Player Matchup

Baba Yaga
Baba Yaga
CERVAL84
Baba Yaga
Level 159
God Stats
14W - 16L
1,481 SR
Queue Stats
674W - 749L
1,430 Elo+
Party 2
Mulan
Mulan
Odahatamoto
Mulan
Level 65
God Stats
4W - 4L
1,541 SR
Queue Stats
523W - 520L
1,427 Elo+
Solo
Thoth
Thoth
Pablo030
Thoth
Level 103
God Stats
4W - 12L
1,725 SR
Queue Stats
619W - 629L
1,456 Elo+
Party 1
Danzaburou
Danzaburou
killatoxin91
Danzaburou
Level 93
God Stats
9W - 4L
1,474 SR
Queue Stats
483W - 503L
1,453 Elo+
Party 1
Cabrakan
Cabrakan
psychopathe-0007
Cabrakan
Level 140
God Stats
2W - 1L
1,715 SR
Queue Stats
280W - 316L
1,382 Elo+
Party 2
Team Averages
Level 112
1,587 SR
1,429 Elo+

VS

Team Averages
Level 114
1,510 SR
1,429 Elo+
Raijin
Raijin
Astrid_Daughter
Raijin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 37L
1,369 Elo+
Party 4
Sol
Sol
Karmashek
Sol
Level 108
God Stats
6W - 9L
1,500 SR
Queue Stats
249W - 265L
1,448 Elo+
Solo
Izanami
Izanami
LiveStatistic
Izanami
Level 160
God Stats
14W - 12L
1,532 SR
Queue Stats
1,175W - 1,341L
1,438 Elo+
Party 3
Merlin
Merlin
PandemicCashew
Merlin
Level 154
God Stats
22W - 31L
1,517 SR
Queue Stats
1,177W - 1,341L
1,438 Elo+
Party 3
Cabrakan
Cabrakan
xabittoo
Cabrakan
Level 119
God Stats
6W - 3L
1,500 SR
Queue Stats
353W - 363L
1,451 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
CERVAL84
Baba Yaga
19
7 / 2 / 12
11,936
746
15,652
14,109
6,745
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
6 / 9 / 10
11,847
740
8,708
26,042
27,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thoth
Pablo030
Thoth
19
7 / 3 / 9
11,910
744
16,623
9,440
3,686
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
killatoxin91
Danzaburou
20
5 / 2 / 11
12,528
783
14,703
11,781
4,900
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

20
1 / 2 / 19
12,094
756
9,586
32,797
37,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 7 / 8
11,579
724
11,534
14,861
5,752
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
4 / 3 / 10
11,144
697
20,402
12,995
4,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
20
5 / 5 / 5
11,748
734
17,336
13,184
5,205
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
1 / 5 / 12
10,638
665
15,973
8,542
2,952
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
xabittoo
Cabrakan
16
3 / 6 / 12
11,160
698
6,917
17,917
22,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
65
26
Kills
18
18
Deaths
26
61
Assists
47
Player
Kills
Deaths
Assists
KDA
L
5
7
8
1.29
W
Baba Yaga
CERVAL84
Baba Yaga
7
2
12
6.5
L
4
3
10
3
L
Izanami
5
5
5
1.5
W
6
9
10
1.22
W
Thoth
Pablo030
Thoth
7
3
9
3.83
L
1
5
12
1.4
W
Danzaburou
killatoxin91
Danzaburou
5
2
11
5.25
W
1
2
19
5.25
L
Cabrakan
xabittoo
Cabrakan
3
6
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,272
Damage
72,162
94,169
Taken
67,499
79,900
Mitigated
41,077
44,595
Healing
20,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,534
1,641
1,348
2,008
14,861
5,752
66
9,911
4,950
29,936
0
W
Baba Yaga
CERVAL84
Baba Yaga
15,652
757
2,449
4,885
14,109
6,745
122
8,343
5,766
42,252
0
L
20,402
3,732
872
6,048
12,995
4,545
618
8,460
4,535
37,429
0
L
Izanami
17,336
8,428
1,126
2,832
13,184
5,205
1,036
7,249
5,935
0
48,341
W
8,708
1,351
0
5,017
26,042
27,073
0
12,672
13,370
0
11,236
W
Thoth
Pablo030
Thoth
16,623
749
3,890
2,033
9,440
3,686
1,787
7,733
1,707
47,304
0
L
15,973
1,314
1,759
404
8,542
2,952
210
4,988
3,554
38,139
0
W
Danzaburou
killatoxin91
Danzaburou
14,703
2,463
2,513
3,409
11,781
4,900
3,359
8,116
3,665
0
34,796
W
9,586
1,262
3,710
16,689
32,797
37,496
368
17,962
14,835
19,375
0
L
Cabrakan
xabittoo
Cabrakan
6,917
231
1,225
2,847
17,917
22,623
0
11,253
6,664
8,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,315
Gold Earned
56,269
186
Minions Killed
215
0
Camps Cleared
0
1,491,748
Distance Traveled
1,350,845
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
11,579
724
26
2
0
253,152
0
W
Baba Yaga
11,936
746
58
4
0
324,519
0
L
Sol
11,144
697
41
3
0
300,959
0
L
Izanami
11,748
734
85
5
0
269,443
2
W
Mulan
11,847
740
4
0
0
271,422
1
W
Thoth
11,910
744
66
4
0
288,144
0
L
Merlin
10,638
665
60
4
0
257,822
4
W
Danzaburou
12,528
783
38
2
0
303,593
0
W
Cabrakan
12,094
756
20
1
0
304,070
0
L
Cabrakan
11,160
698
3
0
0
269,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role