
Solo
Awilix
Awilix
Yerad16
Awilix
Level 122
God Stats
3W - 5L
1,500 SR
Queue Stats
84W - 87L
1,491 Elo+
Solo
Arachne
Arachne
divasdiva
Arachne
Level 93
God Stats
4W - 0L
1,936 SR
Queue Stats
161W - 138L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
4 / 6 / 12
13,264
698
16,025
15,732
5,716
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
20
7 / 8 / 11
13,168
693
25,040
24,867
10,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

He Bo
Luyushu
He Bo
19
5 / 13 / 14
13,075
688
11,880
19,175
6,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Raven Ferms
Sun Wukong
20
5 / 7 / 15
14,132
744
15,077
40,891
29,958
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
dirmon96
Cernunnos
20
7 / 7 / 11
13,835
728
25,705
25,884
10,940
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Equs200
Merlin
20
11 / 3 / 21
16,488
868
35,232
17,935
10,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

19
4 / 6 / 25
12,526
659
13,824
19,293
9,815
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Yeet001
Cthulhu
20
6 / 6 / 27
14,406
758
28,964
31,034
48,730
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Awilix
Yerad16
Awilix
20
7 / 8 / 16
13,415
706
12,730
18,273
9,142
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arachne
divasdiva
Arachne
20
12 / 6 / 18
14,223
749
22,090
26,928
26,346
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
147
28
Kills
40
41
Deaths
29
63
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
4
6
12
1.67
W
Merlin
Equs200
Merlin
11
3
21
7.17
L
Hou Yi
7
8
11
1.56
L
He Bo
Luyushu
He Bo
5
13
14
0.92
L
Sun Wukong
Raven Ferms
Sun Wukong
5
7
15
1.79
W
4
6
25
2.75
W
Cthulhu
Yeet001
Cthulhu
6
6
27
3.25
W
Awilix
Yerad16
Awilix
7
8
16
1.88
L
Cernunnos
dirmon96
Cernunnos
7
7
11
1.79
W
Arachne
divasdiva
Arachne
12
6
18
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,727
Damage
112,840
126,549
Taken
113,463
63,597
Mitigated
104,744
47,598
Healing
36,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
16,025
1,216
1,371
3,967
15,732
5,716
1,021
11,154
4,578
39,218
0
W
Merlin
Equs200
Merlin
35,232
1,855
3,543
6,308
17,935
10,711
2,016
3,491
14,444
84,112
0
L
Hou Yi
25,040
9,862
2,348
7,473
24,867
10,026
1,887
10,749
14,118
0
52,227
L
He Bo
Luyushu
He Bo
11,880
1,116
847
1,833
19,175
6,957
413
8,000
11,175
23,244
0
L
Sun Wukong
Raven Ferms
Sun Wukong
15,077
2,791
1,932
15,819
40,891
29,958
353
20,004
20,887
0
36,132
W
13,824
1,725
3,507
2,278
19,293
9,815
1,309
5,516
13,777
0
21,780
W
Cthulhu
Yeet001
Cthulhu
28,964
537
4,126
5,759
31,034
48,730
503
8,023
23,011
56,697
0
W
Awilix
Yerad16
Awilix
12,730
2,020
1,565
2,325
18,273
9,142
1,181
3,237
15,036
0
24,438
L
Cernunnos
dirmon96
Cernunnos
25,705
12,367
1,886
10,122
25,884
10,940
1,862
14,289
11,595
0
54,046
W
Arachne
divasdiva
Arachne
22,090
14,102
982
6,366
26,928
26,346
794
7,638
19,290
0
34,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,474
Gold Earned
71,058
246
Minions Killed
203
0
Camps Cleared
0
1,502,217
Distance Traveled
1,743,940
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
13,264
698
61
3
0
320,897
0
W
Merlin
16,488
868
82
4
0
355,608
2
L
Hou Yi
13,168
693
54
3
0
285,712
2
L
He Bo
13,075
688
29
2
0
277,773
0
L
Sun Wukong
14,132
744
30
2
0
333,575
1
W
Da Ji
12,526
659
6
0
0
324,348
0
W
Cthulhu
14,406
758
71
4
0
372,667
0
W
Awilix
13,415
706
26
1
0
345,076
0
L
Cernunnos
13,835
728
72
4
0
284,260
0
W
Arachne
14,223
749
18
1
0
346,241
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role