Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
OxyqeN
Charybdis
Level 148
God Stats
4W - 2L
1,804 SR
Queue Stats
35W - 37L
1,519 Elo+
Solo
Jormungandr
Jormungandr
Ryukhan
Jormungandr
Level 160
God Stats
3W - 6L
1,727 SR
Queue Stats
172W - 168L
1,600 Elo+
Solo
Achilles
Achilles
SneerfulTuna
Achilles
Level 93
God Stats
9W - 12L
1,763 SR
Queue Stats
458W - 421L
1,535 Elo+
Party 1
Mulan
Mulan
WhittyT
Mulan
Level 76
God Stats
67W - 49L
1,758 SR
Queue Stats
446W - 411L
1,601 Elo+
Party 1
Team Averages
Level 127
1,710 SR
1,551 Elo+

VS

Team Averages
Level 106
1,597 SR
1,556 Elo+
Izanami
Izanami
Gunpack93
Izanami
Level 88
God Stats
9W - 4L
1,680 SR
Queue Stats
57W - 51L
1,572 Elo+
Solo
Bacchus
Bacchus
Kdashi
Bacchus
Level 75
God Stats
16W - 8L
1,628 SR
Queue Stats
167W - 146L
1,512 Elo+
Party 2
Gilgamesh
Gilgamesh
Makavelee
Gilgamesh
Level 156
God Stats
21W - 12L
1,732 SR
Queue Stats
502W - 416L
1,604 Elo+
Party 2
Cabrakan
Cabrakan
MrKutya
Cabrakan
Level 106
God Stats
4W - 3L
1,500 SR
Queue Stats
355W - 317L
1,548 Elo+
Party 3
Tiamat
Tiamat
MrSevander
Tiamat
Level 103
God Stats
6W - 4L
1,442 SR
Queue Stats
344W - 315L
1,544 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
1 / 2 / 1
5,977
598
3,393
7,334
1,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
OxyqeN
Charybdis
10
2 / 4 / 0
6,014
601
5,092
7,747
1,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
Ryukhan
Jormungandr
9
1 / 4 / 0
5,614
561
4,768
8,289
2,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
SneerfulTuna
Achilles
10
0 / 1 / 1
5,731
573
3,315
8,536
7,028
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Mulan
WhittyT
Mulan
9
0 / 2 / 2
5,367
537
3,196
10,102
5,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Gunpack93
Izanami
11
2 / 1 / 2
6,176
618
4,460
6,669
1,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bacchus
Kdashi
Bacchus
8
0 / 0 / 5
5,244
524
2,866
5,765
3,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Makavelee
Gilgamesh
10
6 / 2 / 3
6,657
666
5,267
7,906
2,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
MrKutya
Cabrakan
12
0 / 1 / 1
6,473
647
4,394
5,965
6,165
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
MrSevander
Tiamat
12
5 / 0 / 4
7,163
716
8,631
5,737
3,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
4
Kills
13
13
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
2
1
0.75
W
Izanami
Gunpack93
Izanami
2
1
2
3
W
Bacchus
Kdashi
Bacchus
0
0
5
2.5
W
Gilgamesh
Makavelee
Gilgamesh
6
2
3
3.75
W
Cabrakan
MrKutya
Cabrakan
0
1
1
0.5
W
Tiamat
MrSevander
Tiamat
5
0
4
7
L
Charybdis
OxyqeN
Charybdis
2
4
0
0.5
L
Jormungandr
Ryukhan
Jormungandr
1
4
0
0.25
L
Achilles
SneerfulTuna
Achilles
0
1
1
0.5
L
Mulan
WhittyT
Mulan
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,764
Damage
25,618
42,008
Taken
32,042
18,495
Mitigated
17,264
13,827
Healing
9,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
3,393
91
317
3,588
7,334
1,965
0
2,652
4,568
34,259
0
W
Izanami
Gunpack93
Izanami
4,460
2,345
0
2,786
6,669
1,534
0
0
6,669
0
41,699
W
Bacchus
Kdashi
Bacchus
2,866
475
0
1,902
5,765
3,643
0
1,706
3,907
10,475
0
W
Gilgamesh
Makavelee
Gilgamesh
5,267
1,408
0
711
7,906
2,792
0
2,244
5,520
0
31,345
W
Cabrakan
MrKutya
Cabrakan
4,394
585
0
1,663
5,965
6,165
0
732
5,233
38,113
0
W
Tiamat
MrSevander
Tiamat
8,631
1,273
0
2,146
5,737
3,130
144
3,019
2,552
40,010
0
L
Charybdis
OxyqeN
Charybdis
5,092
2,943
0
2,656
7,747
1,781
30
1,059
6,676
0
40,210
L
Jormungandr
Ryukhan
Jormungandr
4,768
1,131
0
750
8,289
2,669
0
4,387
3,728
28,579
0
L
Achilles
SneerfulTuna
Achilles
3,315
584
0
3,622
8,536
7,028
0
4,228
4,308
0
31,576
L
Mulan
WhittyT
Mulan
3,196
645
0
2,894
10,102
5,052
0
3,171
6,837
0
16,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,703
Gold Earned
31,713
324
Minions Killed
350
0
Camps Cleared
0
993,839
Distance Traveled
1,048,634
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,977
598
91
9
0
216,550
2
W
Izanami
6,176
618
92
9
0
194,046
3
W
Bacchus
5,244
524
15
2
0
209,341
6
W
Gilgamesh
6,657
666
53
5
0
228,370
4
W
Cabrakan
6,473
647
99
10
0
203,091
1
W
Tiamat
7,163
716
91
9
0
213,786
2
L
Charybdis
6,014
601
80
8
0
174,008
1
L
Jormungandr
5,614
561
71
7
0
191,678
3
L
Achilles
5,731
573
62
6
0
206,433
3
L
Mulan
5,367
537
20
2
0
205,170
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role