Player Matchup

Zeus
Zeus
Chupateste__PR21
Zeus
Level 39
God Stats
0W - 1L
1,214 SR
Queue Stats
338W - 389L
1,236 Elo+
Party 2
Nu Wa
Nu Wa
ElNicsks
Nu Wa
Level 32
God Stats
2W - 5L
1,550 SR
Queue Stats
4W - 6L
1,260 Elo+
Solo
Shiva
Shiva
OctalBiscuit374
Shiva
Level 42
God Stats
18W - 19L
1,566 SR
Queue Stats
196W - 181L
1,405 Elo+
Solo
Thor
Thor
joseacarrz
Thor
Level 28
God Stats
3W - 4L
1,227 SR
Queue Stats
322W - 330L
1,042 Elo+
Party 2
Skadi
Skadi
weaponmistress1
Skadi
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 31L
1,273 Elo+
Solo
Team Averages
Level 36
1,412 SR
1,243 Elo+

VS

Team Averages
Level 90
1,340 SR
1,417 Elo+
Artemis
Artemis
Andersonn_6
Artemis
Level 106
God Stats
39W - 32L
1,449 SR
Queue Stats
157W - 169L
1,366 Elo+
Solo
Merlin
Merlin
ArmyzOfTwo
Merlin
Level 12
God Stats
2W - 4L
1,516 SR
Queue Stats
13W - 14L
1,451 Elo+
Party 1
Fenrir
Fenrir
FallenvDarkness
Fenrir
Level 79
God Stats
3W - 5L
1,185 SR
Queue Stats
49W - 53L
1,359 Elo+
Party 1
Atlas
Atlas
WildMan1458565
Atlas
Level 130
God Stats
16W - 17L
1,092 SR
Queue Stats
142W - 154L
1,415 Elo+
Solo
Vulcan
Vulcan
XeroNexus
Vulcan
Level 121
God Stats
9W - 7L
1,455 SR
Queue Stats
115W - 115L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 0
6,870
429
1,552
10,715
2,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
ElNicsks
Nu Wa
11
0 / 4 / 3
6,544
409
9,066
7,533
1,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 2 / 3
8,017
501
7,163
12,363
10,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
2 / 6 / 3
6,694
418
6,625
13,961
3,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 5 / 1
7,042
440
3,663
10,511
2,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Andersonn_6
Artemis
14
6 / 2 / 1
8,166
510
12,766
9,474
2,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
ArmyzOfTwo
Merlin
15
3 / 0 / 2
9,300
581
9,137
7,865
6,437
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 3 / 3
8,666
542
5,511
10,593
4,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
2 / 0 / 6
8,983
561
4,140
10,459
8,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Vulcan
XeroNexus
Vulcan
17
10 / 0 / 0
10,943
684
10,754
5,643
2,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
5
Kills
25
25
Deaths
5
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Artemis
Andersonn_6
Artemis
6
2
1
3.25
W
Merlin
ArmyzOfTwo
Merlin
3
0
2
4
L
1
8
0
0.13
L
Nu Wa
ElNicsks
Nu Wa
0
4
3
0.38
W
4
3
3
1.83
L
1
2
3
1.25
W
2
0
6
5
W
Vulcan
XeroNexus
Vulcan
10
0
0
10
L
2
6
3
0.58
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,069
Damage
42,308
55,083
Taken
44,034
21,288
Mitigated
24,596
9,430
Healing
13,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Andersonn_6
Artemis
12,766
4,185
373
3,238
9,474
2,921
2,932
2,905
6,235
0
59,854
W
Merlin
ArmyzOfTwo
Merlin
9,137
1,106
0
3,051
7,865
6,437
307
959
6,788
62,112
0
L
1,552
424
135
2,034
10,715
2,976
0
6,985
3,730
31,488
0
L
Nu Wa
ElNicsks
Nu Wa
9,066
1,181
823
856
7,533
1,654
0
1,953
5,580
34,725
0
W
5,511
957
0
3,671
10,593
4,320
549
1,498
8,939
0
51,594
L
7,163
1,566
165
2,284
12,363
10,505
0
5,841
6,522
0
46,498
W
4,140
1,240
0
2,488
10,459
8,770
548
2,825
7,212
35,198
0
W
Vulcan
XeroNexus
Vulcan
10,754
3,847
0
786
5,643
2,148
732
1,283
4,242
81,795
0
L
6,625
1,625
0
1,488
13,961
3,882
0
5,230
8,731
0
27,875
L
3,663
1,607
0
1,645
10,511
2,271
297
4,022
6,489
0
31,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,167
Gold Earned
46,058
330
Minions Killed
516
0
Camps Cleared
0
1,424,622
Distance Traveled
1,498,246
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,166
510
99
6
0
259,015
3
W
Merlin
9,300
581
132
8
0
274,422
0
L
Zeus
6,870
429
73
5
0
240,582
5
L
Nu Wa
6,544
409
59
4
0
281,936
3
W
Fenrir
8,666
542
85
5
0
317,638
0
L
Shiva
8,017
501
93
6
0
307,037
0
W
Atlas
8,983
561
49
3
0
302,985
7
W
Vulcan
10,943
684
151
9
0
344,186
4
L
Thor
6,694
418
46
3
0
314,516
0
L
Skadi
7,042
440
59
4
0
280,551
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role