Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
DpLgDobleH__
Rama
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
173W - 217L
1,332 Elo+
Solo
Thanatos
Thanatos
Lilbubba887841
Thanatos
Level 27
God Stats
4W - 6L
1,363 SR
Queue Stats
24W - 79L
1,094 Elo+
Party 2
Amaterasu
Amaterasu
Maverick Mikey
Amaterasu
Level 62
God Stats
0W - 4L
1,245 SR
Queue Stats
78W - 147L
1,231 Elo+
Party 2
Agni
Agni
xXShannaro_7354X
Agni
Level 141
God Stats
2W - 4L
1,767 SR
Queue Stats
127W - 131L
1,385 Elo+
Solo
Team Averages
Level 79
1,475 SR
1,308 Elo+

VS

Team Averages
Level 77
1,424 SR
1,420 Elo+
Cthulhu
Cthulhu
BUM_CHiN-XII
Cthulhu
Level 89
God Stats
1W - 3L
1,298 SR
Queue Stats
117W - 128L
1,370 Elo+
Party 1
Bellona
Bellona
DIY-XII
Bellona
Level 74
God Stats
21W - 25L
1,573 SR
Queue Stats
93W - 114L
1,408 Elo+
Party 1
Izanami
Izanami
WntC_Hunted
Izanami
Level 25
God Stats
17W - 19L
1,416 SR
Queue Stats
54W - 61L
1,392 Elo+
Party 1
Achilles
Achilles
jboys1970
Achilles
Level 123
God Stats
5W - 3L
1,259 SR
Queue Stats
764W - 748L
1,466 Elo+
Party 1
Baron Samedi
Baron Samedi
nosleepforme5
Baron Samedi
Level 73
God Stats
62W - 51L
1,572 SR
Queue Stats
391W - 390L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
2 / 4 / 0
8,235
433
4,087
14,636
14,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 12 / 2
8,516
448
6,239
19,552
5,655
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
11
1 / 11 / 1
8,000
421
3,058
16,937
4,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
Maverick Mikey
Amaterasu
13
0 / 7 / 1
8,174
430
1,442
13,547
5,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
3 / 5 / 2
9,446
497
14,568
13,899
4,216
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BUM_CHiN-XII
Cthulhu
11
1 / 2 / 13
8,480
446
3,425
11,816
11,355
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
DIY-XII
Bellona
17
12 / 1 / 10
11,136
586
16,446
16,513
15,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
WntC_Hunted
Izanami
8
0 / 1 / 4
6,803
358
2,198
3,938
739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
jboys1970
Achilles
18
18 / 1 / 6
11,555
608
19,040
16,512
9,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Baron Samedi
nosleepforme5
Baron Samedi
17
7 / 3 / 10
10,484
552
16,088
12,633
6,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
81
8
Kills
38
39
Deaths
8
6
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
2
4
0
0.5
W
Cthulhu
BUM_CHiN-XII
Cthulhu
1
2
13
3.75
W
Bellona
DIY-XII
Bellona
12
1
10
17
L
2
12
2
0.25
L
Thanatos
1
11
1
0.14
L
Amaterasu
Maverick Mikey
Amaterasu
0
7
1
0.07
W
Izanami
WntC_Hunted
Izanami
0
1
4
2
W
Achilles
jboys1970
Achilles
18
1
6
21
W
Baron Samedi
nosleepforme5
Baron Samedi
7
3
10
4
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,394
Damage
57,197
78,571
Taken
61,412
34,525
Mitigated
43,499
17,838
Healing
25,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
4,087
801
885
1,411
14,636
14,883
444
4,204
10,432
26,867
0
W
Cthulhu
BUM_CHiN-XII
Cthulhu
3,425
163
2,604
2,557
11,816
11,355
0
3,552
8,264
19,478
0
W
Bellona
DIY-XII
Bellona
16,446
7,315
0
6,350
16,513
15,174
363
5,188
11,325
0
76,832
L
6,239
4,097
242
4,119
19,552
5,655
229
5,354
14,198
0
47,560
L
Thanatos
3,058
295
0
6,162
16,937
4,353
149
3,009
13,928
0
34,620
L
Amaterasu
Maverick Mikey
Amaterasu
1,442
637
0
2,712
13,547
5,418
1,827
939
12,608
0
42,270
W
Izanami
WntC_Hunted
Izanami
2,198
1,268
0
1,168
3,938
739
0
244
3,694
0
22,425
W
Achilles
jboys1970
Achilles
19,040
6,481
0
6,584
16,512
9,559
32
4,725
11,787
0
82,412
W
Baron Samedi
nosleepforme5
Baron Samedi
16,088
786
2,035
4,281
12,633
6,672
371
4,946
7,687
64,458
0
L
14,568
1,384
0
2,307
13,899
4,216
0
6,007
7,892
49,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,371
Gold Earned
48,458
331
Minions Killed
414
0
Camps Cleared
0
1,544,363
Distance Traveled
1,683,504
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,235
433
47
2
0
302,221
0
W
Cthulhu
8,480
446
30
2
0
274,149
0
W
Bellona
11,136
586
126
7
0
439,604
3
L
Rama
8,516
448
74
4
0
288,339
3
L
Thanatos
8,000
421
46
2
0
341,978
0
L
Amaterasu
8,174
430
80
4
0
279,807
1
W
Izanami
6,803
358
41
2
0
154,919
0
W
Achilles
11,555
608
107
6
0
440,605
8
W
Baron Samedi
10,484
552
110
6
0
374,227
3
L
Agni
9,446
497
84
4
0
332,018
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role