Player Matchup

King Arthur
King Arthur
Njuni
King Arthur
Level 38
God Stats
5W - 1L
1,633 SR
Queue Stats
70W - 78L
1,472 Elo+
Party 1
Da Ji
Da Ji
Nomeng
Da Ji
Level 2
God Stats
3W - 3L
1,500 SR
Queue Stats
4W - 5L
1,326 Elo+
Party 1
Agni
Agni
Tomy60850
Agni
Level 74
God Stats
5W - 5L
1,303 SR
Queue Stats
72W - 71L
1,463 Elo+
Party 1
Team Averages
Level 38
1,479 SR
1,420 Elo+

VS

Team Averages
Level 68
1,468 SR
1,393 Elo+
Neith
Neith
OrionX13
Neith
Level 68
God Stats
67W - 84L
1,640 SR
Queue Stats
86W - 120L
1,507 Elo+
Solo
Anubis
Anubis
SALCHICHONSINSAL
Anubis
Level 17
God Stats
24W - 39L
1,397 SR
Queue Stats
32W - 55L
1,332 Elo+
Party 2
Thanatos
Thanatos
salguero
Thanatos
Level 119
God Stats
4W - 8L
1,365 SR
Queue Stats
69W - 88L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Njuni
King Arthur
19
3 / 6 / 17
13,087
689
10,595
18,714
21,011
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
Nomeng
Da Ji
18
13 / 10 / 8
15,074
793
18,100
16,132
6,386
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Agni
20
9 / 5 / 12
15,585
820
17,456
11,619
3,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
OrionX13
Neith
17
2 / 7 / 7
12,235
644
8,673
16,827
4,493
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
7 / 9 / 4
13,359
703
14,506
18,458
6,991
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
salguero
Thanatos
19
11 / 10 / 8
14,624
770
15,921
20,509
5,803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
39
25
Kills
20
21
Deaths
26
37
Assists
19
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Njuni
King Arthur
3
6
17
1.92
W
Da Ji
Nomeng
Da Ji
13
10
8
1.7
L
Neith
OrionX13
Neith
2
7
7
0.79
L
7
9
4
1
W
Agni
9
5
12
3
L
Thanatos
salguero
Thanatos
11
10
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,151
Damage
39,100
46,465
Taken
55,794
30,882
Mitigated
17,287
2,187
Healing
14,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Njuni
King Arthur
10,595
2,825
0
806
18,714
21,011
93
8,010
10,704
0
30,997
W
Da Ji
Nomeng
Da Ji
18,100
3,195
0
94
16,132
6,386
793
4,956
11,176
0
37,180
L
Neith
OrionX13
Neith
8,673
2,904
0
1,063
16,827
4,493
315
6,184
10,444
0
53,617
L
14,506
738
0
4,923
18,458
6,991
0
3,710
14,408
51,211
0
W
Agni
17,456
266
0
1,287
11,619
3,485
1,885
1,742
9,877
70,160
0
L
Thanatos
salguero
Thanatos
15,921
7,826
0
8,299
20,509
5,803
0
7,526
12,346
0
41,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,746
Gold Earned
40,218
188
Minions Killed
212
6
Camps Cleared
10
971,742
Distance Traveled
834,010
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,087
689
33
2
1
345,034
2
W
Da Ji
15,074
793
36
2
0
299,264
3
L
Neith
12,235
644
69
4
5
306,898
3
L
Anubis
13,359
703
89
5
4
260,557
0
W
Agni
15,585
820
119
6
5
327,444
3
L
Thanatos
14,624
770
54
3
1
266,555
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role