Player Matchup

Poseidon
Poseidon
Masters
 
Poseidon
Masters
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Grandmaster
Botrossbot
Ymir
Grandmaster
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
140W - 20L
3,264 MMR
Party 1
Achilles
Achilles
Grandmaster
Criimee
Achilles
Grandmaster
Level 148
God Stats
39W - 10L
1,917 SR
Queue Stats
744W - 158L
3,112 MMR
Party 1
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 124
1,639 SR
2,625 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 109
1,612 SR
1,493 MMR
Neith
Neith
Gold IV
 
Neith
Gold IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Silver IV
BinPolska
Ah Puch
Silver IV
Level 71
God Stats
4W - 3L
1,603 SR
Queue Stats
6W - 13L
1,382 MMR
Solo
Sylvanus
Sylvanus
Gold III
Proximity_Flow
Sylvanus
Gold III
Level 127
God Stats
1W - 1L
1,733 SR
Queue Stats
155W - 198L
1,596 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
10 / 2 / 6
10,481
953
12,366
5,339
1,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 2 / 17
9,298
845
5,787
13,433
12,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
Criimee
Achilles
14
7 / 2 / 11
9,425
857
11,855
13,977
14,386
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
AtlasThothAh Muzen CabShivaBastet

VS

Bans
GilgameshPersephoneUllrGebFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
3 / 3 / 2
8,338
758
11,601
8,518
2,885
Mace

Mace

+10
Physical Power

Ah Puch
BinPolska
Ah Puch
11
2 / 7 / 3
7,955
723
10,006
10,058
3,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
12
1 / 8 / 2
7,581
689
3,069
13,786
10,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
13
18
Kills
6
6
Deaths
18
34
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
10
2
6
6.5
L
Neith
 
Neith
3
3
2
1.33
L
Ah Puch
BinPolska
Ah Puch
2
7
3
0.5
W
1
2
17
4.75
W
Achilles
Criimee
Achilles
7
2
11
6.25
L
Sylvanus
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,008
Damage
24,676
32,749
Taken
32,362
28,711
Mitigated
16,404
8,013
Healing
6,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
12,366
1,497
0
448
5,339
1,764
1,691
2,719
2,620
56,695
0
L
Neith
 
Neith
11,601
4,455
79
2,545
8,518
2,885
0
4,324
4,194
0
29,227
L
Ah Puch
BinPolska
Ah Puch
10,006
467
0
604
10,058
3,368
0
5,454
4,604
30,910
0
W
5,787
1,226
0
3,650
13,433
12,561
78
4,690
8,743
11,222
0
W
Achilles
Criimee
Achilles
11,855
3,556
0
3,915
13,977
14,386
810
5,787
8,190
0
24,389
L
Sylvanus
3,069
452
1,101
2,090
13,786
10,151
0
7,390
5,325
8,611
1,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,204
Gold Earned
23,874
145
Minions Killed
111
7
Camps Cleared
4
591,084
Distance Traveled
556,739
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,481
953
104
9
6
208,102
2
L
Neith
8,338
758
53
5
2
195,811
3
L
Ah Puch
7,955
723
46
4
1
190,305
3
W
Ymir
9,298
845
18
2
1
177,253
4
W
Achilles
9,425
857
23
2
0
205,729
5
L
Sylvanus
7,581
689
12
1
1
170,623
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role