Player Matchup

Pele
Pele
Gold V
 
Pele
Gold V
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold V
 
Apollo
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Silver V
 
Nox
Silver V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kuzenbo
Kuzenbo
Silver V
 
Kuzenbo
Silver V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Odin
Odin
Silver III
ch3rn0byill
Odin
Silver III
Level 149
God Stats
7W - 3L
1,881 SR
Queue Stats
231W - 226L
913 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 141
1,576 SR
1,383 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 143
1,593 SR
1,444 MMR
Chaac
Chaac
Silver V
 
Chaac
Silver V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Silver IV
 
Cabrakan
Silver IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver II
 
Ah Muzen Cab
Silver II
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Silver II
BraveBlues
Thanatos
Silver II
Level 160
God Stats
0W - 1L
1,827 SR
Queue Stats
26W - 34L
1,361 MMR
Party 1
Discordia
Discordia
Silver I
Redsh
Discordia
Silver I
Level 144
God Stats
10W - 9L
1,636 SR
Queue Stats
46W - 46L
1,360 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
6 / 0 / 1
7,124
712
5,361
7,664
2,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
 
Apollo
11
1 / 0 / 3
6,188
619
2,965
4,504
1,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Nox
 
Nox
10
1 / 2 / 3
5,675
568
1,245
3,976
1,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
 
Kuzenbo
9
0 / 0 / 6
5,449
545
1,646
3,171
2,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 0 / 0
6,161
616
2,623
4,939
3,016
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
AtlasLokiCliodhnaBastet

VS

Bans
SolShivaAthenaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
0 / 0 / 0
5,672
567
2,050
5,663
2,341
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
 
Cabrakan
9
1 / 1 / 1
5,361
536
2,921
5,282
3,204
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
 
Ah Muzen Cab
8
0 / 2 / 0
5,026
503
2,426
4,078
944
Thanatos
BraveBlues
Thanatos
10
0 / 2 / 1
5,419
542
1,624
7,215
2,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
Redsh
Discordia
9
1 / 3 / 1
5,346
535
5,630
4,249
1,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
8
Kills
2
2
Deaths
8
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
6
0
1
6.5
W
Apollo
 
Apollo
1
0
3
2.5
W
Nox
 
Nox
1
2
3
1.25
W
Kuzenbo
 
Kuzenbo
0
0
6
3
L
Chaac
 
Chaac
0
0
0
0
L
Cabrakan
 
Cabrakan
1
1
1
1.5
L
Ah Muzen Cab
 
Ah Muzen Cab
0
2
0
0
L
Thanatos
BraveBlues
Thanatos
0
2
1
0.25
L
Discordia
Redsh
Discordia
1
3
1
0.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,840
Damage
14,651
24,254
Taken
26,487
9,787
Mitigated
10,296
8,859
Healing
10,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
5,361
1,198
0
4,077
7,664
2,089
0
2,137
5,349
0
42,916
W
Apollo
 
Apollo
2,965
1,827
0
2,509
4,504
1,282
640
841
3,655
0
40,016
W
Nox
 
Nox
1,245
136
0
473
3,976
1,265
0
2,662
1,072
27,847
0
W
Kuzenbo
 
Kuzenbo
1,646
879
0
784
3,171
2,135
0
954
2,140
13,669
0
L
Chaac
 
Chaac
2,050
602
0
1,832
5,663
2,341
0
0
5,663
0
27,808
L
Cabrakan
 
Cabrakan
2,921
275
638
1,344
5,282
3,204
0
1,134
4,148
14,055
800
L
Ah Muzen Cab
 
Ah Muzen Cab
2,426
546
0
748
4,078
944
0
396
3,682
0
29,895
L
Thanatos
BraveBlues
Thanatos
1,624
255
0
5,939
7,215
2,806
0
258
6,957
0
35,268
L
Discordia
Redsh
Discordia
5,630
175
0
286
4,249
1,001
155
1,103
3,146
31,567
0
W
2,623
832
0
1,016
4,939
3,016
0
913
3,972
0
33,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,597
Gold Earned
26,824
356
Minions Killed
327
0
Camps Cleared
0
1,097,815
Distance Traveled
987,279
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,124
712
78
8
0
263,711
6
W
Apollo
6,188
619
99
10
0
197,820
4
W
Nox
5,675
568
78
8
0
209,548
2
W
Kuzenbo
5,449
545
21
2
0
186,743
4
L
Chaac
5,672
567
87
9
0
199,516
3
L
Cabrakan
5,361
536
26
3
0
195,433
3
L
Ah Muzen Cab
5,026
503
70
7
0
137,397
3
L
Thanatos
5,419
542
83
8
0
249,948
3
L
Discordia
5,346
535
61
6
0
204,985
2
W
Odin
6,161
616
80
8
0
239,993
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role