Player Matchup

Cliodhna
Cliodhna
BornNbread
Cliodhna
Level 121
God Stats
3W - 4L
1,500 SR
Queue Stats
342W - 369L
1,364 Elo+
Solo
Horus
Horus
Brcien
Horus
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
171W - 152L
1,473 Elo+
Solo
Izanami
Izanami
Cletick
Izanami
Level 97
God Stats
1W - 5L
1,737 SR
Queue Stats
62W - 84L
1,393 Elo+
Solo
Xing Tian
Xing Tian
Codenamebalisti
Xing Tian
Level 56
God Stats
0W - 2L
1,306 SR
Queue Stats
69W - 47L
1,452 Elo+
Solo
Erlang Shen
Erlang Shen
LORDDAM_
Erlang Shen
Level 159
God Stats
3W - 1L
1,813 SR
Queue Stats
542W - 537L
1,421 Elo+
Solo
Team Averages
Level 104
1,571 SR
1,421 Elo+

VS

Team Averages
Level 70
1,457 SR
1,468 Elo+
Erlang Shen
Erlang Shen
JFKs1Shot
Erlang Shen
Level 36
God Stats
5W - 4L
1,575 SR
Queue Stats
229W - 267L
1,439 Elo+
Party 1
Tiamat
Tiamat
Jakson_Rc
Tiamat
Level 45
God Stats
3W - 2L
1,500 SR
Queue Stats
190W - 225L
1,289 Elo+
Solo
Scylla
Scylla
Quikpuff
Scylla
Level 116
God Stats
1W - 1L
1,285 SR
Queue Stats
189W - 174L
1,505 Elo+
Solo
Guan Yu
Guan Yu
conqeeftador
Guan Yu
Level 44
God Stats
3W - 3L
1,426 SR
Queue Stats
258W - 300L
1,417 Elo+
Party 1
Bacchus
Bacchus
dala187
Bacchus
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
85W - 90L
1,692 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BornNbread
Cliodhna
20
11 / 9 / 9
13,593
680
30,024
21,227
8,098
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Horus
Brcien
Horus
17
0 / 9 / 16
11,450
573
7,320
28,811
37,755
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
Cletick
Izanami
20
5 / 8 / 13
13,199
660
38,946
23,902
9,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
Codenamebalisti
Xing Tian
20
6 / 6 / 13
12,909
645
24,258
27,286
22,367
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
LORDDAM_
Erlang Shen
19
2 / 9 / 12
12,501
625
14,794
23,331
33,114
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
JFKs1Shot
Erlang Shen
20
6 / 3 / 22
15,315
766
18,834
41,902
33,133
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Tiamat
Jakson_Rc
Tiamat
20
12 / 2 / 20
15,768
788
24,249
19,713
11,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
Quikpuff
Scylla
20
8 / 4 / 21
15,194
760
32,158
16,037
6,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
conqeeftador
Guan Yu
20
13 / 9 / 19
15,007
750
25,675
27,651
19,993
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
dala187
Bacchus
19
2 / 6 / 20
12,443
622
10,967
33,669
39,703
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
143
24
Kills
41
41
Deaths
24
63
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
BornNbread
Cliodhna
11
9
9
1.72
L
Horus
Brcien
Horus
0
9
16
0.89
L
Izanami
Cletick
Izanami
5
8
13
1.44
L
Xing Tian
Codenamebalisti
Xing Tian
6
6
13
2.08
W
Erlang Shen
JFKs1Shot
Erlang Shen
6
3
22
5.67
W
Tiamat
Jakson_Rc
Tiamat
12
2
20
11
L
Erlang Shen
LORDDAM_
Erlang Shen
2
9
12
0.89
W
Scylla
Quikpuff
Scylla
8
4
21
4.63
W
Guan Yu
conqeeftador
Guan Yu
13
9
19
2.5
W
Bacchus
dala187
Bacchus
2
6
20
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,342
Damage
111,883
124,557
Taken
138,972
111,113
Mitigated
110,656
36,763
Healing
72,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
BornNbread
Cliodhna
30,024
2,156
917
1,544
21,227
8,098
0
11,852
9,375
0
49,569
L
Horus
Brcien
Horus
7,320
3,522
8,013
7,245
28,811
37,755
203
17,314
11,497
0
11,007
L
Izanami
Cletick
Izanami
38,946
20,241
1,585
4,753
23,902
9,779
586
13,596
10,306
0
76,529
L
Xing Tian
Codenamebalisti
Xing Tian
24,258
2,085
1,411
3,769
27,286
22,367
165
12,300
14,986
35,294
0
W
Erlang Shen
JFKs1Shot
Erlang Shen
18,834
9,094
4,586
19,814
41,902
33,133
2,513
6,953
34,949
0
33,948
W
Tiamat
Jakson_Rc
Tiamat
24,249
1,732
3,028
9,156
19,713
11,824
597
3,472
16,241
61,738
0
L
Erlang Shen
LORDDAM_
Erlang Shen
14,794
3,976
3,266
4,260
23,331
33,114
0
14,565
8,766
107
28,739
W
Scylla
Quikpuff
Scylla
32,158
4,071
1,803
4,317
16,037
6,003
593
2,322
13,715
56,433
0
W
Guan Yu
conqeeftador
Guan Yu
25,675
1,286
9,142
7,163
27,651
19,993
500
4,616
23,035
5,686
34,671
W
Bacchus
dala187
Bacchus
10,967
832
2,642
11,228
33,669
39,703
145
6,978
26,691
19,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,652
Gold Earned
73,727
203
Minions Killed
191
0
Camps Cleared
0
1,664,644
Distance Traveled
1,858,438
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
13,593
680
43
2
0
344,126
0
L
Horus
11,450
573
13
1
0
300,635
0
L
Izanami
13,199
660
100
5
0
282,470
0
L
Xing Tian
12,909
645
24
1
0
378,726
2
W
Erlang Shen
15,315
766
45
2
0
391,955
0
W
Tiamat
15,768
788
79
4
0
410,571
0
L
Erlang Shen
12,501
625
23
1
0
358,687
2
W
Scylla
15,194
760
43
2
0
344,124
0
W
Guan Yu
15,007
750
13
1
0
372,964
0
W
Bacchus
12,443
622
11
1
0
338,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role