Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Banski-4
Skadi
Level 35
God Stats
11W - 19L
1,419 SR
Queue Stats
25W - 55L
1,258 Elo+
Party 2
Bellona
Bellona
Ebi-F-T-Eastside
Bellona
Level 38
God Stats
9W - 20L
1,449 SR
Queue Stats
164W - 206L
1,168 Elo+
Party 2
Hades
Hades
Paskop1992
Hades
Level 28
God Stats
2W - 2L
1,351 SR
Queue Stats
8W - 25L
1,084 Elo+
Party 2
Aphrodite
Aphrodite
sugahha
Aphrodite
Level 46
God Stats
2W - 7L
1,494 SR
Queue Stats
15W - 26L
1,372 Elo+
Party 1
Team Averages
Level 44
1,443 SR
1,276 Elo+

VS

Team Averages
Level 47
1,427 SR
1,316 Elo+
Danzaburou
Danzaburou
InfernoBoy98X
Danzaburou
Level 49
God Stats
13W - 16L
1,358 SR
Queue Stats
353W - 361L
1,396 Elo+
Solo
Cthulhu
Cthulhu
MR-0_0-3MAR
Cthulhu
Level 43
God Stats
55W - 58L
1,406 SR
Queue Stats
394W - 443L
1,328 Elo+
Solo
Serqet
Serqet
RedCosmosZero00
Serqet
Level 48
God Stats
6W - 5L
1,363 SR
Queue Stats
21W - 25L
1,120 Elo+
Solo
Nu Wa
Nu Wa
SereneLight1111
Nu Wa
Level 47
God Stats
29W - 26L
1,533 SR
Queue Stats
72W - 99L
1,381 Elo+
Solo
Mulan
Mulan
Zero6066
Mulan
Level 48
God Stats
8W - 7L
1,475 SR
Queue Stats
134W - 165L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
7
3 / 2 / 0
5,459
455
3,745
5,686
1,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Skadi
Banski-4
Skadi
10
1 / 3 / 2
5,806
484
2,438
7,190
1,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 2 / 1
6,212
518
3,345
7,667
7,519
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Breastplate

Breastplate

+20
Physical Protection

Hades
11
4 / 4 / 2
6,596
550
5,068
9,901
4,274
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Aphrodite
sugahha
Aphrodite
7
0 / 2 / 1
4,749
396
996
4,215
1,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
InfernoBoy98X
Danzaburou
12
2 / 0 / 2
6,906
576
4,482
4,398
1,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
MR-0_0-3MAR
Cthulhu
12
4 / 1 / 4
7,130
594
4,270
6,211
2,458
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

12
3 / 3 / 6
7,209
601
4,831
7,492
2,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 4 / 6
6,654
555
6,800
5,674
1,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
Zero6066
Mulan
13
3 / 2 / 1
7,440
620
3,691
7,770
4,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
9
Kills
13
13
Deaths
10
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
2
0
1.5
L
Skadi
Banski-4
Skadi
1
3
2
0.67
L
1
2
1
0.75
W
Danzaburou
InfernoBoy98X
Danzaburou
2
0
2
3
W
Cthulhu
MR-0_0-3MAR
Cthulhu
4
1
4
6
L
Hades
4
4
2
1.25
W
3
3
6
2
W
1
4
6
1
W
Mulan
Zero6066
Mulan
3
2
1
1.75
L
Aphrodite
sugahha
Aphrodite
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,592
Damage
24,074
34,659
Taken
31,545
16,146
Mitigated
12,054
9,156
Healing
10,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,745
1,422
0
757
5,686
1,436
0
1,865
3,621
0
20,930
L
Skadi
Banski-4
Skadi
2,438
1,121
50
1,451
7,190
1,804
0
2,533
4,504
0
30,460
L
3,345
1,396
0
655
7,667
7,519
461
723
6,788
0
32,721
W
Danzaburou
InfernoBoy98X
Danzaburou
4,482
1,523
0
2,117
4,398
1,337
2,238
601
3,797
0
38,446
W
Cthulhu
MR-0_0-3MAR
Cthulhu
4,270
436
66
1,587
6,211
2,458
1,570
1,606
4,605
31,798
0
L
Hades
5,068
331
120
3,634
9,901
4,274
156
4,557
5,104
32,246
0
W
4,831
951
0
2,439
7,492
2,486
451
1,188
6,304
0
30,982
W
6,800
3,138
105
475
5,674
1,372
413
2,288
3,386
27,009
0
W
Mulan
Zero6066
Mulan
3,691
772
0
3,425
7,770
4,401
859
381
7,389
0
40,637
L
Aphrodite
sugahha
Aphrodite
996
253
1,198
1,291
4,215
1,113
0
1,392
2,823
12,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,822
Gold Earned
35,339
241
Minions Killed
323
0
Camps Cleared
0
916,518
Distance Traveled
1,248,056
2
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,459
455
39
3
0
142,708
1
L
Skadi
5,806
484
51
4
0
220,932
0
L
Bellona
6,212
518
65
5
0
224,550
0
W
Danzaburou
6,906
576
68
6
0
231,973
10
W
Cthulhu
7,130
594
62
5
0
257,041
3
L
Hades
6,596
550
59
5
0
172,937
0
W
Serqet
7,209
601
63
5
0
293,211
3
W
Nu Wa
6,654
555
49
4
0
229,598
1
W
Mulan
7,440
620
81
7
0
236,233
4
L
Aphrodite
4,749
396
27
2
0
155,391
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role