Player Matchup

Ymir
Ymir
 
Ymir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ACHILES16
Anubis
Level 82
God Stats
4W - 6L
1,355 SR
Queue Stats
50W - 36L
1,469 Elo+
Solo
Medusa
Medusa
Danigguz
Medusa
Level 65
God Stats
1W - 0L
1,792 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Powah07
Amaterasu
Level 21
God Stats
3W - 0L
1,814 SR
Queue Stats
75W - 35L
1,505 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ShuyinPye
Tsukuyomi
Level 155
God Stats
1W - 0L
1,754 SR
Queue Stats
57W - 47L
1,623 Elo+
Party 1
Team Averages
Level 90
1,643 SR
1,520 Elo+

VS

Team Averages
Level 74
1,448 SR
1,510 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
 
Ullr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Camazotz
Camazotz
 
Camazotz
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Rafiel13
Janus
Level 48
God Stats
5W - 8L
1,382 SR
Queue Stats
153W - 130L
1,519 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Zegamore
Kumbhakarna
Level 46
God Stats
8W - 3L
1,360 SR
Queue Stats
38W - 33L
1,533 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
1 / 4 / 6
8,225
457
5,273
15,845
13,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
ACHILES16
Anubis
15
8 / 6 / 6
10,440
580
13,739
14,126
6,152
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
Danigguz
Medusa
14
0 / 5 / 3
8,440
469
4,979
10,057
3,112
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
Powah07
Amaterasu
17
3 / 4 / 3
10,353
575
6,218
14,505
13,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
ShuyinPye
Tsukuyomi
17
11 / 3 / 7
11,467
637
18,453
12,981
4,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
13 / 3 / 1
11,860
659
16,769
14,580
5,646
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ullr
 
Ullr
17
7 / 3 / 1
10,914
606
12,893
13,864
5,244
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Camazotz
 
Camazotz
9
0 / 4 / 1
6,956
386
1,707
8,127
1,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Janus
Rafiel13
Janus
14
0 / 10 / 2
8,379
466
5,231
14,266
3,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
Zegamore
Kumbhakarna
12
0 / 3 / 11
9,145
508
8,404
17,411
15,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
36
23
Kills
20
22
Deaths
23
25
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
4
6
1
L
Danzaburou
 
Danzaburou
13
3
1
4.5
L
Ullr
 
Ullr
7
3
1
2.5
L
Camazotz
 
Camazotz
0
4
1
0.13
W
Anubis
ACHILES16
Anubis
8
6
6
1.83
W
Medusa
Danigguz
Medusa
0
5
3
0.3
W
Amaterasu
Powah07
Amaterasu
3
4
3
1.13
L
Janus
Rafiel13
Janus
0
10
2
0.1
W
Tsukuyomi
ShuyinPye
Tsukuyomi
11
3
7
4.83
L
Kumbhakarna
Zegamore
Kumbhakarna
0
3
11
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,662
Damage
45,004
67,514
Taken
68,248
41,295
Mitigated
32,394
18,849
Healing
15,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,273
1,148
0
1,240
15,845
13,591
56
4,359
11,444
22,408
0
L
Danzaburou
 
Danzaburou
16,769
7,870
0
5,931
14,580
5,646
153
2,677
11,903
0
90,123
L
Ullr
 
Ullr
12,893
6,867
0
2,012
13,864
5,244
516
3,207
10,657
0
77,770
L
Camazotz
 
Camazotz
1,707
309
0
3,396
8,127
1,843
0
3,089
5,038
0
18,634
W
Anubis
ACHILES16
Anubis
13,739
950
0
5,256
14,126
6,152
1,513
2,532
11,380
60,133
0
W
Medusa
Danigguz
Medusa
4,979
1,586
0
733
10,057
3,112
604
1,561
8,488
0
53,009
W
Amaterasu
Powah07
Amaterasu
6,218
2,326
0
6,201
14,505
13,657
0
989
13,444
0
61,803
L
Janus
Rafiel13
Janus
5,231
585
0
1,580
14,266
3,733
0
3,524
10,742
57,037
0
W
Tsukuyomi
ShuyinPye
Tsukuyomi
18,453
5,224
0
5,419
12,981
4,783
0
3,220
9,703
0
73,064
L
Kumbhakarna
Zegamore
Kumbhakarna
8,404
1,447
253
2,411
17,411
15,928
407
6,515
9,756
19,761
4,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,925
Gold Earned
47,254
459
Minions Killed
442
0
Camps Cleared
0
1,731,323
Distance Traveled
1,524,053
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,225
457
50
3
0
324,217
3
L
Danzaburou
11,860
659
131
7
0
338,441
4
L
Ullr
10,914
606
127
7
0
351,802
5
L
Camazotz
6,956
386
41
2
0
206,932
1
W
Anubis
10,440
580
82
5
0
256,427
2
W
Medusa
8,440
469
91
5
0
350,696
0
W
Amaterasu
10,353
575
137
8
0
379,029
1
L
Janus
8,379
466
98
5
0
290,572
2
W
Tsukuyomi
11,467
637
99
6
0
420,954
1
L
Kumbhakarna
9,145
508
45
3
0
336,306
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role