Player Matchup

Hachiman
Hachiman
DjangoRestFW
Hachiman
Level 28
God Stats
1W - 1L
1,763 SR
Queue Stats
16W - 13L
1,500 Elo+
Party 2
Discordia
Discordia
FLduh
Discordia
Level 29
God Stats
16W - 6L
1,634 SR
Queue Stats
433W - 494L
1,492 Elo+
Solo
Hera
Hera
MrErrorJr
Hera
Level 29
God Stats
1W - 3L
1,475 SR
Queue Stats
221W - 195L
1,455 Elo+
Party 2
Neith
Neith
Sthef123
Neith
Level 29
God Stats
2W - 4L
1,313 SR
Queue Stats
207W - 223L
1,445 Elo+
Party 3
He Bo
He Bo
smokymartini
He Bo
Level 146
God Stats
0W - 3L
1,500 SR
Queue Stats
220W - 244L
1,437 Elo+
Party 3
Team Averages
Level 52
1,537 SR
1,466 Elo+

VS

Team Averages
Level 74
1,625 SR
1,564 Elo+
Sobek
Sobek
 
Sobek
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
AteeX
Scylla
Level 160
God Stats
1W - 0L
1,844 SR
Queue Stats
118W - 61L
1,733 Elo+
Party 1
Bellona
Bellona
BlastInPlatFever
Bellona
Level 20
God Stats
1W - 0L
1,783 SR
Queue Stats
7W - 2L
1,444 Elo+
Party 1
Artemis
Artemis
Dannyboy19790207
Artemis
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
89W - 94L
1,455 Elo+
Solo
Thanatos
Thanatos
Norlord
Thanatos
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,687 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DjangoRestFW
Hachiman
18
6 / 7 / 9
11,999
750
15,033
14,957
5,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
FLduh
Discordia
16
2 / 8 / 14
10,747
672
11,484
13,300
3,162
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hera
19
6 / 6 / 17
12,253
766
20,985
13,264
3,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Neith
Sthef123
Neith
20
13 / 7 / 10
13,914
870
19,222
17,569
6,200
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

16
1 / 8 / 17
10,431
652
11,352
13,425
2,879
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
18
3 / 6 / 20
12,298
769
8,029
28,239
42,189
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Scylla
AteeX
Scylla
20
14 / 6 / 18
15,123
945
28,726
14,319
5,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
4 / 8 / 13
11,147
697
4,685
18,569
22,934
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
3 / 5 / 14
12,351
772
11,470
13,287
5,524
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Norlord
Thanatos
19
12 / 5 / 11
12,247
765
15,330
15,271
6,356
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
112
28
Kills
36
36
Deaths
30
67
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
6
20
2.17
W
Scylla
AteeX
Scylla
14
6
18
3.83
W
4
8
13
1.31
W
3
5
14
2
L
Hachiman
DjangoRestFW
Hachiman
6
7
9
1.5
L
Discordia
FLduh
Discordia
2
8
14
1.13
L
Hera
6
6
17
2.42
W
Thanatos
Norlord
Thanatos
12
5
11
3.5
L
Neith
Sthef123
Neith
13
7
10
2.57
L
1
8
17
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,076
Damage
68,240
72,515
Taken
89,685
21,619
Mitigated
82,131
17,223
Healing
30,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
8,029
385
1,616
7,391
28,239
42,189
98
14,005
14,234
19,515
0
W
Scylla
AteeX
Scylla
28,726
1,656
573
2,810
14,319
5,128
2,049
8,717
5,602
58,043
0
W
4,685
1,405
1,806
1,805
18,569
22,934
270
8,101
10,468
0
11,993
W
11,470
4,336
1,840
1,858
13,287
5,524
3,256
5,553
7,734
0
40,043
L
Hachiman
DjangoRestFW
Hachiman
15,033
6,172
316
1,868
14,957
5,425
1,272
8,434
6,523
0
27,621
L
Discordia
FLduh
Discordia
11,484
363
1,271
1,415
13,300
3,162
435
8,299
5,001
25,436
0
L
Hera
20,985
5,318
957
3,072
13,264
3,953
934
6,148
7,116
37,445
0
W
Thanatos
Norlord
Thanatos
15,330
2,222
1,971
8,984
15,271
6,356
221
7,445
7,826
0
23,341
L
Neith
Sthef123
Neith
19,222
6,261
930
3,307
17,569
6,200
844
6,463
11,106
0
36,979
L
11,352
367
2,354
1,733
13,425
2,879
349
7,411
6,014
18,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,344
Gold Earned
63,166
155
Minions Killed
153
0
Camps Cleared
0
1,350,833
Distance Traveled
1,413,693
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,298
769
8
1
0
300,016
0
W
Scylla
15,123
945
71
4
0
285,485
1
W
Bellona
11,147
697
8
1
0
278,469
2
W
Artemis
12,351
772
52
3
0
269,563
0
L
Hachiman
11,999
750
19
1
0
267,498
2
L
Discordia
10,747
672
37
2
0
259,572
0
L
Hera
12,253
766
41
3
0
292,337
0
W
Thanatos
12,247
765
14
1
0
280,160
0
L
Neith
13,914
870
39
2
0
258,774
0
L
He Bo
10,431
652
19
1
0
272,652
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role