Player Matchup

Hades
Hades
Cousin Jebb
Hades
Level 45
God Stats
35W - 34L
1,435 SR
Queue Stats
91W - 108L
1,416 Elo+
Party 1
Bastet
Bastet
PERSIANJ0315
Bastet
Level 124
God Stats
127W - 103L
1,528 SR
Queue Stats
606W - 673L
1,425 Elo+
Solo
Achilles
Achilles
Tershy Donut
Achilles
Level 111
God Stats
104W - 127L
1,479 SR
Queue Stats
176W - 226L
1,433 Elo+
Party 1
Team Averages
Level 93
1,481 SR
1,425 Elo+

VS

Team Averages
Level 96
1,608 SR
1,683 Elo+
Merlin
Merlin
 
Merlin
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Rageboy1255519
Charybdis
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,774 Elo+
Party 2
Atlas
Atlas
papa7187
Atlas
Level 119
God Stats
4W - 5L
1,824 SR
Queue Stats
7W - 9L
1,774 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 8
8,746
795
7,856
7,908
3,702
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
15
10 / 1 / 6
10,282
935
11,194
10,616
3,835
Achilles
Tershy Donut
Achilles
13
3 / 3 / 14
9,183
835
9,905
11,166
8,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
3 / 3 / 3
8,497
772
5,924
9,096
2,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Rageboy1255519
Charybdis
11
2 / 7 / 2
7,611
692
6,582
10,592
3,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atlas
papa7187
Atlas
11
1 / 8 / 4
7,684
699
5,604
15,737
6,549
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
18
Kills
6
6
Deaths
18
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
3
3
1.5
W
5
2
8
4.5
W
Bastet
10
1
6
13
L
Charybdis
Rageboy1255519
Charybdis
2
7
2
0.43
W
Achilles
Tershy Donut
Achilles
3
3
14
3.33
L
Atlas
papa7187
Atlas
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,955
Damage
18,110
29,690
Taken
35,425
16,173
Mitigated
12,427
12,214
Healing
2,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
5,924
103
0
0
9,096
2,726
0
2,480
6,515
23,522
0
W
7,856
245
1,373
3,369
7,908
3,702
1,063
2,828
4,907
27,380
0
W
Bastet
11,194
1,501
1,012
4,280
10,616
3,835
288
3,621
6,803
0
42,376
L
Charybdis
Rageboy1255519
Charybdis
6,582
3,221
494
903
10,592
3,152
0
1,733
8,568
0
20,455
W
Achilles
Tershy Donut
Achilles
9,905
2,555
193
1,987
11,166
8,636
1,127
4,762
6,002
0
18,651
L
Atlas
papa7187
Atlas
5,604
1,697
199
961
15,737
6,549
0
3,720
11,781
17,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,211
Gold Earned
23,792
140
Minions Killed
116
8
Camps Cleared
1
651,790
Distance Traveled
548,215
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,497
772
49
4
1
205,962
3
W
Hades
8,746
795
49
4
1
191,307
0
W
Bastet
10,282
935
61
6
5
252,011
4
L
Charybdis
7,611
692
48
4
0
161,524
0
W
Achilles
9,183
835
30
3
2
208,472
0
L
Atlas
7,684
699
19
2
0
180,729
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role