Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
AzureWitch_
Nu Wa
Level 128
God Stats
12W - 7L
1,532 SR
Queue Stats
485W - 516L
1,557 Elo+
Solo
Nemesis
Nemesis
BasedSwoleBalls
Nemesis
Level 116
God Stats
1W - 0L
1,555 SR
Queue Stats
149W - 138L
1,534 Elo+
Solo
Medusa
Medusa
QueenDiz
Medusa
Level 160
God Stats
11W - 13L
1,677 SR
Queue Stats
676W - 708L
1,530 Elo+
Solo
Atlas
Atlas
iLuvCoffeeV
Atlas
Level 102
God Stats
2W - 3L
1,319 SR
Queue Stats
96W - 95L
1,533 Elo+
Solo
Team Averages
Level 126
1,516 SR
1,531 Elo+

VS

Team Averages
Level 132
1,697 SR
1,553 Elo+
Ares
Ares
IllSonicyFoxy
Ares
Level 127
God Stats
1W - 2L
1,767 SR
Queue Stats
151W - 147L
1,531 Elo+
Solo
Agni
Agni
Nester Nacho
Agni
Level 145
God Stats
7W - 9L
1,886 SR
Queue Stats
604W - 636L
1,499 Elo+
Solo
Thor
Thor
SiMpLyDeViN19
Thor
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,397 Elo+
Solo
Neith
Neith
TaruShushu
Neith
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 17L
1,817 Elo+
Solo
Mercury
Mercury
xJackasaurus
Mercury
Level 117
God Stats
7W - 3L
1,833 SR
Queue Stats
118W - 101L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
8 / 3 / 10
9,843
984
9,583
11,682
9,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
9 / 2 / 13
9,680
968
12,335
9,327
3,464
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 4 / 16
8,528
853
8,169
12,164
7,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Medusa
QueenDiz
Medusa
15
5 / 1 / 14
8,951
895
9,937
7,256
3,219
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
0 / 3 / 20
8,842
884
6,390
13,829
15,760
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 4
8,420
842
4,311
11,922
12,247
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
3 / 5 / 6
9,013
901
13,125
12,056
4,406
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
3 / 6 / 6
8,146
815
9,781
12,149
4,337
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
13
1 / 3 / 3
7,372
737
6,666
7,046
2,440
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
xJackasaurus
Mercury
13
3 / 5 / 4
8,053
805
4,403
8,401
2,997
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
36
25
Kills
13
13
Deaths
25
73
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
8
3
10
4.33
W
9
2
13
7.75
W
3
4
16
2.75
L
3
6
4
0.83
L
3
5
6
1.2
W
Medusa
QueenDiz
Medusa
5
1
14
12
L
3
6
6
1
L
Neith
1
3
3
0.83
W
0
3
20
3.33
L
Mercury
xJackasaurus
Mercury
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,414
Damage
38,286
54,258
Taken
51,574
39,534
Mitigated
26,427
15,383
Healing
10,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
9,583
692
433
2,934
11,682
9,843
497
3,198
7,716
19,722
0
W
12,335
2,025
830
1,280
9,327
3,464
882
3,881
5,446
25,686
0
W
8,169
2,986
1,142
1,978
12,164
7,248
1,079
2,736
9,298
0
13,759
L
4,311
306
103
1,879
11,922
12,247
49
6,137
5,465
6,517
0
L
13,125
546
284
2,117
12,056
4,406
350
6,304
5,438
37,479
0
W
Medusa
QueenDiz
Medusa
9,937
3,356
1,658
800
7,256
3,219
2,247
2,305
4,951
0
26,460
L
9,781
1,079
227
718
12,149
4,337
300
5,418
6,304
0
16,603
L
Neith
6,666
2,328
841
2,167
7,046
2,440
300
5,142
1,653
0
16,701
W
6,390
1,628
1,717
2,611
13,829
15,760
352
5,316
8,513
13,659
0
L
Mercury
xJackasaurus
Mercury
4,403
1,109
965
1,572
8,401
2,997
622
4,271
3,884
0
11,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,844
Gold Earned
41,004
112
Minions Killed
101
0
Camps Cleared
0
958,109
Distance Traveled
830,899
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,843
984
25
3
0
200,121
1
W
Nu Wa
9,680
968
33
3
0
179,363
0
W
Nemesis
8,528
853
15
2
0
194,706
0
L
Ares
8,420
842
4
0
0
132,646
1
L
Agni
9,013
901
42
4
0
175,021
1
W
Medusa
8,951
895
33
3
0
214,644
0
L
Thor
8,146
815
17
2
0
143,720
3
L
Neith
7,372
737
26
3
0
182,977
4
W
Atlas
8,842
884
6
1
0
169,275
4
L
Mercury
8,053
805
12
1
0
196,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role