Player Matchup

Ne Zha
Ne Zha
Silver I
 
Ne Zha
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Silver II
JocaG117
Apollo
Silver II
Level 149
God Stats
2W - 5L
1,339 SR
Queue Stats
186W - 191L
1,115 MMR
Solo
Chang'e
Chang'e
Silver I
KINGxWEExWEE
Chang'e
Silver I
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
342W - 362L
1,233 MMR
Solo
Ares
Ares
Bronze III
Kenshinsaito
Ares
Bronze III
Level 85
God Stats
0W - 1L
1,743 SR
Queue Stats
1W - 4L
1,400 MMR
Party 1
Chaac
Chaac
Bronze V
spl1ffs
Chaac
Bronze V
Level 88
God Stats
0W - 1L
1,180 SR
Queue Stats
252W - 261L
1,104 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 128
1,452 SR
1,271 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 129
1,451 SR
1,443 MMR
Awilix
Awilix
Gold V
 
Awilix
Gold V
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Silver I
 
Chernobog
Silver I
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Silver II
 
Atlas
Silver II
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Gold V
 
Poseidon
Gold V
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver I
im_b_rich
Bacchus
Silver I
Level 138
God Stats
8W - 2L
1,254 SR
Queue Stats
274W - 284L
1,217 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
4 / 2 / 4
7,283
607
5,526
9,698
2,915
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Apollo
JocaG117
Apollo
11
1 / 3 / 1
6,395
533
4,334
6,791
1,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
KINGxWEExWEE
Chang'e
11
1 / 3 / 5
6,271
523
7,342
6,969
1,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
2 / 5 / 1
5,829
486
3,288
10,244
5,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
spl1ffs
Chaac
9
0 / 4 / 0
5,838
487
4,781
13,266
5,903
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
CabrakanAgniPersephone

VS

Bans
BastetMulanShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
13
7 / 2 / 2
7,864
655
8,159
8,113
2,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Chernobog
 
Chernobog
13
4 / 1 / 2
7,602
634
6,731
8,701
2,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
 
Atlas
12
1 / 0 / 4
7,014
585
7,927
7,159
6,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
 
Poseidon
12
2 / 2 / 2
7,010
584
4,651
7,198
1,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
im_b_rich
Bacchus
10
3 / 3 / 6
6,967
581
5,776
8,155
5,545
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
8
Kills
17
17
Deaths
8
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
4
2
4
3
W
Awilix
 
Awilix
7
2
2
4
W
Chernobog
 
Chernobog
4
1
2
5
W
Atlas
 
Atlas
1
0
4
3
W
Poseidon
 
Poseidon
2
2
2
1.5
L
Apollo
JocaG117
Apollo
1
3
1
0.5
L
Chang'e
KINGxWEExWEE
Chang'e
1
3
5
1.17
L
2
5
1
0.5
W
Bacchus
im_b_rich
Bacchus
3
3
6
2
L
Chaac
spl1ffs
Chaac
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,271
Damage
33,244
46,968
Taken
39,326
17,239
Mitigated
19,043
14,854
Healing
12,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
5,526
1,097
0
4,049
9,698
2,915
0
2,588
7,110
0
43,198
W
Awilix
 
Awilix
8,159
3,126
0
740
8,113
2,541
338
3,326
4,787
0
44,640
W
Chernobog
 
Chernobog
6,731
4,067
0
4,487
8,701
2,572
2,350
2,165
6,536
0
48,439
W
Atlas
 
Atlas
7,927
2,834
0
2,978
7,159
6,415
630
225
6,934
37,131
0
W
Poseidon
 
Poseidon
4,651
996
0
1,637
7,198
1,970
33
2,856
4,342
43,600
0
L
Apollo
JocaG117
Apollo
4,334
2,710
0
1,560
6,791
1,530
0
1,940
4,851
0
39,010
L
Chang'e
KINGxWEExWEE
Chang'e
7,342
588
376
2,553
6,969
1,769
0
3,040
3,929
28,551
0
L
3,288
79
109
1,498
10,244
5,122
0
2,804
7,409
9,487
0
W
Bacchus
im_b_rich
Bacchus
5,776
880
1,179
1,741
8,155
5,545
0
2,058
6,097
14,014
1,001
L
Chaac
spl1ffs
Chaac
4,781
1,644
0
4,709
13,266
5,903
0
7,133
5,546
0
34,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,616
Gold Earned
36,457
306
Minions Killed
357
0
Camps Cleared
0
1,165,499
Distance Traveled
1,259,414
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,283
607
86
7
0
249,627
2
W
Awilix
7,864
655
82
7
0
289,181
2
W
Chernobog
7,602
634
99
8
0
237,023
0
W
Atlas
7,014
585
70
6
0
224,623
2
W
Poseidon
7,010
584
88
7
0
229,646
5
L
Apollo
6,395
533
74
6
0
206,149
1
L
Chang'e
6,271
523
49
4
0
237,459
1
L
Ares
5,829
486
17
1
0
233,785
3
W
Bacchus
6,967
581
18
2
0
278,941
9
L
Chaac
5,838
487
80
7
0
238,479
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role