Player Matchup

Horus
Horus
Awief
Horus
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 36L
1,418 Elo+
Solo
Cthulhu
Cthulhu
Bipolar Bear241
Cthulhu
Level 115
God Stats
3W - 3L
1,510 SR
Queue Stats
94W - 98L
1,298 Elo+
Party 1
Fenrir
Fenrir
Roymustan10
Fenrir
Level 123
God Stats
1W - 2L
1,289 SR
Queue Stats
85W - 57L
1,540 Elo+
Party 1
Xing Tian
Xing Tian
VenomousOnyx
Xing Tian
Level 65
God Stats
1W - 1L
1,714 SR
Queue Stats
57W - 65L
1,249 Elo+
Party 1
Bakasura
Bakasura
way2manycamels
Bakasura
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
190W - 173L
1,528 Elo+
Solo
Team Averages
Level 70
1,503 SR
1,407 Elo+

VS

Team Averages
Level 53
1,507 SR
1,445 Elo+
Amaterasu
Amaterasu
Djmavros89
Amaterasu
Level 80
God Stats
3W - 0L
1,500 SR
Queue Stats
193W - 210L
1,430 Elo+
Solo
Chang'e
Chang'e
Tweaking-Bryce
Chang'e
Level 40
God Stats
2W - 0L
1,263 SR
Queue Stats
97W - 105L
1,402 Elo+
Solo
Gilgamesh
Gilgamesh
legendFRANCO
Gilgamesh
Level 88
God Stats
4W - 0L
1,907 SR
Queue Stats
76W - 89L
1,420 Elo+
Solo
Khepri
Khepri
meugle
Khepri
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
240W - 207L
1,468 Elo+
Solo
Medusa
Medusa
xYOSERx
Medusa
Level 29
God Stats
5W - 4L
1,366 SR
Queue Stats
479W - 516L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Awief
Horus
14
1 / 4 / 4
7,501
682
3,910
13,573
15,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
2 / 5 / 4
8,043
731
13,429
11,461
8,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
13
1 / 4 / 3
7,033
639
5,732
9,794
11,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Xing Tian
VenomousOnyx
Xing Tian
10
1 / 4 / 0
6,838
622
3,246
9,370
6,353
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bakasura
14
2 / 4 / 3
7,575
689
9,706
10,430
8,302
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Djmavros89
Amaterasu
15
1 / 1 / 14
8,837
803
4,512
10,455
9,210
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
7 / 1 / 12
9,728
884
13,328
8,711
7,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
legendFRANCO
Gilgamesh
16
6 / 2 / 12
9,707
882
12,379
14,030
10,522
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Khepri
meugle
Khepri
15
2 / 0 / 17
9,541
867
4,294
11,775
11,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
xYOSERx
Medusa
14
5 / 3 / 8
9,060
824
12,894
8,813
4,615
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
84
7
Kills
21
21
Deaths
7
14
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Horus
Awief
Horus
1
4
4
0.75
L
2
5
4
0.8
W
Amaterasu
Djmavros89
Amaterasu
1
1
14
8
L
Fenrir
1
4
3
0.63
W
7
1
12
13
L
Xing Tian
VenomousOnyx
Xing Tian
1
4
0
0.25
W
Gilgamesh
legendFRANCO
Gilgamesh
6
2
12
6
W
Khepri
meugle
Khepri
2
0
17
10.5
L
Bakasura
2
4
3
0.88
W
Medusa
xYOSERx
Medusa
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,023
Damage
47,407
54,628
Taken
53,784
50,565
Mitigated
43,327
14,351
Healing
18,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Awief
Horus
3,910
1,745
3,046
3,942
13,573
15,910
0
4,830
8,743
0
4,566
L
13,429
537
1,004
0
11,461
8,902
0
2,674
8,787
30,939
0
W
Amaterasu
Djmavros89
Amaterasu
4,512
2,032
1,060
1,585
10,455
9,210
1,148
2,643
7,128
0
11,510
L
Fenrir
5,732
451
1,188
1,371
9,794
11,098
0
3,590
6,204
0
7,198
W
13,328
1,481
3,990
2,850
8,711
7,747
809
4,191
4,139
28,722
0
L
Xing Tian
VenomousOnyx
Xing Tian
3,246
225
996
1,140
9,370
6,353
0
1,384
7,986
5,668
0
W
Gilgamesh
legendFRANCO
Gilgamesh
12,379
2,866
1,475
1,094
14,030
10,522
174
4,873
7,872
0
26,018
W
Khepri
meugle
Khepri
4,294
672
1,166
1,852
11,775
11,233
279
3,388
7,017
9,264
0
L
Bakasura
9,706
6,238
0
1,664
10,430
8,302
0
5,144
5,286
0
11,335
W
Medusa
xYOSERx
Medusa
12,894
7,890
2,210
1,428
8,813
4,615
3,181
1,580
6,690
0
26,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,990
Gold Earned
46,873
66
Minions Killed
115
0
Camps Cleared
0
910,670
Distance Traveled
1,087,431
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,501
682
1
0
0
189,867
0
L
Cthulhu
8,043
731
33
3
0
209,962
0
W
Amaterasu
8,837
803
19
2
0
230,300
0
L
Fenrir
7,033
639
3
0
0
203,468
0
W
Chang'e
9,728
884
33
3
0
204,484
4
L
Xing Tian
6,838
622
5
0
0
129,068
0
W
Gilgamesh
9,707
882
20
2
0
208,135
0
W
Khepri
9,541
867
13
1
0
228,630
0
L
Bakasura
7,575
689
24
2
0
178,305
1
W
Medusa
9,060
824
30
3
0
215,882
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role