Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Majesteea
Hou Yi
Level 28
God Stats
17W - 21L
1,245 SR
Queue Stats
489W - 587L
1,429 Elo+
Party 1
Geb
Geb
TrinalTugboat20
Geb
Level 82
God Stats
20W - 14L
1,604 SR
Queue Stats
81W - 78L
1,541 Elo+
Solo
Charybdis
Charybdis
dworg
Charybdis
Level 48
God Stats
9W - 10L
1,552 SR
Queue Stats
30W - 36L
1,444 Elo+
Solo
Team Averages
Level 85
1,480 SR
1,483 Elo+

VS

Team Averages
Level 64
1,528 SR
1,431 Elo+
Persephone
Persephone
JoylessUnicorn
Persephone
Level 65
God Stats
17W - 34L
1,455 SR
Queue Stats
170W - 248L
1,426 Elo+
Party 3
Izanami
Izanami
Koala_Tea_Player
Izanami
Level 120
God Stats
0W - 7L
1,453 SR
Queue Stats
175W - 248L
1,444 Elo+
Party 3
Atlas
Atlas
Voetbalboy23
Atlas
Level 29
God Stats
13W - 9L
1,565 SR
Queue Stats
120W - 123L
1,447 Elo+
Party 2
Bakasura
Bakasura
Yolo_Jordy_St4r
Bakasura
Level 83
God Stats
0W - 3L
1,665 SR
Queue Stats
110W - 117L
1,421 Elo+
Party 2
Hel
Hel
xxSHADEZx
Hel
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
4 / 1 / 13
8,697
870
13,520
8,939
4,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
 
Cerberus
13
0 / 1 / 13
7,078
708
6,576
10,564
7,993
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
Majesteea
Hou Yi
15
9 / 0 / 3
8,519
852
5,728
3,526
1,435
Heavy Mace

Heavy Mace

+30
Physical Power

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 1 / 8
7,985
799
6,234
8,471
5,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
dworg
Charybdis
15
4 / 3 / 7
8,117
812
10,395
7,446
2,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
JoylessUnicorn
Persephone
14
2 / 3 / 1
7,757
776
5,090
7,027
2,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 3 / 3
7,570
757
9,355
8,969
2,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 2 / 4
7,698
770
8,352
13,125
9,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bakasura
13
0 / 5 / 4
7,143
714
5,405
12,237
6,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 6 / 4
6,639
664
3,054
7,633
2,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
22
19
Kills
6
6
Deaths
19
44
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
1
13
10.5
W
Cerberus
 
Cerberus
0
1
13
6.5
L
Persephone
JoylessUnicorn
Persephone
2
3
1
0.83
L
2
3
3
1.17
W
Hou Yi
Majesteea
Hou Yi
9
0
3
10.5
W
2
1
8
6
L
2
2
4
2
L
Bakasura
0
5
4
0.4
W
Charybdis
dworg
Charybdis
4
3
7
2.5
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,453
Damage
31,256
38,946
Taken
48,991
21,838
Mitigated
24,401
14,223
Healing
9,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
13,520
964
1,830
3,968
8,939
4,612
197
4,225
4,616
46,798
0
W
Cerberus
 
Cerberus
6,576
346
684
3,042
10,564
7,993
225
3,359
6,850
13,881
0
L
Persephone
JoylessUnicorn
Persephone
5,090
338
0
846
7,027
2,484
990
3,259
3,765
24,143
0
L
9,355
7,026
0
1,593
8,969
2,914
949
4,767
4,202
0
30,350
W
Hou Yi
Majesteea
Hou Yi
5,728
1,114
0
824
3,526
1,435
1,136
2,344
1,105
0
16,792
W
6,234
639
0
948
8,471
5,051
370
3,923
4,405
17,258
0
L
8,352
2,861
640
1,285
13,125
9,483
0
7,507
5,618
15,345
0
L
Bakasura
5,405
3,629
362
2,442
12,237
6,531
0
6,039
6,198
0
21,708
W
Charybdis
dworg
Charybdis
10,395
4,899
392
2,535
7,446
2,747
1,557
2,307
4,997
0
29,972
L
3,054
654
1,085
1,011
7,633
2,989
0
4,757
2,876
6,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,396
Gold Earned
36,807
184
Minions Killed
176
0
Camps Cleared
0
1,026,869
Distance Traveled
996,356
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,697
870
73
7
0
184,074
3
W
Cerberus
7,078
708
11
1
0
208,071
1
L
Persephone
7,757
776
43
4
0
189,797
2
L
Izanami
7,570
757
66
7
0
197,690
1
W
Hou Yi
8,519
852
26
3
0
200,156
0
W
Geb
7,985
799
23
2
0
232,216
1
L
Atlas
7,698
770
12
1
0
203,643
0
L
Bakasura
7,143
714
45
5
0
220,777
0
W
Charybdis
8,117
812
51
5
0
202,352
2
L
Hel
6,639
664
10
1
0
184,449
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role