Player Matchup

Pele
Pele
Torres23f
Pele
Level 47
God Stats
0W - 2L
1,281 SR
Queue Stats
18W - 16L
1,638 Elo+
Party 1
Merlin
Merlin
isbo54
Merlin
Level 63
God Stats
0W - 1L
1,345 SR
Queue Stats
3W - 2L
1,811 Elo+
Party 1
Ares
Ares
juangl_tkd
Ares
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 43L
1,748 Elo+
Party 1
Team Averages
Level 73
1,375 SR
1,732 Elo+

VS

Team Averages
Level 83
1,756 SR
1,797 Elo+
Ne Zha
Ne Zha
A1STBananaJoe
Ne Zha
Level 160
God Stats
12W - 1L
2,069 SR
Queue Stats
187W - 63L
1,840 Elo+
Party 2
Bacchus
Bacchus
A1STBillynho
Bacchus
Level 21
God Stats
2W - 0L
1,698 SR
Queue Stats
56W - 16L
1,822 Elo+
Party 2
Sol
Sol
vavisan
Sol
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
184W - 79L
1,727 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
2 / 6 / 0
8,439
703
7,152
11,164
4,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
isbo54
Merlin
12
0 / 4 / 2
7,353
613
6,870
7,165
2,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 6 / 2
7,421
618
3,540
13,803
11,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 11
8,997
750
11,301
11,254
4,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
A1STBillynho
Bacchus
15
7 / 0 / 8
10,242
854
10,802
10,679
15,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Magic Focus

Magic Focus

+20
Magical Power

Sol
14
5 / 1 / 9
9,432
786
5,777
5,632
1,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
2
Kills
16
16
Deaths
2
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
4
1
11
9.5
W
Bacchus
A1STBillynho
Bacchus
7
0
8
11
L
Pele
2
6
0
0.33
L
Merlin
isbo54
Merlin
0
4
2
0.25
L
0
6
2
0.17
W
Sol
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,562
Damage
27,880
32,132
Taken
27,565
18,643
Mitigated
21,990
4,130
Healing
9,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,301
3,933
532
4,819
11,254
4,893
1,116
4,712
6,344
0
31,380
W
Bacchus
A1STBillynho
Bacchus
10,802
1,914
0
2,017
10,679
15,155
134
2,795
7,743
24,580
0
L
Pele
7,152
1,462
0
2,205
11,164
4,389
0
5,848
4,867
0
29,952
L
Merlin
isbo54
Merlin
6,870
516
0
816
7,165
2,346
0
4,180
2,920
27,141
0
L
3,540
62
0
1,109
13,803
11,908
0
6,178
7,310
8,028
0
W
Sol
5,777
1,855
0
1,915
5,632
1,942
1,339
3,042
2,531
28,362
1,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,213
Gold Earned
28,671
119
Minions Killed
136
3
Camps Cleared
7
588,743
Distance Traveled
687,970
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,997
750
33
3
2
237,150
3
W
Bacchus
10,242
854
31
3
1
247,505
3
L
Pele
8,439
703
50
4
2
208,310
3
L
Merlin
7,353
613
57
5
0
190,353
2
L
Ares
7,421
618
12
1
1
190,080
2
W
Sol
9,432
786
72
6
4
203,315
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role