Player Matchup

Chronos
Chronos
CaptCurt420
Chronos
Level 125
God Stats
4W - 1L
1,871 SR
Queue Stats
140W - 155L
1,477 Elo+
Solo
Anhur
Anhur
Cudzer
Anhur
Level 155
God Stats
10W - 9L
1,643 SR
Queue Stats
432W - 433L
1,521 Elo+
Party 1
Cthulhu
Cthulhu
MaggieC
Cthulhu
Level 147
God Stats
5W - 3L
1,715 SR
Queue Stats
344W - 343L
1,565 Elo+
Party 1
Cliodhna
Cliodhna
NachoBombaSexual
Cliodhna
Level 127
God Stats
3W - 0L
1,500 SR
Queue Stats
50W - 39L
1,579 Elo+
Solo
Tiamat
Tiamat
Truly Purge
Tiamat
Level 152
God Stats
2W - 0L
1,818 SR
Queue Stats
74W - 70L
1,531 Elo+
Solo
Team Averages
Level 141
1,710 SR
1,535 Elo+

VS

Team Averages
Level 121
1,472 SR
1,530 Elo+
Eset
Eset
AzureWitch_
Eset
Level 128
God Stats
3W - 6L
1,292 SR
Queue Stats
485W - 516L
1,569 Elo+
Solo
Khepri
Khepri
FantasticGreyFox
Khepri
Level 160
God Stats
10W - 4L
1,553 SR
Queue Stats
246W - 270L
1,522 Elo+
Solo
Skadi
Skadi
SiMpLyDeViN19
Skadi
Level 122
God Stats
0W - 1L
1,730 SR
Queue Stats
7W - 11L
1,456 Elo+
Solo
Hades
Hades
ThreeDaddies
Hades
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 108L
1,497 Elo+
Solo
Ne Zha
Ne Zha
TurnerPlays
Ne Zha
Level 68
God Stats
0W - 2L
1,285 SR
Queue Stats
154W - 154L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
CaptCurt420
Chronos
19
9 / 2 / 12
10,801
900
10,551
11,818
4,591
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anhur
Cudzer
Anhur
16
5 / 3 / 11
9,538
795
10,736
8,183
3,209
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
MaggieC
Cthulhu
15
1 / 3 / 15
9,623
802
8,780
18,217
21,355
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
7 / 3 / 14
10,664
889
12,243
13,349
5,612
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
17
4 / 3 / 21
10,061
838
11,341
9,338
5,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 6
8,786
732
11,904
12,665
4,467
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 6 / 6
7,849
654
5,869
13,189
13,963
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
2 / 5 / 7
8,866
739
12,642
10,173
3,464
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
3 / 5 / 5
9,249
771
11,942
14,559
11,461
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
16
3 / 4 / 1
8,630
719
11,529
9,330
4,243
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
38
26
Kills
13
14
Deaths
27
73
Assists
25
Player
Kills
Deaths
Assists
KDA
L
4
7
6
1
W
Chronos
CaptCurt420
Chronos
9
2
12
7.5
W
Anhur
Cudzer
Anhur
5
3
11
3.5
L
1
6
6
0.67
W
Cthulhu
MaggieC
Cthulhu
1
3
15
2.83
W
7
3
14
4.67
L
2
5
7
1.1
L
3
5
5
1.1
W
Tiamat
4
3
21
4.83
L
Ne Zha
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,651
Damage
53,886
60,905
Taken
59,916
40,712
Mitigated
37,598
20,812
Healing
13,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,904
704
1,666
1,930
12,665
4,467
96
7,258
5,229
19,539
0
W
Chronos
CaptCurt420
Chronos
10,551
3,886
50
1,848
11,818
4,591
3,690
6,423
5,263
23,747
0
W
Anhur
Cudzer
Anhur
10,736
3,588
1,055
856
8,183
3,209
1,299
2,537
5,568
0
20,460
L
5,869
124
0
465
13,189
13,963
104
6,637
6,387
12,002
0
W
Cthulhu
MaggieC
Cthulhu
8,780
258
3,467
4,454
18,217
21,355
64
7,938
9,981
19,774
0
W
12,243
1,519
1,357
4,334
13,349
5,612
681
5,764
7,519
0
28,056
L
12,642
5,268
1,196
1,335
10,173
3,464
1,384
4,970
5,033
0
27,126
L
11,942
219
864
4,215
14,559
11,461
296
5,600
8,642
26,189
0
W
Tiamat
11,341
796
1,132
2,259
9,338
5,945
324
6,360
2,859
24,194
0
L
Ne Zha
11,529
1,880
507
843
9,330
4,243
0
5,274
3,953
0
19,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,687
Gold Earned
43,380
141
Minions Killed
118
0
Camps Cleared
0
1,173,642
Distance Traveled
963,260
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,786
732
17
1
0
168,769
0
W
Chronos
10,801
900
39
3
0
236,141
0
W
Anhur
9,538
795
23
2
0
219,014
2
L
Khepri
7,849
654
7
1
0
174,747
2
W
Cthulhu
9,623
802
17
1
0
251,197
0
W
Cliodhna
10,664
889
33
3
0
252,964
1
L
Skadi
8,866
739
32
3
0
201,735
2
L
Hades
9,249
771
47
4
0
199,906
3
W
Tiamat
10,061
838
29
2
0
214,326
0
L
Ne Zha
8,630
719
15
1
0
218,103
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role