Player Matchup

Shiva
Shiva
Cheeseyguy17
Shiva
Level 34
God Stats
2W - 1L
1,534 SR
Queue Stats
27W - 41L
1,385 Elo+
Party 1
Skadi
Skadi
Sirloinsteyk
Skadi
Level 12
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
olemissrebs1931
Ah Puch
Level 66
God Stats
0W - 3L
1,460 SR
Queue Stats
91W - 94L
1,456 Elo+
Solo
Team Averages
Level 37
1,498 SR
1,447 Elo+

VS

Team Averages
Level 85
1,597 SR
1,562 Elo+
Shiva
Shiva
LittleDrasnian
Shiva
Level 120
God Stats
2W - 0L
1,553 SR
Queue Stats
7W - 7L
1,512 Elo+
Party 2
Ra
Ra
iContract23
Ra
Level 13
God Stats
4W - 3L
1,807 SR
Queue Stats
6W - 5L
1,663 Elo+
Party 2
Medusa
Medusa
ttv_TippGaming
Medusa
Level 122
God Stats
1W - 2L
1,430 SR
Queue Stats
32W - 32L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 4
10,413
651
11,370
22,630
13,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
3 / 6 / 3
11,264
704
5,083
14,984
5,482
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 5 / 3
9,973
623
13,003
12,702
3,937
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 12
11,188
699
15,921
15,137
15,168
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
1 / 0 / 14
10,939
684
7,613
6,696
2,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

18
12 / 3 / 4
12,586
787
19,739
11,442
4,472
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
6
Kills
17
17
Deaths
6
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
2
6
4
0.67
W
4
3
12
3.33
L
3
6
3
0.75
W
1
0
14
8
L
1
5
3
0.5
W
12
3
4
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,456
Damage
43,273
50,316
Taken
33,275
22,892
Mitigated
22,070
8,914
Healing
5,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,370
3,247
642
3,710
22,630
13,473
0
4,230
18,400
0
26,727
W
15,921
4,289
419
1,302
15,137
15,168
213
4,834
9,739
463
45,589
L
5,083
3,046
0
1,541
14,984
5,482
0
2,483
12,501
0
32,352
W
7,613
207
1,565
1,085
6,696
2,430
0
3,734
2,819
32,854
0
L
13,003
96
399
2,622
12,702
3,937
0
1,612
11,090
40,180
0
W
19,739
8,607
0
843
11,442
4,472
701
5,107
6,109
0
54,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,650
Gold Earned
34,713
165
Minions Killed
199
3
Camps Cleared
10
803,436
Distance Traveled
980,375
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
10,413
651
31
2
2
302,618
3
W
Shiva
11,188
699
58
4
7
299,853
3
L
Skadi
11,264
704
72
5
0
238,507
1
W
Ra
10,939
684
61
4
0
361,788
0
L
Ah Puch
9,973
623
62
4
1
262,311
0
W
Medusa
12,586
787
80
5
3
318,734
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role