Player Matchup

Nike
Nike
SakeAlan
Nike
Level 87
God Stats
2W - 1L
1,355 SR
Queue Stats
24W - 33L
1,519 Elo+
Party 2
Ao Kuang
Ao Kuang
StankPuh
Ao Kuang
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,459 Elo+
Party 2
Danzaburou
Danzaburou
pekswe
Danzaburou
Level 6
God Stats
2W - 3L
1,725 SR
Queue Stats
4W - 4L
1,585 Elo+
Party 2
Team Averages
Level 60
1,527 SR
1,521 Elo+

VS

Team Averages
Level 114
1,672 SR
1,430 Elo+
Ra
Ra
 
Ra
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
antraxtor
Anhur
Level 67
God Stats
13W - 24L
1,698 SR
Queue Stats
191W - 309L
1,307 Elo+
Party 1
Shiva
Shiva
rubenseven7verde
Shiva
Level 126
God Stats
1W - 1L
1,817 SR
Queue Stats
170W - 244L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
17
5 / 3 / 7
11,688
731
15,679
16,103
14,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
StankPuh
Ao Kuang
15
4 / 7 / 8
11,240
703
5,987
14,469
6,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
pekswe
Danzaburou
17
5 / 7 / 7
12,496
781
12,286
13,770
5,285
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
5 / 5 / 8
11,500
719
10,702
11,840
4,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
antraxtor
Anhur
14
2 / 5 / 8
9,994
625
4,782
13,379
3,713
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

17
9 / 4 / 7
12,114
757
16,703
15,954
22,042
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
39
14
Kills
16
17
Deaths
14
22
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
5
5
8
1.8
W
Nike
5
3
7
2.83
W
Ao Kuang
StankPuh
Ao Kuang
4
7
8
1.14
L
Anhur
antraxtor
Anhur
2
5
8
1.2
W
Danzaburou
pekswe
Danzaburou
5
7
7
1.21
L
9
4
7
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,952
Damage
32,187
44,342
Taken
41,173
26,141
Mitigated
29,880
11,629
Healing
13,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
10,702
1,525
2,105
4,510
11,840
4,125
349
2,425
9,177
47,751
0
W
Nike
15,679
1,720
535
4,988
16,103
14,672
306
5,415
10,302
0
42,037
W
Ao Kuang
StankPuh
Ao Kuang
5,987
1,719
0
3,373
14,469
6,184
2,903
4,013
10,112
24,893
3,273
L
Anhur
antraxtor
Anhur
4,782
1,686
162
3,117
13,379
3,713
577
1,316
11,658
0
22,120
W
Danzaburou
pekswe
Danzaburou
12,286
4,577
159
2,574
13,770
5,285
430
1,934
11,738
0
46,041
L
16,703
2,817
48
3,844
15,954
22,042
326
2,291
13,254
2,442
47,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,424
Gold Earned
33,608
151
Minions Killed
170
3
Camps Cleared
10
857,082
Distance Traveled
842,349
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,500
719
73
5
3
280,965
5
W
Nike
11,688
731
53
3
1
320,694
4
W
Ao Kuang
11,240
703
35
2
0
265,068
2
L
Anhur
9,994
625
38
2
2
259,467
1
W
Danzaburou
12,496
781
63
4
2
271,320
1
L
Shiva
12,114
757
59
4
5
301,917
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role