Player Matchup

Cernunnos
Cernunnos
Aliroks
Cernunnos
Level 128
God Stats
0W - 3L
1,803 SR
Queue Stats
19W - 14L
1,487 Elo+
Party 4
Janus
Janus
Anethie
Janus
Level 49
God Stats
10W - 19L
1,462 SR
Queue Stats
59W - 83L
1,354 Elo+
Party 3
Susano
Susano
MrNaruto004
Susano
Level 129
God Stats
1W - 5L
1,221 SR
Queue Stats
95W - 131L
1,375 Elo+
Party 4
Yemoja
Yemoja
Slugmuh
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,272 Elo+
Party 3
Hercules
Hercules
knarken
Hercules
Level 88
God Stats
1W - 2L
1,861 SR
Queue Stats
41W - 66L
1,427 Elo+
Party 3
Team Averages
Level 80
1,569 SR
1,383 Elo+

VS

Team Averages
Level 59
1,460 SR
1,417 Elo+
Fenrir
Fenrir
 
Fenrir
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Filos993_PL
Merlin
Level 66
God Stats
1W - 4L
1,243 SR
Queue Stats
164W - 224L
1,426 Elo+
Party 2
Ao Kuang
Ao Kuang
Ksashti
Ao Kuang
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,348 Elo+
Party 1
Arachne
Arachne
Qubrak
Arachne
Level 46
God Stats
12W - 8L
1,574 SR
Queue Stats
138W - 202L
1,399 Elo+
Party 2
Skadi
Skadi
Sergkos
Skadi
Level 56
God Stats
10W - 13L
1,484 SR
Queue Stats
145W - 148L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Aliroks
Cernunnos
13
2 / 3 / 1
7,520
537
5,570
7,816
2,578
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Anethie
Janus
10
2 / 7 / 4
6,450
461
5,486
8,655
2,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
11
4 / 4 / 1
7,096
507
4,146
9,963
3,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
Slugmuh
Yemoja
9
1 / 9 / 2
6,090
435
4,329
12,896
8,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
knarken
Hercules
13
8 / 4 / 3
8,453
604
11,886
9,318
6,641
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
2 / 0 / 14
8,112
579
8,931
11,690
9,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
12
2 / 5 / 7
7,334
524
5,091
7,195
2,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Ksashti
Ao Kuang
12
3 / 6 / 3
7,086
506
4,155
10,057
3,293
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
Qubrak
Arachne
15
9 / 1 / 6
8,818
630
7,550
11,184
3,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
Sergkos
Skadi
13
10 / 5 / 4
8,187
585
9,369
10,664
2,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
60
17
Kills
26
27
Deaths
17
11
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
0
14
9
L
Cernunnos
Aliroks
Cernunnos
2
3
1
0.83
L
Janus
Anethie
Janus
2
7
4
0.57
W
Merlin
2
5
7
1.1
W
Ao Kuang
Ksashti
Ao Kuang
3
6
3
0.75
L
Susano
4
4
1
1.13
W
Arachne
Qubrak
Arachne
9
1
6
12
W
Skadi
Sergkos
Skadi
10
5
4
2.4
L
Yemoja
Slugmuh
Yemoja
1
9
2
0.22
L
Hercules
knarken
Hercules
8
4
3
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,417
Damage
35,096
48,648
Taken
50,790
22,544
Mitigated
21,961
8,213
Healing
10,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,931
1,596
0
2,717
11,690
9,440
125
2,929
8,761
570
30,059
L
Cernunnos
Aliroks
Cernunnos
5,570
2,794
0
1,024
7,816
2,578
0
107
7,709
0
51,199
L
Janus
Anethie
Janus
5,486
410
0
1,290
8,655
2,106
0
4,326
4,329
28,462
0
W
Merlin
5,091
39
0
600
7,195
2,443
215
2,048
5,147
33,833
0
W
Ao Kuang
Ksashti
Ao Kuang
4,155
1,617
0
2,001
10,057
3,293
854
689
9,368
22,846
0
L
Susano
4,146
496
12
2,821
9,963
3,173
0
837
9,126
0
33,454
W
Arachne
Qubrak
Arachne
7,550
5,498
0
2,838
11,184
3,931
0
1,478
9,706
0
51,145
W
Skadi
Sergkos
Skadi
9,369
5,678
0
2,181
10,664
2,854
1,140
2,671
7,993
0
44,385
L
Yemoja
Slugmuh
Yemoja
4,329
843
395
324
12,896
8,046
0
1,458
11,438
14,251
0
L
Hercules
knarken
Hercules
11,886
4,067
0
2,347
9,318
6,641
506
2,762
6,556
0
41,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,609
Gold Earned
39,537
330
Minions Killed
306
0
Camps Cleared
0
1,160,009
Distance Traveled
1,298,237
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,112
579
46
3
0
267,453
3
L
Cernunnos
7,520
537
93
7
0
239,977
0
L
Janus
6,450
461
63
5
0
225,803
3
W
Merlin
7,334
524
52
4
0
239,311
6
W
Ao Kuang
7,086
506
45
3
0
253,508
0
L
Susano
7,096
507
70
5
0
250,540
3
W
Arachne
8,818
630
93
7
0
307,772
2
W
Skadi
8,187
585
70
5
0
230,193
2
L
Yemoja
6,090
435
21
2
0
217,426
0
L
Hercules
8,453
604
83
6
0
226,263
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role