Player Matchup

Thoth
Thoth
Bronze V
RadTigerrr
Thoth
Bronze V
Level 84
God Stats
1W - 5L
1,759 SR
Queue Stats
18W - 23L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver III
sandovaldiego77
Nu Wa
Silver III
Level 58
God Stats
3W - 4L
1,464 SR
Queue Stats
21W - 39L
1,081 MMR
Solo
Chernobog
Chernobog
Silver II
zsuggan
Chernobog
Silver II
Level 48
God Stats
3W - 1L
1,632 SR
Queue Stats
24W - 46L
1,205 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 63
1,619 SR
1,262 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 106
1,692 SR
1,500 MMR
Cthulhu
Cthulhu
Bronze III
PandaMan69000
Cthulhu
Bronze III
Level 117
God Stats
4W - 4L
1,705 SR
Queue Stats
11W - 15L
1,500 MMR
Party 1
Shiva
Shiva
Bronze III
Themilkman1826
Shiva
Bronze III
Level 112
God Stats
1W - 0L
1,567 SR
Queue Stats
11W - 14L
1,500 MMR
Party 1
Chiron
Chiron
Bronze III
crc101076
Chiron
Bronze III
Level 89
God Stats
4W - 5L
1,805 SR
Queue Stats
11W - 16L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
10
4 / 4 / 0
7,132
713
8,640
5,285
1,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 6 / 4
6,394
639
3,743
6,501
1,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
zsuggan
Chernobog
10
0 / 5 / 4
6,366
637
2,994
8,342
2,515
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
ZeusAh Muzen CabChaacArtioGilgamesh

VS

Bans
SolPersephoneGuan YuScyllaXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
5 / 0 / 7
8,421
842
5,879
6,026
4,605
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
6 / 1 / 6
8,442
844
7,163
6,261
4,739
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
crc101076
Chiron
13
4 / 3 / 6
8,299
830
5,227
8,898
2,404
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
4
Kills
15
15
Deaths
4
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
5
0
7
8.5
L
Thoth
4
4
0
1
W
6
1
6
9
W
Chiron
crc101076
Chiron
4
3
6
2.33
L
0
6
4
0.33
L
Chernobog
zsuggan
Chernobog
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,377
Damage
18,269
20,128
Taken
21,185
5,989
Mitigated
11,748
2,558
Healing
8,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
5,879
511
91
2,692
6,026
4,605
561
2,483
3,543
28,008
0
L
Thoth
8,640
271
38
661
5,285
1,677
0
2,046
3,239
22,404
0
W
7,163
1,688
123
1,640
6,261
4,739
1,082
4,262
1,999
0
25,997
W
Chiron
crc101076
Chiron
5,227
1,607
901
3,182
8,898
2,404
988
6,245
2,653
0
33,816
L
3,743
1,572
0
137
6,501
1,797
12
2,128
4,373
21,834
0
L
Chernobog
zsuggan
Chernobog
2,994
1,357
70
1,652
8,342
2,515
30
2,045
6,297
0
17,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,892
Gold Earned
25,162
100
Minions Killed
155
2
Camps Cleared
7
465,766
Distance Traveled
575,112
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,421
842
43
4
2
191,822
1
L
Thoth
7,132
713
30
3
0
162,599
5
W
Shiva
8,442
844
50
5
1
202,975
2
W
Chiron
8,299
830
62
6
4
180,315
1
L
Nu Wa
6,394
639
35
4
0
146,896
2
L
Chernobog
6,366
637
35
4
2
156,271
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role