Player Matchup

Arachne
Arachne
Beyond_Distinct
Arachne
Level 57
God Stats
15W - 13L
1,600 SR
Queue Stats
92W - 104L
1,466 Elo+
Party 1
Zhong Kui
Zhong Kui
Leshigwam
Zhong Kui
Level 121
God Stats
10W - 11L
1,518 SR
Queue Stats
197W - 200L
1,484 Elo+
Party 1
Medusa
Medusa
Wh1teThundr
Medusa
Level 46
God Stats
7W - 3L
1,726 SR
Queue Stats
319W - 174L
1,743 Elo+
Solo
Cerberus
Cerberus
nixter867
Cerberus
Level 111
God Stats
4W - 4L
1,584 SR
Queue Stats
126W - 111L
1,573 Elo+
Party 1
Hercules
Hercules
strikerbot7
Hercules
Level 145
God Stats
10W - 8L
1,623 SR
Queue Stats
208W - 217L
1,499 Elo+
Party 1
Team Averages
Level 96
1,610 SR
1,553 Elo+

VS

Team Averages
Level 53
1,445 SR
1,557 Elo+
Atlas
Atlas
Akachi720
Atlas
Level 54
God Stats
2W - 2L
1,458 SR
Queue Stats
2W - 4L
1,601 Elo+
Solo
Medusa
Medusa
CS Sh1fty
Medusa
Level 41
God Stats
3W - 8L
1,288 SR
Queue Stats
115W - 111L
1,441 Elo+
Solo
Sylvanus
Sylvanus
Larger Pancakes
Sylvanus
Level 103
God Stats
3W - 4L
1,500 SR
Queue Stats
362W - 347L
1,543 Elo+
Party 2
Cliodhna
Cliodhna
Oversized72645
Cliodhna
Level 42
God Stats
34W - 28L
1,632 SR
Queue Stats
265W - 238L
1,585 Elo+
Party 2
Chang'e
Chang'e
kouae
Chang'e
Level 27
God Stats
0W - 2L
1,344 SR
Queue Stats
10W - 6L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 7 / 8
11,347
540
9,755
21,037
7,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
Leshigwam
Zhong Kui
19
6 / 4 / 11
12,386
590
15,265
17,751
11,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
20
23 / 0 / 6
15,583
742
24,121
15,277
6,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cerberus
nixter867
Cerberus
18
6 / 2 / 9
12,176
580
15,938
22,209
27,321
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
strikerbot7
Hercules
14
2 / 2 / 19
11,171
532
6,606
21,361
18,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Akachi720
Atlas
11
0 / 13 / 3
7,622
363
3,921
18,838
14,862
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
CS Sh1fty
Medusa
15
1 / 12 / 0
8,863
422
7,523
18,332
3,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
17
6 / 8 / 6
10,597
505
14,758
20,842
10,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
16
1 / 4 / 5
10,013
477
14,538
16,462
11,666
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
kouae
Chang'e
17
5 / 6 / 3
10,742
512
13,821
17,161
4,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
30
43
Kills
13
15
Deaths
43
53
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Atlas
Akachi720
Atlas
0
13
3
0.12
W
6
7
8
1.43
L
Medusa
CS Sh1fty
Medusa
1
12
0
0.08
L
Sylvanus
6
8
6
1.13
W
Zhong Kui
Leshigwam
Zhong Kui
6
4
11
2.88
L
Cliodhna
1
4
5
0.88
W
Medusa
23
0
6
26
L
Chang'e
kouae
Chang'e
5
6
3
1.08
W
Cerberus
nixter867
Cerberus
6
2
9
5.25
W
Hercules
strikerbot7
Hercules
2
2
19
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,685
Damage
54,561
97,635
Taken
91,635
71,237
Mitigated
44,739
44,136
Healing
21,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Akachi720
Atlas
3,921
1,835
64
469
18,838
14,862
0
3,931
14,854
23,943
0
W
9,755
7,812
0
5,149
21,037
7,403
0
9,906
11,131
0
79,910
L
Medusa
CS Sh1fty
Medusa
7,523
3,188
0
2,831
18,332
3,342
1,242
4,174
14,100
0
67,939
L
Sylvanus
14,758
4,327
919
5,535
20,842
10,376
244
7,698
12,609
52,633
13,913
W
Zhong Kui
Leshigwam
Zhong Kui
15,265
1,785
0
10,204
17,751
11,002
667
6,904
10,847
88,849
0
L
Cliodhna
14,538
1,414
0
5,871
16,462
11,666
0
5,974
10,460
0
69,016
W
Medusa
24,121
13,736
0
11,508
15,277
6,801
5,374
2,702
12,575
0
139,982
L
Chang'e
kouae
Chang'e
13,821
638
1,292
5,012
17,161
4,493
0
8,723
8,067
75,693
0
W
Cerberus
nixter867
Cerberus
15,938
894
0
9,448
22,209
27,321
0
5,604
16,605
75,924
0
W
Hercules
strikerbot7
Hercules
6,606
2,027
0
7,827
21,361
18,710
205
8,708
12,028
0
27,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,663
Gold Earned
47,837
655
Minions Killed
508
0
Camps Cleared
0
1,999,211
Distance Traveled
1,730,592
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,622
363
33
2
0
323,045
0
W
Arachne
11,347
540
104
5
0
401,653
0
L
Medusa
8,863
422
104
5
0
309,016
0
L
Sylvanus
10,597
505
117
6
0
325,136
0
W
Zhong Kui
12,386
590
132
6
0
377,264
4
L
Cliodhna
10,013
477
132
6
0
442,430
2
W
Medusa
15,583
742
217
10
0
387,741
7
L
Chang'e
10,742
512
122
6
0
330,965
4
W
Cerberus
12,176
580
163
8
0
410,247
4
W
Hercules
11,171
532
39
2
0
422,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role