Player Matchup

Odin
Odin
Xemamtum
Odin
Level 120
God Stats
11W - 3L
1,894 SR
Queue Stats
112W - 115L
1,448 Elo+
Party 1
Neith
Neith
erSatur
Neith
Level 8
God Stats
1W - 4L
1,277 SR
Queue Stats
4W - 19L
1,054 Elo+
Party 1
Scylla
Scylla
semperamtum
Scylla
Level 63
God Stats
6W - 8L
1,453 SR
Queue Stats
57W - 75L
1,379 Elo+
Party 1
Team Averages
Level 64
1,541 SR
1,294 Elo+

VS

Team Averages
Level 101
1,402 SR
1,552 Elo+
Shiva
Shiva
Klamendor
Shiva
Level 44
God Stats
5W - 4L
1,480 SR
Queue Stats
6W - 8L
1,256 Elo+
Solo
Terra
Terra
ZhalmonFisher69
Terra
Level 138
God Stats
3W - 1L
1,500 SR
Queue Stats
518W - 300L
1,714 Elo+
Party 2
Thoth
Thoth
corg1
Thoth
Level 120
God Stats
4W - 5L
1,227 SR
Queue Stats
335W - 185L
1,686 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
2 / 4 / 4
9,153
654
8,933
13,763
8,992
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
erSatur
Neith
3
0 / 1 / 0
5,373
384
0
655
155
Scylla
15
6 / 6 / 1
9,578
684
11,013
13,619
3,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Klamendor
Shiva
13
0 / 3 / 8
8,878
634
4,855
13,501
13,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
2 / 2 / 8
9,845
703
7,236
15,864
16,984
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thoth
corg1
Thoth
16
9 / 3 / 1
11,470
819
12,554
9,186
3,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
8
Kills
11
11
Deaths
8
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Shiva
Klamendor
Shiva
0
3
8
1.33
L
Odin
2
4
4
1
W
2
2
8
3
W
Thoth
corg1
Thoth
9
3
1
3.17
L
Neith
erSatur
Neith
0
1
0
0
L
Scylla
6
6
1
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,946
Damage
24,645
28,037
Taken
38,551
12,916
Mitigated
33,762
3,434
Healing
7,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
Klamendor
Shiva
4,855
685
501
2,071
13,501
13,555
369
4,272
9,229
1,839
17,614
L
Odin
8,933
2,442
0
3,161
13,763
8,992
0
7,976
5,073
0
23,365
W
7,236
906
757
2,484
15,864
16,984
199
4,564
10,640
25,851
0
W
Thoth
corg1
Thoth
12,554
582
0
1,326
9,186
3,223
866
3,079
6,107
52,287
0
L
Neith
erSatur
Neith
0
0
0
0
655
155
0
655
0
0
0
L
Scylla
11,013
1,114
0
273
13,619
3,769
0
10,772
2,404
27,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,104
Gold Earned
30,193
78
Minions Killed
157
0
Camps Cleared
9
490,189
Distance Traveled
749,337
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,878
634
27
2
1
258,080
3
L
Odin
9,153
654
37
3
0
262,714
1
W
Terra
9,845
703
39
3
5
246,751
1
W
Thoth
11,470
819
91
7
3
244,506
1
L
Neith
5,373
384
0
0
0
58
0
L
Scylla
9,578
684
41
3
0
227,417
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role