Player Matchup

Anhur
Anhur
Gaige
Anhur
Level 75
God Stats
2W - 0L
1,774 SR
Queue Stats
14W - 6L
1,731 Elo+
Solo
Tiamat
Tiamat
TheFlyingHippy
Tiamat
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
Tinuss_070
Baba Yaga
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 63L
1,478 Elo+
Party 1
Agni
Agni
joinrider
Agni
Level 128
God Stats
2W - 0L
1,318 SR
Queue Stats
53W - 50L
1,438 Elo+
Party 1
Athena
Athena
notthepumpkins
Athena
Level 115
God Stats
3W - 1L
1,632 SR
Queue Stats
21W - 18L
1,668 Elo+
Party 2
Team Averages
Level 96
1,545 SR
1,563 Elo+

VS

Team Averages
Level 71
1,534 SR
1,498 Elo+
Medusa
Medusa
 
Medusa
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
ChooChangLing
Nu Wa
Level 18
God Stats
23W - 18L
1,592 SR
Queue Stats
88W - 136L
1,445 Elo+
Solo
Ra
Ra
ExeterSoG
Ra
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 59L
1,500 Elo+
Solo
Bastet
Bastet
Nuotrok
Bastet
Level 155
God Stats
22W - 23L
1,580 SR
Queue Stats
37W - 43L
1,573 Elo+
Solo
Ymir
Ymir
igrok100000
Ymir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Gaige
Anhur
16
10 / 0 / 9
9,409
941
11,128
10,642
4,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 2 / 12
7,602
760
5,261
5,746
2,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baba Yaga
Tinuss_070
Baba Yaga
15
2 / 0 / 8
8,015
802
8,303
4,240
1,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Agni
14
6 / 3 / 6
8,060
806
8,119
6,234
1,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 2 / 17
8,304
830
6,181
11,933
12,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
3 / 3 / 0
7,532
753
5,930
9,771
3,170
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 4 / 1
6,405
641
5,363
6,607
2,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 7 / 2
6,638
664
5,840
10,539
3,623
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
Nuotrok
Bastet
13
4 / 2 / 2
7,353
735
6,685
5,714
1,679
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
0 / 6 / 2
6,626
663
3,123
12,042
10,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
14
22
Kills
7
7
Deaths
22
52
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
3
0
1
L
0
4
1
0.13
L
0
7
2
0.14
W
Anhur
Gaige
Anhur
10
0
9
14.5
L
Bastet
Nuotrok
Bastet
4
2
2
2.5
W
3
2
12
4.5
W
Baba Yaga
Tinuss_070
Baba Yaga
2
0
8
6
L
0
6
2
0.17
W
Agni
6
3
6
3
W
1
2
17
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,992
Damage
26,941
38,795
Taken
44,673
23,331
Mitigated
21,032
11,249
Healing
4,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,930
3,068
0
1,548
9,771
3,170
0
6,128
3,533
0
24,192
L
5,363
812
232
690
6,607
2,186
152
4,963
1,408
15,131
0
L
5,840
902
475
737
10,539
3,623
0
7,977
2,393
21,638
0
W
Anhur
Gaige
Anhur
11,128
7,279
0
4,930
10,642
4,417
2,375
3,812
6,830
0
34,190
L
Bastet
Nuotrok
Bastet
6,685
1,079
0
631
5,714
1,679
0
2,823
2,875
0
14,786
W
5,261
628
0
1,919
5,746
2,969
451
2,043
3,703
14,890
0
W
Baba Yaga
Tinuss_070
Baba Yaga
8,303
233
0
817
4,240
1,985
462
1,376
2,864
26,049
0
L
3,123
427
0
252
12,042
10,374
0
5,277
6,600
9,526
0
W
Agni
8,119
530
0
730
6,234
1,842
816
1,960
4,274
22,658
0
W
6,181
2,010
0
2,853
11,933
12,118
626
5,135
6,798
12,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,390
Gold Earned
34,554
192
Minions Killed
150
0
Camps Cleared
0
1,032,335
Distance Traveled
867,169
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,532
753
52
5
0
196,358
0
L
Nu Wa
6,405
641
23
2
0
152,160
4
L
Ra
6,638
664
32
3
0
166,835
2
W
Anhur
9,409
941
61
6
0
221,015
3
L
Bastet
7,353
735
23
2
0
168,078
0
W
Tiamat
7,602
760
20
2
0
208,622
1
W
Baba Yaga
8,015
802
60
6
0
180,404
1
L
Ymir
6,626
663
20
2
0
183,738
2
W
Agni
8,060
806
34
3
0
189,274
2
W
Athena
8,304
830
17
2
0
233,020
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role