Player Matchup

Yemoja
Yemoja
MagicWampie
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,273 Elo+
Party 1
Cupid
Cupid
T4LKoneko
Cupid
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,273 Elo+
Party 1
Bellona
Bellona
Türkenmaschine
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,273 Elo+
Party 1
Arachne
Arachne
ttvFinie
Arachne
Level 8
God Stats
0W - 2L
1,319 SR
Queue Stats
0W - 2L
1,273 Elo+
Party 1
Baron Samedi
Baron Samedi
yendah
Baron Samedi
Level 46
God Stats
0W - 2L
1,339 SR
Queue Stats
33W - 34L
1,597 Elo+
Solo
Team Averages
Level 19
1,431 SR
1,338 Elo+

VS

Team Averages
Level 71
1,497 SR
1,532 Elo+
Jormungandr
Jormungandr
B1llme
Jormungandr
Level 99
God Stats
3W - 0L
1,500 SR
Queue Stats
245W - 257L
1,508 Elo+
Solo
Hun Batz
Hun Batz
CoolDogFin
Hun Batz
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 20L
1,627 Elo+
Party 2
Persephone
Persephone
Ponchouuur
Persephone
Level 67
God Stats
8W - 4L
1,322 SR
Queue Stats
59W - 57L
1,502 Elo+
Party 3
Atlas
Atlas
TheSuici
Atlas
Level 35
God Stats
25W - 13L
1,466 SR
Queue Stats
44W - 46L
1,417 Elo+
Party 3
Hou Yi
Hou Yi
jSanterCh1ldB1
Hou Yi
Level 27
God Stats
2W - 0L
1,696 SR
Queue Stats
14W - 8L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
7
1 / 3 / 1
5,136
514
2,239
6,097
2,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cupid
T4LKoneko
Cupid
7
0 / 4 / 0
4,323
432
1,166
6,509
1,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

7
0 / 5 / 0
4,765
477
538
5,515
2,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
ttvFinie
Arachne
5
0 / 4 / 0
4,297
430
1,200
6,494
1,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
yendah
Baron Samedi
11
2 / 4 / 0
6,153
615
5,370
7,783
3,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
B1llme
Jormungandr
13
6 / 0 / 3
7,754
775
3,378
3,116
2,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hun Batz
CoolDogFin
Hun Batz
11
6 / 2 / 7
6,720
672
7,226
6,869
2,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
Ponchouuur
Persephone
11
4 / 1 / 6
6,930
693
5,421
3,875
1,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
TheSuici
Atlas
9
0 / 1 / 8
5,848
585
2,226
5,911
2,827
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
3 / 0 / 3
6,656
666
4,154
5,855
1,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
46
3
Kills
19
20
Deaths
4
1
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
B1llme
Jormungandr
6
0
3
7.5
W
Hun Batz
CoolDogFin
Hun Batz
6
2
7
4.75
L
Yemoja
1
3
1
0.5
W
Persephone
Ponchouuur
Persephone
4
1
6
7
L
Cupid
T4LKoneko
Cupid
0
4
0
0
W
Atlas
TheSuici
Atlas
0
1
8
4
L
0
5
0
0
W
3
0
3
4.5
L
Arachne
ttvFinie
Arachne
0
4
0
0
L
Baron Samedi
yendah
Baron Samedi
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,513
Damage
22,405
32,398
Taken
25,626
11,005
Mitigated
10,696
6,630
Healing
10,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
B1llme
Jormungandr
3,378
1,618
0
1,285
3,116
2,772
92
0
3,116
42,815
0
W
Hun Batz
CoolDogFin
Hun Batz
7,226
1,916
0
2,681
6,869
2,221
104
1,829
5,040
0
36,131
L
Yemoja
2,239
216
549
834
6,097
2,501
0
2,270
3,787
9,715
0
W
Persephone
Ponchouuur
Persephone
5,421
177
0
1,285
3,875
1,138
56
2,434
1,440
34,775
0
L
Cupid
T4LKoneko
Cupid
1,166
339
38
1,653
6,509
1,316
0
1,762
4,683
0
15,735
W
Atlas
TheSuici
Atlas
2,226
509
1,527
1,017
5,911
2,827
0
2,047
3,864
10,041
5,691
L
538
218
0
421
5,515
2,827
0
2,359
3,116
0
11,213
W
4,154
1,855
0
2,743
5,855
1,738
508
1,298
4,557
0
45,448
L
Arachne
ttvFinie
Arachne
1,200
833
0
253
6,494
1,264
0
1,042
5,440
0
18,379
L
Baron Samedi
yendah
Baron Samedi
5,370
124
84
2,798
7,783
3,097
0
2,916
4,676
37,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,674
Gold Earned
33,908
197
Minions Killed
348
0
Camps Cleared
0
973,879
Distance Traveled
1,030,461
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,754
775
96
10
0
180,229
1
W
Hun Batz
6,720
672
65
7
0
234,213
0
L
Yemoja
5,136
514
10
1
0
210,031
0
W
Persephone
6,930
693
66
7
0
184,491
3
L
Cupid
4,323
432
44
4
0
180,486
0
W
Atlas
5,848
585
28
3
0
232,032
6
L
Bellona
4,765
477
33
3
0
213,820
0
W
Hou Yi
6,656
666
93
9
0
199,496
0
L
Arachne
4,297
430
36
4
0
193,411
0
L
Baron Samedi
6,153
615
74
7
0
176,131
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role